Chap 3. Picaros.


Previous chapter....    Dishshurkishaa/Far Frontiers [0139]    (E623344-8)

    Deannes Dream arrives trailing outer GG. As the ships boosts in a faint contact is detected. Vectoring to intercept they order the ship to heave to without any ID. As the ship begins to jink and increase thrust DD closes to gun range. As they enter range they begin being targeted by missiles. After trading several shots they disable the ship as it enters the GG ring system. After nearly two hours of traversing the crowded space the ship impacts a body and is destroyed.
    DD refuels and boosts out to jump to the space trailing Kegiish

246-1130    Kegiish/Vanguard Reachs [0101]  (B330874-9)
    Deannes Dream arrives trailing Kegiish by 2 Mkm. After contacting system control and IDing as a SFPS merc cruiser they are escorted to an orbital berth. Customs officials note minor violations against individual crew and accept a 5kCr bribe to give them a pass. After the customs cutter leaves a commercial shuttle is chartered and leave announced. Mariko Anjinsan (YM) lands and checks into a hotel with Dsarr and a security detail.
    After adjusting to local time Mariko Anjinsan contacts Jazlin Catri by attending his club for dinner with Dsarr and Orion. Sending too cryptic a card and almost being ejected she sends one referncing his nephews good work at Ahkiimer. Congratulating Yang Ming/Mariko Anjinsan's new looks he accepts her proposition of setting up recruiting bases at Kegiish and Akharmuukhir/Horizons Edge [3240]. 90 MCr is to be split between the two bases separate operating accounts and Jazlin who gets 10 MCr pays for the physical plant for recruiting and training centers on each planet. The Kegiish office opens its recruiting efforts within a week with the outlying training facility (AB2c, Cmbt Rifle-0) opening within a month. It will take about three months to open the offices on Akharmuukhir. After helping with the office on Kegiish the Akharmuukhir team is to be sent there via commercial transport. Recruits from Akharmuukhir are to be sent via cold sleep to Kegiish where they will undergo basic training. A chartered ship will ferry the troops as well as material to improve the base to Gegi on a 1440 hr shuttle where they will undergo Zero G training and await pickup from Akhiimer.
    Going to the marts at the port Mariko Anjinsan arranges shipments of several Bild it Factories to Irshunlekhage/Far Frontiers [0231]. 50000 tons of logistics minus the 300 tons on hand froms Steves Stuff is to be stockpiled at Kegiish and transported to Ahkiimer by SSPF.
    After handling that Mariko Anjinsan goes to Waynes Weapons and orders Arms and Armor for 2000 personell (combat and support) with logistics for 2 months of combat. She also spends 500 MCr on TL 13 Triple Pulse Laser and Beam Laser Turrets, 138 @. Leaving on the first day of negotiations she notices one of the men who detained her in 1124. She begins varying her entrance and exit locations and timing but does not see them again.
    Going to Ricks Ships MA buys two Jangus modules and has the 300 tons of logistics loaded along with 600 tons of fuel in bladders. Deanne's Dream jumps on a 3 leg deep space jump to Gegi

No.
Units
Cost kCr
Description
675000 kl
15
Starship Logistics



Infantry logistics (2 months)
2000
@
.15
Sword
2000
@
3
Gauss Pistol
1200
@
36
Combat Armor w/PLSSB, HUD, radio Vdistant, PRISS visor, Chameleon IR, magnetic grips
1200
@
4
ACR 9mm w/ 4cm RAMGL, Electronic sights, Gryro stabilised
1200
@
4.5
Gauss Rifle w/ 4cm RAMGL, Electronic sights, Gryro stabilised
800
@
20
Vacc Suit PLSSB (cloth+1) w/ Self seal, radio Vdistant, PRIS visor, magnetic grips
6000
@
.4
HP O2 Tank



Ordered not paid for

To be delivered to Irhunlekhage by 270-1132
1
@
Bild it Shipyard
1
@
Bild it Jump Drive Factory
1
@
Bild it Maneuver Drive Factory
1
@
Bild it Fusion Plant Factory
1
@
Bild it Hull Section Factory
1
@
Bild it Mechanical Parts Factory
2
@
Bild it Electronic Parts Factory
2
@
Bild it Assembler Factory
1
@
Bild it Gravitics Factory
1
@
Bild it Robotics Brain Factory

270-1130    Gegi/Fulani [2803]    (E665300-5)
    Deanne's Dream arrives outsystem of base1. Boost to match and exchanges recognition signals. After docking Mariko (YM) finds a caretaker crew that informs her that the commander has moved to a new location in anticipation of needing more space. The slave population of the base has been reduced to a handful.
    Mariko contacts the base commander via relayed laser comm and receives a rendevous point to meet a guide ship. After meeting the vessel and getting the new coordinates Deanne's Dream arrives at the new repair base, a blocky 30 Mdton mixed rocky/nickel body ~1400m long by ~550m square.
    At the new base Command and Control, power and minimal living space has been carved out and crews are working on the flyway. But with inadequate tools the work is slow. Command functions are routed through the commanders corsair, Steele Nerve II, a Dagole class CE captured by Steele Nerve and Iron Resolve in a battle which ended in the loss of the original Steele Nerve. The commander has also captured a Dash class merchant, Jaelle's Jump, which he is attempting to sell, and a Falcon class merchant, Indeciperable, which is undergoing repairs.
    There are nearly 300 slaves at the base, many awaiting sale in nearby systems.
    The Jangus modules are detached and the ship refueled then DD jumps to Idkabasukuga

297-1130    Idkabasukuga/Fulani [3102]  (E861620-6)
    Deanne's Dream arrives at IZ and contacts traffic control to request landing vectors. Directed to an orbital berth they ferry liberty parties to Basu Down where for a week the crew debauches. Refueling MA orders the navigator to jump to Dishshurkishaa

314-1130    Dishshurkishaa/Far Frontiers [0139]    (E623344-8)
    Deanne's Dream arrives at Dishurkishaa Zeta and refuels without incident. On the outbound vector they detect a convoy jumping in. Deanne's Dream proceeds to jump to Inkhigarlira

320-1130    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    DF and Feq'klar jump to Kiilirdirkizim to establish a remote rest and repair facility. After settling on a 10km x 2km nickel iron planetoid several smaller iceteroids ( Totalling ~ 40k dtons of fuel) are lashed to the new base, DF begins boosting the 23 Mdton planetoid into a new orbit at .0003G. They plan to finish insertion to the new orbit on 074-1131. Feq'klar jumps back to Ahkiimer with the elements in a sealed data chip on 360-1130.

324-1130    Inkhigarlira/Far Frontiers [0136]    (E877300-6)
    Deanne's Dream arrives at IZ, contacts system control and proceeds planetside to wilderness refuel. Boosting out they jump to Enshushirugash.

335-1130    Enshushirugash/Far Frontiers [0434]    (B785300-8)

    Deanne's Dream arrives at IZ, detects a merchant being shadowed by another ship and boosts to intercept at 6.4G after Orion tunes the drives. Challenged on radio by the vessels MA claims to be the LN Frigate Daifuku and orders the ships to heave to. The lead ship complies at first but the trailing vessel claims to be a local SDB and begins to veer off. Deanne's Dream launches missile volleys causing the lead ship to begin maneuvering. It is targeted with two volleys causing its complete destruction. The 'SDB' surrenders and turns out to be a Hudruh class freighter with a supplemental plant on the cargo deck to allow double fire and agility of one. By this time the port is broadcasting an antipiracy warning. The ship is placed in jump netting and towed through normal space to Enshushirugash I Epsilon. Deanne's Dream refuels leaving the prize in orbit. On the way out to the jump limit sensors detect a a ship outbound. Sensor missiles relay data indicating a jump tug with several modules. The prize is released with a crew  and the Deanne's Dream boosts at high G towards the target.
    Closing on the target the Deanne's Dream is challenged via comms and replies "LNS Hell Spawn" the Soon jump tug heaves to and is soon boarded. When the crew realizes they have been attacked they attempt to repel the boarding party killing two before surrendering with ten dead. The remaining crew are placed in racks aboard DD with collars. A prize crew is placed aboard the ship and they jump to Ahkiimer on 339-1130.

