Chapter 3
General Principles
- Bids until a (major) trump fit is found show the notrump
value of the hand.
- Play an opening bid to have 12 notrump points and 14 suit
points. With nine or more cards in the two longest suits it may
have only 11 high-card points. A major suit raise shows 5-8 suit
points. Suit quality is not relevant in choosing low-level bids.
- I think in 2-point intervals.
They are:
- Minimum, refuse invitation.
- Minimum, accept invitation.
- Invite, and
- Force to game.
- Opener prefers to rebid 1NT with two- or three-card support
for partner rather than a minor at the two-level.
- The first two bids are expected to be real.
- There are no shut-out bids in a game forcing auction.
- 4NT is Blackwood only when preceded by a bid at the four-level or a preemptive opening by partner.
- 4NT followed by 5NT confirms aces and invites grand slam.
- A jump shift - when there is no other definition to the bid
- is a splinter and usually invites slam, or a mini-splinter and
invites game. If a single jump shift is not a splinter or is
only a mini-splinter, then a double jump shift is a splinter.
However, responder's first bid cannot be a splinter over a 1
opening, or to two- or four-of-the-other-major, or to five-of-a-minor. Splinters and mini-splinters are on over overcalls, over
opponent's takeout doubles, and by passed hands.
- The meaning of bids are not changed by suit overcalls after a
one-of-a-suit opening, except by explicit agreement. Partner is
expected to reopen without the overcall suit. Do not cue-bid
over an overcall if there is a more descriptive bid available.
The rules for bidding at the one-level are not changed by a
double.
- Low-level doubles are some form of takeout, unless there is a
specific agreement to the contrary. The description of double
includes "negative", "support", "reopening", "responsive",
"Stayman", and "tell your story, partner." The exceptions to
double for takeout are game-invitational or better auctions; and
competitive and balancing auctions after fits have been fully
investigated.
- A negative double of 1
shows exactly four spades. A
negative double of 1
shows four or more hearts.
- After a one-level response or a negative double that shows a
specific major, we play support doubles and redoubles through
three-of-the-major no matter what they bid. There are unique
rules when partner has shown exactly four spades and when he has
shown five or more spades.
- Both partners bid aggressively in a competitive low-level
auction and then avoid close doubles.
- In competitive auctions 2NT = "Do the right thing." This
usually means choose between the minors.
- My takeout doubles in a normal (non-preemptive) auction
promise an opening bid and four or more cards in each unbid
major, and in each unbid suit when two suits have been bid.
Limit bid your hand. A passed hand double in a "live" auction
guarantees these distributions.
- Defensive bidding is free-wheeling, i.e. playing strength as
a function of vulnerability and level. I insist on top and
bottom cue-bids which show an opening bid, 4 of the major, and 5
or 6 of the minor. I play jump overcalls strong because weak do
not work for me.
- Conventions and treatments in the immediate seat apply in the
pass-out seat unless there is a discussion. I insist on a 1NT
balance showing 12-17. The balance system is the same as the
free wheeling overcall system with allowance for under on count
and off on distribution.
- Do not make bids that only aid the enemy.
- Don't play scared in strong competition.
Tactics Vs. Precise Bidding
- My tactical bidding consists of bidding on to 1NT or 2-of-a-major, and possibly to 3-of-a-minor when I know there is no play
for game. It does not include voluntarily bidding on to a law-limit 3-level when I do not have invitational values.
- In competition, and with a hand that is close between 3-major
and 4-major, I will often bid 4-major, and then I know what to do if they bid on.