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There are times when we know partner is short in one of two possible suits. These ideas can be used in "what if" evaluations for each of the suits.
Chapter 2 gave shorts known rules for revaluing when partner has a singleton or void in a suit. To repeat:
I test these rules for revaluing opposite a singleton or void. The rules are not perfect. I attribute this to
A hand that you would accept an invitational raise is:
A K 8 3 2
K 8
K J 9
7 6 4
1 Invite ?
The senorita and Gib analyzed this hand using (at least) 1008 responder hands for all experiments. The results depend on the number of trumps held by responder, with more trumps being worse. The difference between three and four trumps is significant to a statistician. Five trumps should be significant to all. Responder hands with five or more trumps were not used except to demonstrate this point.
Deals That Make Game Responder Number of ![]()
Side suits Game% 3-4 Any length 50% All 3 or 4 trump limit raises. 3 No shorts 55% Three is better than four is better than five. 4 No shorts 51% 5 + No shorts 40% 3-4 Short ![]()
80% Increased count by 2. 3-4 Short ![]()
23% Decreased count by 1. 3-4 Short ![]()
29% Decreased count by 2.
The results support the assertions.
A K 6 5 3
8 2
K Q 8
9 4 3
Short clubs. Point gain is two. 46% games. You would normally pass, and you still should at matchpoints. Accept at IMPs!
A K 7 6 3
K 9
Q 4 3
K 7 2
Would you prefer a singleton club or a singleton diamond? The fractional numbers of Appendix 1, suggest a singleton diamond, and that is supported by the results. Would you prefer K-x-x or K-x opposite partner's singleton?
Partner mini-splinters in hearts on the next two hands. My
reaction is: I don't care what the count rules are, or what Gib
says to do. I am going to bid 4
. If you stop at three at
matchpoints on either of deals and four makes, that is a zero.
A K 6 3 2
A K 8 7
7 2
3 2
Partner announces short hearts. A solid 17 points reduces to 16 points. 46% games. Senorita-Gib say do not bid game. I looked at some of these deals. The lack of honor cards in clubs and diamonds is punishing, and there are communication problems between the two hands.
A K Q 7 2
K Q J 6
J 8
9 7
Short hearts. Started with 18 at spades. The J-x is zero high cards. Reduced to 15 points. 43% games. The rules are right.
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