Telswa, Hudruh  * Hits field repaired. Crew  16m/2f
Hull
15
Hits
Disabled
Destroyed
Power 1
3

Grav plates 20%
IC 80%

Berthing 50%
Power 2
1
Power 3
2
Jump
3
Maneuver
1
Armor hits
5
Critical Hits; 1    
Condition; Poor
Age; 280
Cargo dtons
Description

Fusion plant in cargo bay allows double fire of Blasers.

Undines Hip, Soon  * Hits field repaired. Crew  16m, Pax 120m/160f, 70 Children
Hull
6
Hits
Disabled
Destroyed
Power 1
1





Jump

Maneuver
1
Armor hits
     
Critical Hits;      
Condition; Fair
Age; 60
Cargo dtons
Description
2
Jangus lowberth modules
Irshunlekhage Colonists for Inkhigarlira/Far Frontiers [0136]

346-1130    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Deanne's Dream arrives at IZ with prizes, contacts traffic control and boosts to parking orbit. Leaving Undines Hip and the Jangus modules in orbit DD and Telswa ground at Deepdown. Mariko and Dsarr inspect the improvements and order construction for the Bild it factories to arrive. Deanne's Dream begins 850 hour deep space ferry run to Irshunlekhage with up to 600 tons of cargo and passengers, the rest of its capacity in carried fuel.
    Mariko and Dsarr meet with Captain Albeti and agree to let him tour the SSF ship repair facilities under conditions. After a through scan for recording/sensing devices he is taken aboard an air/raft and flown for several hours before being blindfolded, taken by cart to the subway betweeen the castle and deepdown then by air raft to the repair facilities.He is allowed to inspect them as well as well as Tunnels B and C, A being in the process of fusion tunneling. He is then flown blindfolded by a circuitous route to the Industrial area where he inspects the physical plant. Leaving the Industrial area he is allowed to leave off the blind fold. Seeing the Farm he asks to inspect it but is refused permission to speak to the workers citing the need to get the harvest in.
    Just after the new year, Feq'klar arrives with the orbital elements of Base 2.
    After a few more days to settle questions Mariko (YM) crews up Inquisitor, Butchers Work and De Moss with prize crews and fuel and jumps to Igkuukum on 003-1130.
 
010-1131    Igkuukum/Far Frontiers  [0432]    (E788200-5)
    Inquisitor, Butchers Work and De Moss arrive trailing the main world by 2M km. After transferring fuel to inboard tanks they form up as a squadron and  boost in a slow transfer to just trailing the IZ. After arriving they wait two weeks for vessels to arrive. After losing a ship which jumped in near the jump limit the squadron transits the IZ and takes up station just inside the jump limit. A week later a convoy of 9 merchants and 3 escorts jumps in near the center of the IZ and begin to form up as the squadron suddenly attacks. After both sides suffer heavy damage the squadron manages to shoot out the last of the escorts fuel tanks. At that point the commander asks for terms and all are captured, except one merchant which attemts to flee and is destroyed . The prisoners are landed on Igkuukum two days walk from the settlement.
    After securing the Irsanee in the planetoid belt and refueling the Inquisitor and De Moss jump to Base 2 on 050-1131, escorting the Rachets and towing the Dewclaws in jump netting.
    Orion stays behind with engineering teams to begin integrating a fighters computer to the Irsanee and repairing other damage. Butchers Work jumps strait to Ahkiimer for a critical jump component and additional logistics.

Irsanee, Star class Frigate  * Hits field repaired. Crew  released
Hull
74 Hits Disabled Destroyed
Power 1
3
Msl-VI
Sys- III
Fuel-X
IC- IIII
Ext L/S- IIII
Blsr-III
Plsr- II
PA- I
Man- I
Basic env- III
Fire Control
Nuke Damper
Jump Drive
Computer
Berthing- 45%
Power 2
7
Jump
5
Maneuver
5
Armor hits
  10 Critical Hits; 8
Condition; Poor Age; 40
Cargo dtons
Description



Fraternity Dagger, Dewclaw  * Hits field repaired. Crew  released
Hull
70
Hits
Disabled
Destroyed
Power 1
6
Fuel- III
Blaser- VIII
Plaser-VI
Sand- IIII
Man- I
IC- XI
Msl- I

Fuel Purifiers
EMM

Berthing- I
Computer
Power 2
5
Jump
1
Maneuver
8
Armor hits
  7 Critical Hits; 3
Condition; Poor Age; 60
Cargo dtons
Description



Courtesan's Hatchet,  Dewclaw  * Hits field repaired. Crew  released
Hull

Hits
Disabled
Destroyed
Power 1

Fuel- VII
Ext L/S- IIII
Grav Plates- IIII
IC- III
Sand- II
Msl- II
Pwr- I


Power 2

Jump

Maneuver

Armor hits
     
Critical Hits;      
Condition;
Age; 80
Cargo dtons
Description



Name, Pouncer  * Hits field repaired. Crew  released
Hull
37
Hits
Disabled
Destroyed
Power 1
1
Fuel- I
Msl- IIII

Grav Plates- V
All L/S
Crew- I
Bridge
Commo
Power 2

Maneuver
1
Armor hits
 15 Critical Hits; 13   
Condition;
Age; 70
Cargo dtons
Description



Name, Pouncer  * Hits field repaired. Crew  released
Hull
5
Hits
Disabled
Destroyed
Power 1
1



Power 2
1
Maneuver

Armor hits
     
Critical Hits;      
Condition;
Age; 60
Cargo dtons
Description



Name, Rachet class Merchant  x 8, * Hits field repaired. Crew  released
Hull
Varies Hits
Disabled
Destroyed
Power 1
Varies


Power 2
Varies
Jump
Varies
Maneuver
Varies
Armor hits
Varies Critical Hits;      
Condition; Avg Fair
Age;  Avg 80
Cargo dtons
Description

Materiel for a TL 13 listening post. 40 personell. 3 years supplies. Designed for vaccuum world.
    A Pinnance, a Ships Boat, two launches, two modular cutters and two Xtra modules, all in fair condition are also captured.


057-1131    Kiilirdirkizim/Far Frontiers [0532]    (E643254-7)
    The flotilla arrives outsystem of Base 2 and Deanne's Fury and boosts to dock with it. The arriving ships are refueled and after careful siting used to cut down on the transit time to Orbit 2 by a short time by adding their thrust. Upon arrival in position on 065-1130 all vessels are shut down and sealed except Deanne's Fury, Inquisitor and De Moss . All ships are topped off with fuel. De Moss jumps to Ahkiimer on 070-1131 packed with crew hotbunking.
    Crews begin working on the base using  fusion cutters. Inquisitor is to be repaired as time allows.

058-1131    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Butchers Work arrives at IZ, contacts traffic control and proceeds to Deepdown. Load logistics onto Rouges Flight,  Feq'klar and Butchers Work and jump to Igkuukum with as many crew as possible.

070-1131    Igkuukum/Far Frontiers  [0432]    (E788200-5)
    Rouges Flight,  Feq'klar and Butchers Work  arrive outsystem of belt. Boosts to match orbits with stashed frigate. Feq'klar and Butchers Work provide security. Rouges Flight offloads and returns to Ahkiimer.

