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When either of us makes a minimum bid in notrump (any number of notrump) in a competitive auction, it may be artificial and therefore an alert. The explanation is "I am expected to look at my hand, think about the auction, and do the right thing." The right thing tends to be to bid a minor. The fact that partner could have made a responsive double does not mean that notrump is natural. I mess up and your partner messes up. We can make arguments to justify making the wrong bid. Think about the 2NT bid and do the right thing.
If you look at our convention card under "Vs Opp's Preempts" you find:
2, 2
X - P - 2NT > longer minor
and, if there had been enough space I would have written:
2, 2
(Pass Pass) - X - P - 2NT > longer minor
Both mean the doubler should choose between clubs and diamonds, and with equal length should bid clubs.
2 , 2
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Dbl Pass 2NT Pass Choose between 3 , 3
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2 , 2
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Pass Pass Dbl Pass 2NT Pass Choose between 3 , 3
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We use these ideas over 1
and 1
. Also at the bottom of the
front of the card you find:
Major - (Pass Pass) - Dbl Pass - 1NT > longer minor
meaning
1 , 1
Dbl Pass 1NT Pass Bid 2 , 2
and
1 , 1
Pass Pass Dbl Pass 1NT Pass Bid 2 , 2
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More often than not, responder will block 1NT by bidding over the double. Usually the only time advancer is able to bid 1NT over one-of-a-major is when either the doubler or the opener has extras.
These treatments derive from lebensohl. Where the lebensohl
2NT bid forces clubs, we ask for a choice between the minors. If
advancer wants to play clubs, he bids the minimum number of clubs,
and the strength of 2
or 3
is quite broad. I examined a large
number of deals and convinced myself that this is an improvement.
Everything else works like lebensohl, and I suggest reading Section 22.3 of Steve Robinson's Washington Standard.
Advancer's notrump bid is the bid chosen to find doubler's best minor, or stop at diamonds or hearts with a weak hand. Doubler bids his longest minor, and with equal length bids clubs. Continuations by advancer below the doubled major are weak. If opener interferes (other than with a double), the doubler rebids at his discretion.
Advancer's notrump bid is treated as a non-bid, i.e. consider the notrump bid to be a pass in determining the meaning of later doubles or notrump bids. Double for takeout and notrump for minors apply until we name a suit. Perhaps "below game" might be added to the previous sentence, except I can think of cases where we want to bid 3NT or 4NT to find the best minor.
Advancer's notrump also asks for the longest minor when responder (third seat) bids spades over a heart opening, and again notrump is a non-bid. Thus, in the auction:
2 Dbl 2 ?
Double (or 3
or 4
) shows spades, as responder might be psyching.
Therefore, 2NT is needed to find the best minor. (When advancer bids 2NT over 2
, he does not care if responder psyched.)
If responder bids notrump over the double, then advancer's double is responsive.
1 Dbl 1NT Dbl
2 Dbl 2NT Dbl
Double asks partner to bid his longer minor, and in case of tie to bid clubs.
More important than the convention is the corollary that
advancer's 2
or 2
are constructive and show 7-10 points.
Advancer's 2
, still has the wide range of 0-10 points, just like
before this treatment. The difference is that now 2
bid states a
definite preference for clubs. Similarly advancer's 3
and 3
over a weak-two double are constructive (8-12 points), and 2NT is
the bid chosen with less.
In formulating these ideas over a one-level bid it was assumed that opponents were playing five-card majors, and therefore we are willing to give up the ability to play 1NT. If they are playing four-card majors a re-analysis is appropriate. Currently we use the convention over both four- and five-card majors.
To play notrump, advancer must jump to 2NT or 3NT. Advancer can also play 2NT (or 3NT) after 1NT if overcaller gets to bid.
What do 3NT and 4NT mean in the following?
1 Dbl 3 3NT 1 Dbl 4 4NT
3NT and 4NT certainly mean "Think about it and do something right." I think they ask for the doubler's best minor.
Advantages:
1 Dbl Pass 2 , 2
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Advancer has 7-10 points. These are the auctions that we will get right. Doubler can continue with 16 points.
1 Dbl Pass 2 ![]()
Advancer has a clear preference for clubs.
1 Dbl Pass 1NT
Advancer has about the same number of diamonds and clubs, and now can choose the right minor in a competitive auction.
Disadvantages:
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