077-1131    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    De Moss arrives at IZ, contacts traffic control and proceeds to Deepdown, De Moss goes into the yard ASAP. The crew head off to their individual haunts.
    Dsarr and Mariko relax, attend and hold parties and cotillions, inspect facilities and go over reports. They go to SSPFHQ to look over the recruits arriving from Irshunlekhage and Iksheku. A total of 120 are going through basic training which is a two month course. They will then seperate into ground, space and support staff.
    On 100-1131 Casiir Catri informs them that another jump drive has sold and SSPF's share is 912 MCr. 480 MCr is transfered to the Kegiish shipyard as the second payment for Gzel prduction. 432 MCr is placed in the operating fund and a draft sent to order a Bild it shipyard module. Five of the Rachets in the best condition are to be sold as soon as possible. The rest go into the yards in their turn.
    The Soon Jump Tug Undines Hip, renamed Rampart Runner, is assigned until further notice to transport logistics from Kegiish to Ahkiimer. A cadre of instructors from SSPFHQ is sent to Gegi Base (The original base) to convert it to an SSPF Training Facility and train recruits to be transported on a chartered ship from Kegiish. They are to build up a force of Marines specializing in zeroG combat as well as keeping up the training of all recruits not suitable for the marine force. The commander of Base 1 has offered some areas of his ranch on Gegi Delta Dee for training as well as damaged spacecraft  for the crews to practice repair skills on.
    The pirates working for Dsarr and Mariko Anjinsan (YM) accept a a deal in which their shares in the prizes captured so far are turned over to Spectre Space Protection Force for a 40% share in SSPF stock. The shares must be held 5 years before being cashed in. They are not salable on the open market.
    SSPF is to be a privately held mercenary force operating in the four sectors. It has a variety of warships and a small mechanized infantry force. Plans for a combined arms force consisting of ground troops (2300), spacecrew (700) and support staff (1000) are made based on the armored vehicles and ships in the inventory along with the aquisition of five times the mechanized equipment. SSPF pay will be 10% more than industry standard with bonuses.
    Where the contract allows, prizes will be taken and distributed as follows: Owner 20%, SSPF operating fund 33%, Force commanders 2%, Unit Commanders 5%, Officers 20%, Crew 20%.
    Mariko, Dsarr and their counselers make plans to move the slaves to Base 2. Trouble slaves are to be kept in the salvaged cold sleep Jangus modules. The activities at Downtown as well as the black market merchants are to be moved to Base 2 as soon as possible. An acess tunnel with cover is to be cut from the upper level of Deepdown to the surface and the underwater acess concealed. The buildings at Downtown are to be converted to a legitimate startown.
    The colonists from the Jangus modules are settled on land bought from the crew and given assistance with clearing land and building shelters.

140-1131    Igkuukum/Far Frontiers  [0432]    (E788200-5)
    As warships searching the asteroid belt close in, Orion declares Irsanee ready for jump. After refueling it moves out of the primarys jump shadow with Feq'klar and Butchers Work and jumps to Base 2.

149-1131    Kiilirdirkizim/Far Frontiers [0532]    (E643254-7)
   
Irsanee, Feq'klar and Butchers Work arrive outsystem of Base 2. Boost to dock with base. Orion and crew transfer to Feq'klar and Butchers Work and jump to Akhiimer.

159-1131    Ahkiimer/Far Frontiers [0631]    (E665400-3)
   
Feq'klar and Butchers Work arrive at IZ, contact traffic control and proceed to Deepdown. Butchers Work reprovisions and jumps out on 170-1131 with a full  crew with several prize crews and a load of slaves to Base 2. They also carry orders to bring the Dewclaws to Ahkiimer for repairs. Inquisitor is brought in for repairs as well as the Rachets. Butchers Work then patrol for prizes in nearby systems.

182-1131    Ahkiimer/Far Frontiers [0631]    (E665400-3)
   
During a cotillion held at the castle, Dsarr meets Naziesh Zir,a young beautiful princess from [2934]/Horizons Edge visiting a local family. She seems professionally polite at first but warms up to him as the party continues. They dance many times through the extended party which lasts till dawn when an extended meteor shower begins.
    In the middle of the party Mariko is called away by the watch officer. She is shown telemetry from a prospector bot which shows primitive Centocks attacking and destroying the bot with a log trap. Feq'klar is sent to the area for sensor sweeps and Mariko returns to the party. Dsarr charms Nazi and he and Mariko are invited to a deep sea fishing trip planned later that month.
    The next morning Dsarr and Mariko take a launch to Feq'klar which has IDed seven settlements and is tracking about twenty individuals in remote locations. Mariko does a scan and finds an eighth settlement and a few more indiduals. They get together a team of security troops who remain in hiding during the initial encounter and then trek away to pick up. The contact party consists of Mariko and Dsarr in combat armor and Sisko wearing his battledress. The Launch lands them with supplies of food that Dr. Benbak says should be nourishing to the Centock then hovers above the contact party protecting it from dragons.
    They make peaceful contact with a small party along a ridge trail which sends one of its number running back to get his leaders. The Launches ability to keep off the dragons impress's the Centock even more than the craft or battledress. After a few days people begin showing up in increasing number until about 2,000 have encamped in a valley below the ridge. Launches are making dainly runs with food and supplies, to supplement what the hunter/gathers are able to garner. Feasts are held each day and stories of each species origins. The Centocks have tales of being put off the gods starships for an unknown infraction then traveling across the mountains from a poisoned land, abandoning all their possesions before entering their new homeland in which they've had relative prosperity.
    Dr. Benbak joins the encampment and takes samples of the indigenous medicines. Mariko eventually takes one of the closer leaders in a modular cutter to pick up the other traveling leaders. She holds a party for the encampment, now grown to about 3,000, catered by valet bots with many different kinds of food unavailable locally. The feast are a great hit and ends withe the settlements agreeing to manufacture native jewlery for Mariko in exchange for food if she will supply the stones.
    As the party returns to the castle a convoy jumps in and the port makes half a MCr selling fuel which is ferried up with Deanne's Dream over a weeks time. On 205-1131 Deanne's Dream begins its regular run to Irshunlekhage with Mariko, Dsarr, Orion and Sisko and a squad of security personell aboard.

210-1131    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    A ship captured at Agiini/Far Frontiers [0628] by Butchers Work, Gmashaiishm Jed SN. so023 commanding, arrives at the IZ, contacts traffic control and proceeds to Deepdown.

Forgotten Constellation, Huron  * Hits field repaired. Crew  16m/6f, Pax 22m/9f, Racial Zhodani
Hull
40
Hits
Disabled
Destroyed
Power 1
8
Msl-II
Blaser-III
Plaser-II
Fuel-XII
Jump Disabled*
Fire Control
Power 2
14
Jump
6
Maneuver
2
Armor hits
     2
Critical Hits; 2
Condition; Fair Age; 80
Cargo dtons
Description
2
22
1
2
6
60
42
36
12
43
5
2
4
3
60
12
3
9
21
Eating Utensils
Meat
Knives, Fighting
Dyes, Hair
Tea and Coffe, Ind. Serv.
Ironite, Sheets (3m x 4m x .01m)
Ironite, pellets
Lanthanum, enriched ore
Waste Paper
Animal Feed
Misc. Edible Products
Wine
Beer
Adwuj
Live Animals (Large), Riding/Pack
Wood
Tools Mechanical
Seed
Organic Chemicals

213-1131    Irshunlekhage/Far Frontiers [0231]    (A597A79-C)
    Deanne's Dream arrives at IZ, contacts traffic control and is assigned an orbit near the high port. Travel to the surface is at own risk due to rising tensions. The downport is closed after an attack by the Kingdom of Rad to stop a shipment of material to Irshuna. Mariko receives permission to take Deanne's Dream down to a spaceport in Irshuna. They land on 217-1131 after following a tightly controlled  and nearly vertical reentry over the Islaka sea at the resort city of Pirala where Dsarr has rented space in an exclusive resort. The crew take a short vacation then return to their ferry service.
    Mariko contacts the AM of Labor and after spending an evening at a discrete hotel asks him to make contact with the Minister of Special Services to gain a meeting. She returns to Pirala where a week later she learns that it will be two months before she can get a meeting although a session with the regular debreifing team is scheduled at her conveinence.
    During a day spent lazing at the pool bar she overhears another patron mentioning a noble that she met at one of the soirees on Ahkiimer. Striking up a conversation she learns he is a local industrialist and invites him to the yacht she has rented. Mariko sponsors several parties where she makes contacts and Dsarr meets elegible bachelorettes. It particular Ultipla, the youngest daughter of the Irshunan industrialist Irtuk Tlipal. Tlipal is worth over 250 GCr in his personal holdings but controls companies worth nearly 500 TCr which are involved in everything from mining and manufacturing to agriculture and areospace. His flagship company, Tlipal Missiles is the sole provider for the Irshuna Navy. Ultipla is reported to have trusts worth nearly 100 GCr.
    Mariko gets a 20 MCr loan from the Irshuna Trust Bank @ 14% after buying a 1 MCr 3% CD at the bank. She buys 19 MCr of agricultural bots to be shipped to Ahkiimer.
    Mariko orders engineering bots to staff the new port module at deepdown.  
    During the stay at Pirala a tropical storm forces the evacuation of the seacraft. Several other guests and hangers on accept an invatation from Mariko and Dsarr to a cruise across the Islaka sea. After a rough crossing they arrive at the resort city of Teauf where a sister facility to the one they were in gives them accomodations.
    When the debriefing team catches up with her at Teauf on 239 a 10 MCr plus equipment loss mercenary ticket for a snatch and smash at [0335]/Far Frontiers on or by 340-1131 is offered.   1 2 3 4
    Mariko accepts and gets Dsarr, Orion and Sisko in for planning. It is decided to take Deanne's Dream towing a Jangus module. Butchers Work and Whores Knife with the Pouncers for security. Mariko reschedules her meeting with the Minister of Special Services for New Years at Pirala. Dsarr uses his remaining pocket cash to maintain the rent on the yacht and allows the local SSPF office its use.
    Dsarr, Orion, and Kiug Tranto, 1st Lt for the Inquisitor with six body guards take a jump 2 liner to the target, ETA 284-1131. Their mission is to lay the ground work for importing the vehicles as farm machinery, arrange transport and scout the area to disrupt comms, power and transportation. They take along camping and some surveillance gear bought at Irshunlekhage. Equipment to stop the trucks carrying the vehicles is to be dropped to the advance team by sport drop shell as the ships enter orbit
    Deanne's Dream arrives on 246-1131 and unloads 400 dtons of fresh and preserved foods. After it refuels Mariko boards with the new recruits and her agribots and makes a deepspace jump for Ahkiimer. While transferring fuel to her internal tanks another ship is detected at 1 Mkm. On being hailed they admit to being on orders for a communications mission. Shortly after that exchange the ship jumps out.

240-1131    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Butchers Work, Gmashaiishm Jed SN. so023 commanding, arrives at IZ, contacts traffic control and tows a ship on Irshunas watchlist captured at Agiini/Far Frontiers [0628] into orbit. Butchers Work has some weapons damage from its engagements.

Katie's String, Punijia  * Hits field repaired. Crew  18m/4f, Pax 22m/18f
Hull
23
Hits
Disabled
Destroyed
Power 1
2
Blaser-II
Fire Control
Cargo 60%
Tanks Shattered
Computer
Power 2

Jump

Maneuver

Armor hits
    3 
Critical Hits; 3
Condition; Poor
Age; 5
Cargo dtons
Description
8
3
1 kl
23
45
12
23
50
Tools, Electronic
Medicines
Dustspice
Fertilizer
Fertilizer, Organic
Leather
Raw Hides
Wood Crates

264-1131    Ahkiimer/Far Frontiers [0631]    (E665400-3)
   
Deanne's Dreams arrives at IZ, contacts traffic control, drops the Jangus modules in orbit to be unloaded by shuttles and lands at Deepdown. Sisko begins picking men and loading equipment into the single Jangus module to be taken. A force of 64 infantry, an R1 Armaranski Missile Launcher, 2 tanks and 4 GLADAPC's with basic loads of ammo and demolition materials is embarked. Materials are loaded to build crates around the vehicles.
    Deanne's Dream, Butchers Work and Whores Knife jump out for Urshir/Far Frontiers [0335] on 285-1131.

283-1131       Urshir/Far Frontiers [0335]    (B4336B8-8)
    SSPF advance party arrives smuggling laser pistol in a automated food canning machine. Security detail enters separately and makes way to target area after securing camping gear and weapons. Party is forced to secure landing permit at another site after the clerk refuses to allow the import. Making their way to the target area they secure the farmers signature on the forms needed and recon the surrounding area. Returning to the target after getting the permits and securing trucking the party links up with the security detail then meets the the strike force vehicles at their landing area and escort them to the rendezvous point.

300-1131       Urshir/Far Frontiers [0335]    (B4336B8-8)
    Deanne's Dream, Butchers Work and Whores Knife arrive at IZ, contact traffic control and proceed to orbit.Wait a week to unload at isolated port 600 km from the target.  Kiug Tranto bribes a customs inspector at the downport to let machinery through after cusory inspection of papers. The troops, posing as tourists, land at the nearest major port over the weeks time. On the day of the vehicles landing they charter a bus to take them to a rendezvous point 170 km from the target.
    When the vehicles arrive at a stop near the rendezvous the the advance team takes the drivers out and gets them drunk and hooked up. Troopers steal the trucks and buses and drive to the rendezvous point. Troops uncrate and man the vehicles then advance, except for the missile launcher which goes to ground after picking an isolated fire point. During the advance from jump off a farm truck is encountered and blasted with laser fire.
    Ten minutes from the target Madcap missile Unitary warheads to the communications towers and surface structures in the compound are timed to hit with jamming from Deanne's Dream and Butchers Work. A TPICM volley follows 5 minutes later and wipes out all but two men on the surface. They are short work. The  missile launcher begins a high speed run to rejoin the team. Whores Knife begins to deorbit to pick up the ground force.
    Descending into the base the ground troops led by Benjamin Sisko encounter twenty troops and technicians killing 14. Several troopers are wounded in the action including Sisko. They free twenty prisoners and retreat with them and the prisoners captured. Electronics gear and other intelligence that was gathered are also carried away. A tactical nuclear device is used to destroy the base an hour after Whores Knife lifts off.
    Deanne's Dream and Butchers Work as high guard trade fire with two ground bases and an SDB as they boost out. Whores Knife boosts to join up and the group jumps out on a two leg trip to Irshunlekhage.

325-1131      Irshunlekhage/Far Frontiers [0231]    (A597A79-C)
   
Deanne's Dream, Butchers Work and Whores Knife arrive at IZ, contact traffic control and proceed to orbit. The crews are invited to spend some R&R at a high end military resort near Teauf. Dsarr rents suites in Pirala, near the rented yacht and they throw several parties for the local glitterati. Dsarr renews his acquaintance with Ultipla Tlipal. Mariko calls her FWB at the Labor Ministry and spends an evening with him. Deanne's Dream goes back to its normal run on 334-1131.
    During a debriefing on 335-1131 the Minister of Special Services shows up and gives Mariko a 5 MCr bonus for the mission and .25 MCr for damages to Deanne's Dream. He tells her they will be called if they need anything SSPF can provide. He does give her a reference for a training cadre ticket in a nearby system offering 5 MCr/month for a platoon sized force to train and fight alongside the local troops. Mariko contacts the client and is hired. She asks the Minister for references for operatives to investigate contraband shipping and hires two contractors at 1.25 MCr/yr @. She also hires an agency with offices in the systems between Irshunlekhage and Pikasashlurde.
The bonus is placed into a separate account.
    Mariko pays the Irshuna Ministry of Labor15 MCr for the next year of contract personell.(Robotic operators, security, medical, engineering teams, etc...)
    Mariko details local SSPF offices to look for ships on Irshunas watchlist and recon their crews trying to get details of their departures and routes. She decides to try to take two ships which are leaving in a couple of days on a jump two trip to Pikasashlurde. Whores Knife and Butchers Work jump out to Igkuukum on 338-1131 towing 600 dtons of fuel.

345-1131    Igkuukum/Far Frontiers  [0432]    (E788200-5)
   
Whores Knife and Butchers Work arrive at IZ, refuel and make their way to a point halfway between the IZ and the planet. After waiting a day and a half the first target, a Soon jump tug with two Merc escorts jump in. The Raptor class frigates pound Whores Knife, the second ship taking just enough damage to show it resisted before surrendering. The captain of the Soon refuses to surrender his ship but is willing to drop his cargo if he is left alone. Mariko agrees and lets him go.         The mercs, damaged ships and cargo modules are ferried to the planet and placed in orbit. The mercs are allowed to use their repatriation bonds. The Soon jump tug, Delusion Savior, refuels and boosts out as quickly as possible. Whores Knife lands at the port and Orion begins repairs. Butchers Work returns to station with four Charon fighters from the twelve in the Jangus modules.
    Six days later a Gukasei Commerce Carrier, Spirit Potion, with ten Jangus passenger modules arrives at the IZ and is taken without incident. The crew and passengers are allowed to debark with their personal belongings.
    When Whores Knife and the prizes are repaired the group splits up, with Spirit Potion towing the Jangus modules to Base 2 and the other vessels going straight to Ahkiimer, jumping out on 357-1131.

Hateful, Raptor  * Hits field repaired.
Hull
84 Hits
Disabled
Destroyed
Power 1
2
Plaser-V
Msl-VI
Sand-VI
Fuel-XVI*
Blaser-VII
Man-II*
EMM-II

Power 2
1
Jump
1
Maneuver
2
Armor hits
2 Critical Hits; 2
Condition; Poor Age; 90
Cargo dtons
Description
30
Logistics

Hawk, Raptor  * Hits field repaired.
Hull
18
Hits
Disabled
Destroyed
Power 1
1
Fuel-V*
Blaser-II
Plaser-IV
Sand-I
Man-1*
Missile-1


Power 2
1
Jump
1
Maneuver
2
Armor hits
     
Critical Hits;      
Condition;
Age; 50
Cargo dtons
Description
30
Logistics

Spirit Potion, Gukasei Commerce Carrier  * Hits field repaired.
Hull
2
Hits
Disabled
Destroyed
Power 1

Jump-1*


Power 2
1
Jump
1
Maneuver

Armor hits
     
Critical Hits;      
Condition; Good Age; 120
Cargo dtons
Description
34
19
20
18
33
17
6
30
25
19
27
13
17
24
Lanthanum, ore
Zuchai Crystals, raw
Measuring Equipment, Radiation, Industrial
Measuring Equipment, Radiation, personal
Tools, Mechanical
Yarns & Fabrics
Utensils, Eating
Hover Vehicles
Prefab Buildings, Wood
Ball Bearings
Wood Planks
Television Transmitter
Filters, Air, vehicle
Footwear, Boots

Jangus Passenger Modules x 10 * Hits field repaired.
Hull

Hits
Disabled
Destroyed
Power 1




Power 2

Jump

Maneuver

Armor hits
     
Critical Hits;
Condition; Varied Age; Varied
Cargo dtons
Description



Jangus Cargo Modules x 2  * Hits field repaired.
Hull

Hits
Disabled
Destroyed
Power 1




Power 2

Jump

Maneuver

Armor hits
     
Critical Hits;
Condition; Good
Age; 30,20
Cargo dtons
Description
6@
Charon Light Fighter


364-1131    Kiilirdirkizim/Far Frontiers [0532]    (E643254-7)
    Spirit Potion arrives outsystem of Base 2 and boosts to dock after exchanging recognition signals. Modules are moored to base and crews move in to more luxurious quarters. The crew boards a Rachet with new papers

364-1131   Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Butchers Work, Whores Knife and the prize Raptors arrive at IZ, contact traffic control and boost to orbit landing at Deepdown. Hawk and Hateful go into the yards.

014-1132   Ahkiimer/Far Frontiers [0631]    (E665400-3)
   
Assassins Stilleto and Butchers Work jump out to patrol at [0434]/Far Frontiers.

060-1132   Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Prize crew brings ship captured by BW, AS at [0434]/Far Frontiers
Romantic Ricky, Rachet  * Hits field repaired   Pax 2
Hull
14
Hits
Disabled
Destroyed
Power 1
2

25% Basic LS*
Fire Control
Power 2

Jump
2
Maneuver
4
Armor hits
  1 Critical Hits; 1   
Condition; Poor Age; 100
Cargo dtons
Description
45
3
5
12
3
1
5
2
30
2
1
80
40
60
80
13
3
6
1
60
Lighter than Air craft
Footwear, Ladies
Bolts
Zuchai Crystals, raw
Measuring Equipment, Radiation, Industrial
Measuring Equipment, Radiation, personal
Tools, Mechanical
Eating Utensils
Meat
Knives, Fighting
Dyes, Hair
Large Water Craft
Sugar
Mineral Fertilizers
Scrap Metal
Organic Chemicals
Bolts
Plywood
Paper, Drawing
Paper making machines


088-1132   Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Inquisitor jumps to Igkuukum with 1 kdton of fuel towed.

095-1132    Igkuukum/Far Frontiers  [0432]    (E788200-5)
    Inquisitor arrives 2 Mkm trailing the main world, refuels and boosts slowly to a point between the IZ and the main world. As they arrive they detect inbound fighters and an escort bearing down on them. After trading pummelings they overpower the attacking LN ship and accept their surrender. The crew are transported to the main world and released at the starport. Fuel is bought, repairs made and the ships jump back to Ahkiimer on 109-1132

Friend, Zhidatz  * Hits field repaired. Crew  nm/nf, Pax nm/nf, alien
Hull
43
Hits
Disabled
Destroyed
Power 1


Fire Control II*
L/S 35%
Fuel Purifier
Power 2

Jump

Maneuver

Armor hits
     
Critical Hits;      
Condition; Poor
Age; 110
Cargo dtons
Description




100-1132   Ahkiimer/Far Frontiers [0631]    (E665400-3)
     Butchers Work and Assassins Stilleto arrive at IZ with ship captured at [0434]/Far Frontiers. Contact traffic control and deorbit. Deliver two Kingdom of Rad SDF officers, a Col. and a Maj captured on Romantic Ricky. Suffered light damage to both ships during the patrol.

Bride's Leather, Traveller  * Hits field repaired. Crew  nm/nf, Pax nm/nf, alien
Hull
12
Hits
Disabled
Destroyed
Power 1

Blaser III
Man II*

Fire Control
Jump Drive II*
Cargo 50%
Power 2

Jump
2
Maneuver
3
Armor hits
4 Critical Hits; 4  
Condition; Poor Age; 60
Cargo dtons
Description
13
2
7
25
12
30
5
20
Grains
Oil seeds
Fire Suppression Equipment
Hydro generator
Organic chemicals
Ironite
Plywood
Mfg. wood trusses

223-1132   Ahkiimer/Far Frontiers [0631]    (E665400-3)
   
Inquisitor and prize arrive at IZ, contact traffic control and boost to land at Deepdown. TTS's in unprecedented numbers are decimating the Farms livestock and surrounding wildlife. Security forces mobilized to protect the farm loose 20 dead and 20 seriously wounded in the month long crisis. Tens of thousands of TTS's are killed during the period but 90% of the Farms livestock are saved.
    As large land owners Dsaar and Mariko are invited to a celebration marking the 332nd anniversary of the settlement of Akhiim. Mariko transports any who want to go on Launches. She and Dsaar speak to the Mayor of Akhiim and pledge SSPF to defend the system from outside aggressors.
    On 252-1132 Deanne's Dream arrives with the news that the Bild it Starport module has arrived at Irshunlekhage. Two extra Jangus module are required to carry the module and robotic work force. After hitching up the modules Deanne's Dream jumps out on a 4 leg trip to Irshunlekhage where Troi Deuce finds that the Maneuver drive, Gravitics and Robotics factory modules have arrived. Loading the Starport module and its robotic workforce Deanne's Dream heads back to Ahkiimer.

246-1132
    Gzel production at Akharmuukhir/Horizons Edge [3240] begins.

300-1132    Kiilirdirkizim/Far Frontiers [0532]    (E643254-7)
    Deanne's Dream arrives outsystem of Base 2, establishes contact and boosts to match orbits. The Jangus modules are detached and the attachment points damaged with fusion cutters. The ship is refueled and jumps out in sixteen hours.

308-1132   Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Deanne's Dream arrives at IZ and Troi Deuce reports via open radio that the modules she had been towing were lost during entry to jump space. Slight damage and scorch marks are found near the attachment points to cooborate the misjump story.
    The first class of raw recruits graduates and joins the fleet. A period of intense training in the Ahkiimer system is ordered.
    Inquisitor jumps to Base 2 on 312-1132 with Orion and Dsaar to supervise installation of new equipment. A Kil fighter is salvaged for the computer to run Base 2 and the hull retained. Orion tunes the cutters to an additional 5% efficiency and cuts his installation time to 3 months. Dsaar returns to Ahkiimer after two months.
    Mariko stays a month to collect the money for the sale of Stalwart and Intemperate, then jumps out to Kegiish on 338-1132 on a five leg trip.
    Deanne's Fury jumps to Irshunlekhage to buy logistics for the base.

011-1133    Kegiish/Vanguard Reachs [0101]  (B330874-9)
    Inquisitor arrives at IZ, contacts traffic control and boosts to a parking orbit. Mariko contacts Jazlin and arranges to have a rented launch delivered by a reliable agent. A couple of hours later a battered launch docks approaches and the ID's himself as Kito Du'Hocl, an associate of Jazlins. He has arranged the first weeks rent @ 10 kCr/week and is owed 5 kCr for his trouble. Mariko gives him ten plus three more weeks rent to pay off the rest of the month. After landing she makes the final  payment on the Gzels she ordered earlier. Being over a month late on the payment she is assessed a 1% fine on the balance. After a monthlong search fails to hire enough permanent crew to staff the Gzels, Mariko staffs one with a SSPF crew and sends it to Gegi to pick up other SSPFN personell to staff the other Gzels. A series of routes are set up to shift cargo and personell among the various stations with SSPFNS ships as quickly and efficiently as possible
    Mariko begins to spend some time at Waynes Weapons Warehouse looking for bargains to fill out SSPF's TOE. On one of her trips she buys a purse laser with several power packs and a recharger. Her security detail notices a tail one day, so she goes to the local branch of her detective agency to have him investigated. They tell her that they will be unable to work for her in that capacity and refer her to a local agency. Over the course of the next weeks three separate individuals are identified as following her.
    One afternoon she and her escorts are rendered unconscious and she is taken captive. At an interview where she is restrained in a chair she is told that her psi shield is only partially effective and remarks are made that let her know she has been deepscanned. She is given orders to attack a Hardry convoy at Fulani/[3002] on or near 130-1133.  She immediately recalls her crew and on 032-1133 boosts out to return to Ahkiimer.

072-1133   Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Inquisitor arrives at IZ, contacts traffic control and finds a Zho task group of four warships in orbit. Hailing them as SSPF commander she informs them that SSPF will be sallying in the next few days. The Zho' ask that they boost out when they are on the opposite side of the globe. Four days later Inquisitor, DeMoss, Feq'klar, Butchers Work, Butchers Holiday  (a ship with command chopped to SSPF by M. Anjisan), Krangi and Abomination boost out from deepdown, form up as SSPF-TG1 and jump out on a six leg trip to Fulani/[3002] by way of Horizons Edge/[3240] where they pick up more Centock combat armor and a mixed group of twelve Centock recruits.

120-1133    Idimlamnam/Fulani [3002] (E753610-2)
    SSPF-TG1 arrives 2 Mkm trailing the IZ. After refueling they boost to points midway between the planet and the IZ. Inquisitor at  the center. DeMoss, Butchers Work and Krangi in Sq1 on the right flank with Feq'klar, Butchers Holiday, and Abomination in Sq2 on the left flank.
    After several days of waiting they observe a ship jump in and shape orbit inbound. Intercepted signals IDs them as the Punijia merchant, Jourals Ghost. Maneuvering around Sq1 after its AEMS detects DeMoss, Butchers Work and Krangi they hail the TG on broadcast. Mariko ID's the group as SSPF on an interdiction mission. The port reminds the TG to not engage inside 100D of the planet.
    On 132-1133 a convoy consisting of nine ships jumps in on the left flank. The convoy consists of USNS Weapon class DE Shinai with four Azeroth fighters, Knight class frigates T'rlk, D'myll, and Flying Carnivore class frigates Kru Bird and Helkla. Also BISS Corp's Red Sun, Umber Scarab, Yellow Sky and Teale Sea. The merchant vessels are carrying eight Azeroth fighters each with 1900 dtons logistics and ferry crews. Intercepted signals confirms the IDs of the merchants involved.
    Mariko orders an attack after the lead elements refuse to surrender but the Shinai gets in the first licks while Inquisitor is well inside the jump limit. In the ensuing battle the Inquisitor is knocked out of commission when its bridge is destroyed. Minor damage is inflicted on other ships in the SSPF flotilla. The BISS commodore, Junil Petroc of Amliduguusha/Far Frontiers, contacts the SSPF fleet and negotiates a contract to protect them from the USN whom she believes is going to destroy them to keep the cargo out of SSPF hands. When she comes on the screen Angel nearly faints and begins to relive the visions and dreams he had been having. Several of the crew members including Mariko hear much of the story in the three hour battle.
    The SSPF groups boost to converge near the intruders flight path to the planet trading missile then beam fire as they close. A group of four fighters boost ahead of the intruders and launches a concentrated missile volley at high speed causing multiple hits on De Moss. Concentrated fire vaporises three of the craft and severely damages the third. The Shinai is disabled early on in the battle leaving the escorts to defend against the now overwhelming SSPF force. Near the end of the battle when Inquisitor is adrift the stricken D'myll rams the Umber Scarab destroying both ships and damaging Yellow Sky and Red Sun. Helkla fires on Yellow sky causing slight damage. A group of seven fighters escape to the planetoid belt after a high speed missile run as the Helkla jumps out leaving one more fighter adrift.
    Two hundred and twelve officers and crew of the USN are captured in the action although many of the ships officers were murdered by their men when they attempted nuclear scuttling of their ships. Equipment captured with the three ships include six GLAPC's along with arms and armor for Shinai's marine force, sixteen new Azeroth fighters, three launches, a modular cutter and an assault lander. Several damaged fighters are recovered during the mopping up period. All ships are moved to a position trailing the IZ for repairs as the Shinai is put into a 200 year cometary orbit for temporary storage.
    After interrogation the crew is released at the starport with some of the junior officers. Most of the crew are fairly tight lipped but some are talkative after being assured they won't be harmed or returned to the US. Six junior enlisted men are recruited for SSPF duty with others accepted as colonists at Ahkiimer.
    The surviving captains and senior officers are kept for further interrogation and all the POWs are told that some unknown faction from the US gave the information that allowed them to be intercepted. The eighteen officers retained for further interrogation are kept in good condition under close guard during their captivity. They include a Commodore, two Capts, two Cmdrs and five Lt. Cmdrs with the rest Lts.
    The flotilla jumps out on 146-1133 to Gegi/Fulani [2803] via [2903]/Fulani. The Inquisitor towed by the Teale Sea to Base 1 after her cargo is redistributed among the flotilla. The other disabled ships will be towed by SSPF ships.   

Shinai, Weapon class DE  * Hits field repaired.
Hull
65
Hits
Disabled
Destroyed
Power 1
5
Ext L/S I
Blaser I
Fuel VIII
Plaser III
IC V
Comp I
PA II
Sand III
Man I
EMM
PA
Pwr Plnt
Bridge
Power 2
5
Jump
4
Maneuver
3
Armor hits
     
Critical Hits; 4 Condition; Poor
Age; 80
Cargo dtons
Description

40 nuclear msls .1kt

T'rlk, Knight class frigate  * Hits field repaired.
Hull
37
Hits
Disabled
Destroyed
Power 1
2
Blaser III
Fuel II
Sand I
Msl IV
Man III
Sensor II

Comp
Power 2
4
Jump
3
Maneuver
1
Armor hits
     
Critical Hits; 1
Condition; Poor
Age; 90
Cargo dtons
Description



Kru Bird, Flying Carnivore class frigate  * Hits field repaired.
Hull
36
Hits
Disabled
Destroyed
Power 1
2
Sand I
Grav Plt V
Blaser II
Fuel I
Plaser I
All L/S VI

Bridge
Power 2
3
Jump
3
Maneuver
1
Armor hits
     
Critical Hits; 2
Condition;
Age; 30
Cargo dtons
Description



Azeroth Fighter  * Hits field repaired.
Hull
28
Hits
Disabled
Destroyed
Power 1
2
Plaser I
Fuel III
Man I

Computer
Power 2
3
Jump
1
Maneuver
1
Armor hits
     
Critical Hits; 11 Condition; Poor Age; 1
Cargo dtons
Description




Azeroth Fighter  * Hits field repaired.
Hull
34
Hits
Disabled
Destroyed
Power 1
5
Plaser II
Man I
Sand I


Pwr Plant II
Sensors
Comm
Power 2
4
Jump
1
Maneuver
2
Armor hits
     
Critical Hits; 12
Condition; Poor
Age; 1
Cargo dtons
Description




161-1133    Gegi/Fulani [2803]       (E665300-5)
    Flotilla arrives outsystem of SSPFOB Gegi and contacts them before approaching to dock. Inquisitor is offloaded and given an inspection by Orion to determine a parts list. The base commander briefs Mariko and drills the human and centock troops for her review, showing a very impressive centock marine unit.
    When the flotilla jumps out on a ten leg trip to Ahkiimer, Butchers Holiday and eight fighters stay for additional security while Butchers Work takes Mariko, Orion and Junil Petroc to Kegiish. The crew are hot bunked to provide extra security while at Kegiish.
    Junil is young, pretty and is easily friendly with the officers and crew of the ship during the two week journey

176-1133    Kegiish/Vanguard Reachs [0101]  (B330874-9)
    Butchers Work arrives at IZ and identifies as an SSPF frigate. They are directed to a roundabout vector and within two hours there are three SDB's in weapons range as they are boarded and inspected. A small fine is levied for a crewman without proper certificates and the ship is vectored to a parking orbit. Mariko arranges to rent a wing (40 rooms) at a local 5 star hotel for the crew and arranges SSPF security on the floor as well as recreational arrangements at a cost of 500 kCr/week. She has the local commander make arrangements for her stay at the SSPF compound.
    Junil escorted by Orion, Mariko and her personal bodyguards along with a undercover security force of six, led by Sisko land at Kegiash in the ships Launch to report to BISS corps regional manager. After a two hour interview during which he asks a number of questions concerning the actions of the US forces as well as Junils performance he thanks Mariko and SSPF for their help and expresses an interest in the samples of possible resources produced at Ahkiimer.
    Following the interview the group goes to Steves Stuff where for 550 MCr Mariko orders a Bild it computer factory to be delivered to Irshunlekhage around 240-1135. They find also that the parts to repair Inquisitor exceed Marikos personal resources. After lunch at a cafe at the port they proceed to Ricks Ships via tube to look at hiring a tug. Finding out that it would be six weeks before a suitable platform could arrive they decide to look into other avenues before committing to a contract. Going to the SSPF compound they have dinner and a briefing from the local commander before a nap prior to going to the Blue Comet.
    Arriving to the Blue Comet Mariko is spotted by Jazlin Catri who calls her over. Offered four Azeroths by Mariko, Jazlin initially tries to low ball her before settling on a price of 500 MCr. On discussing her transport problems Jazlin suggests hiring the Groatian Black ship, Argos Fleece, in orbit for the entrepot being held.
    After negotiating with Captain Herzek they agree to hire the ship at 4 MCr/month plus logistics with continuous escort and return to Kegiish by 300-1133 to recover the Shinai and transport it to SSPFOB Gegi. Clan Escorts are each 1 MCr per month and Herzek will insist on at least two of her ships or an equal tonnage of neutral mercenary forces be employed.
    A letter of intent is signed with Ricks ships to rent a Yaster with escorts to fetch the Shinai and Inquisitor from Gegi to Ahkiimer.
    A message is dispatched with the next SSPF ship to Ahkiimer ordering escorts to Gegi ASAP. The message arrives at Ahkiimer on 229-1131.
    After taking care of business each day Mariko goes to the nightspots with Orion or other officers or to meet local contacts. One contact ends in an offer to bid on a mercenary contract for a platoon to act as Opfor in an exercise. On his third evening ashore Orion is given a note at a local club asking for a meeting with a Ugumipu Sphere representative at a local cafe the next day. The perimeter security alerted by Sisko tails two likely leads, one of which turns out to be a student. The other lead shakes the tail by switching tube cars. He is eventually identified as a Ugumipu Sphere janitor at their embassy and is followed around enough to realize he is a low level messenger.
    At the meeting (181-1133) the US contact apologizes for their previous treatment and explains it as a rouge operation by a discounted station leader. He then gives them a data pad with La naval intelligence reports of Marikos activities and ties to Yang Ming, piracy and Ahkiimer. When asked he is unable to give her a official pardon for attacks on US forces directed by the previous station leader, but he assures her that no US forces would be after her.
    Captain Herzek reports that Argos Fleece, Outrim Sunstar, Outrim Peril and Outrim Umbrel if needed will be ready to jump out a week after a contract is signed. After a couple of days of negotiations setting the price at 21 MCr for the trip, 2800 dtons of logistics are loaded aboard Argos Fleece and the ships jump to [3102]/Fulani.

193-1133    Idkabasukuga/Fulani [3102]    (E861620-6)
    Butchers Work with the Grotian ships arrives at the stellar jump limit and boosts to refuel from the planetoid belt. During refueling a contact is detected closing on them. Hailing it gets a reply stating they are a Idkabasukuga hired mercenary SDB, the flotilla is under suspicion of fuel rustling. Ordered not to change their ballistics the crews continue to work mining fuel. On arrival the main ship stops 0.6Mkm away and sends in a subcraft. Mariko is observing on the bridge when she realizes the craft has La Navy markings as it enters visual range. Using her commanders override she blasts the shuttle to vapor before giving the emergency crew recall and casting loose for battle. Sensors reveal two new contacts boosting to intercept the flotilla shortly after they could have received signals of the battle. Flotillas time to jump limit ~100 hrs. She receives orders from the LN ship to go ballistic but ignores them and is soon under missile attack. Receiving light damage from the long range gunnery the group begins to boost for the jump limit. Soon a pair of fighters are detected which pass through the group as they deal out missiles and beam fire. As the fighters pass out of range one of them is destroyed by laser fire from the group. Chasing off the fighters mother ship the group continues to boost out. They are soon shadowed by other LN ships, so shortly afterward the group makes a synchronized jump out to Idimlamnam.
 
210-1133    Idimlamnam/Fulani [3002] (E753610-2)
    Butchers Work with the Grotian ships arrive on the projected location of the Shinai to find it missing. Activating the transponder shows it to be on  a new course back to the system. After boosting to intercept the ship the Grotian riggers soon have the Shinai secured and are ready to jump to Gegi. As they begin the countdown targets are detected boosting from the planet for the Shinai.

222-1133    Gegi/Fulani [2803]       (E665300-5)
   
Butchers Work arrives with Grotian Flotilla outsystem of SSPF Gegi, contacts base and boosts to dock. Shinai is offloaded and moored to the exterior of the base. Mariko pays the Capt of Argos Fleece an extra 9 MCr hush money. Argos Fleece is refueled and jumps out with its escorts and Butchers Work, carrying Centock marines, on a three leg trip to Kegiish. Word is left for the SSPF flotilla to jump to Kegiish on arrival at Gegi.

243-1133    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    The SSPF flotilla arrives at IZ and boosts to orbit. BISS corp ships Red Sun, Yellow Sky and Teale Sea drop their cargo in orbit and proceed to the downport for R&R in the early Ahkiimer summer while the damage to their vessels is repaired free of charge. The damaged DeMoss goes into the yards head of line. On completion of the work they are to be escorted by DeMoss, Whores Knife and Assassins Stilleto to their destination system. That flotilla jumps out on 365-1133.
    The fighters are flown to the locked down port and parked in a guarded bay. The logistics are ferried by the Deepdowns numerous small craft and stored in unused parking bays.
    Feq'klar, Krangi,
and Abominable rush to repair and resupply and jump out for Gegi on 245-1133 in accordance with waiting orders.

250-1133
   Kegiish/Vanguard Reachs [0101]  (B330874-9)
    Butchers Work with the Grotian ships arrives at the IZ, contact traffic control and boost to orbital berths. Mariko spends 1 Mcr for room and board for the crew at a 3 star hotel while she stays at the SSPF compound. She continues to attend events and networks with industrialists and diplomats of many stripes and hears of a job running interdiction on a system requiring several ships.
    One night leaving a club she is accosted by beggars at the curb. After giving alms of 100Cr to the group one approaches her and tells her that "Old Anri Dearth" knows the answer to the secret of the mystery man then runs as she drops a scrap of plaper. The note gives an address in the lower levels of Keegiash with Dearths name.
    The next morning Mariko sets out to meet Dearth after trying unsuccessfully to reach him by comm. After crossing several neighborhoods and paying gangs over 10 kCr to cross their territories they enter the area where Anri Dearth is reputed to live. On approaching his door on the lightly populated street Marikos security spoils an ambush by five men with automatic weapons. She and Orion are and several locals wounded along with one of her security. Five locals are killed orphaning one young girl that is wounded. Only one of the assassins lives through the attack. He is transported to the SSPF compound infirmary and placed under guard. Mariko, Orion and most of the wounded are treated at a hospital and released. The young girl is held for several days before she is released and disappears. Hospital workers claim her grandfather came for her but have no plaperwork to back it up.
    On 300-1133 the Yaster class freighter Uristo Yevn arrives and begins to take on supplies for its SSPF mission including 5 kdtons of logistics..
.....
294-1133    Gegi/Fulani [2803]       (E665300-5)
   
Feq'klar, Krangi, and Abominable arrive out system of SSPFOB. After refueling and resupply they jump out for Kegiish on a 2 leg trek.

311-1133    Kegiish/Vanguard Reachs [0101]  (B330874-9)
    Feq'klar, Krangi, and Abominable arrive at the IZ and contact traffic control and boost to orbital berths. After a short shore leave they form up with Uristo Yevn and boost out for a two leg DS trip to Gegi.

325-1133       Gegi/Fulani [2803]       (E665300-5)
   
Butchers Work, Uristo Yven, Feq'klar, Krangi and  Abominable arrive outsystem of SSPF Gegi and boost to match orbits after confirming IDs. Riggers unload cargo then begin  securing Shinai and Inquisitor to Uristo and filling extra fuel tanks on all ships. On  350-1133 the fleet including the returned Butchers Holiday jump out  on a two leg DS trip to Horizons Edge/[3038]  where they refuel at a massive gas giant over a two day period. Upon finishing refueling they DS jump to Horizons Edge/[3233] where they refuel at the main world before setting out on the final DS leg of the trip to Ahkiimer.

054-1134  Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Butchers Work, Uristo Yven, Feq'klar, Krangi, Butchers Holiday and  Abominable arrive at the IZ, contact traffic control and boost for std. orbit. Shinai and Inquisitor are placed in orbit then crews given shore leave before escorting Uristo back to Kegiish. They depart on 063-1134.
    Priority repairs begin on Inquisitor, repairs on Shinai at low priority.
    After being updated on events at Ahkiimer, Dsarr, Mariko, Orion with a security detail takes passage in Deanne's Dream to Irshunlekhage.

085-1134      Irshunlekhage/Far Frontiers [0231]    (A597A79-C)
    Deanne's Dream arrives at IZ and contacts traffic control. Directed to a marshaling area they are given a customs inspection and Mariko and Orion are placed in quarantine for a week before being allowed entry to Irshuna. Mariko spends the time arranging a debriefing with the Ministry of Special Services and renewing business contacts.
    On release the party travels to Pirala where Dsarr has arranged suites at the Lakuhula resort in Pirala where his 100m yacht Deanne's Relaxation, crewed with SSPF recruits and Irshunan sailors, is moored in the resorts basin.
    Dsarr renews his acquaintance with the locals, introducing Mariko and Orion to the contacts he has kept up through regular trips. Dsarr is surrounded by eligible young women from the upper middle classes and lower nobility including Naziesh Zir, the princess from [2934]/Horizons Edge. She has shown some interest in Dsarr but is constrained by his lack of title. Dsarr is also popular with the young upper class men. He introduces Mariko and Orion to the son of the Irshuna Defense Directorate at a hunt held on the worthys estate.
    Orion invests in a self paced correspondence course at Irshuna University in Robotics. With study and lab materials the course is 1.01 MCr.
    Mariko buys robots and equipment to triple the capacity of Ahkiimers yards. She also bids for a squadron sized interdiction ticket in a nearby system asking 430 MCr/year for a 10 kdton flotilla which will submit prizes to an Admiralty court. She sends orders to Ahkiimer to change out Feqklar and DeMoss's computers for model 7/fibs salvaged from Inquisitors Kil fighters at the first opportunity. The Dewclaws are to be modified to carry a pouncer and two fifty ton heavy fighters. She also orders the fleet to begin training and workups for the deployment to [1530]/Far Frontiers. The Task group is to consist of the Star class frigate Gakugak with a Hero, Raptor and Zhidatz frigates to rotate in theater after six months. Mitors Hammer will be joined by the Dewclaws as they come out of the yards in patrolling against Pikalashculrde shipping supplemented by the off station Hero, Raptor and Zhidatz.
     In a tet a tet Ultipla confesses her love of Dsarr to Mariko but says her father forbids the union because of Dsarrs lack of title. She begs Mariko to help with the problem but hasn't an idea how she may accomplish the task.
    Deanne's Fury arrives at the IZ on 113, contacts traffic control and boosts to orbit. Ryikr D'taa and Troi Deuce, who is pregnant, are aboard for R&R and to contract for logistics. They contact Mariko through SSPF and arranges a meeting. Ryikr wants to begin manufacturing orbital port modules for SSPF so it can build an upport at Ahkiimer. After some dickering he agrees to build the modules for 50% of normal price to be paid in logistics amd SSPF to supply raw materials for the structure.
    The modules will be 2 kdtons shipping tonnage but may be much larger when assembled on site. An example being a zero G. farm, cargo or repair bay built from bolt together sections and enclosing a much larger volume. Typically berthing, working and administrative modules will be tranported complete and added to the structure.
    On 127-1134 Mariko and Orion depart in Deannes Dream for Ahkiimer. Dsarr stays to persue a couple of leads for SSPF.

104-1134    Ahkiimer/Far Frontiers [0631]    (E665400-3)
   DeMoss, Whores Knife and Assassins Stilleto arrive at IZ and contact traffic control. Boost to orbit then land at Deepdown. Report success in escort mission of Red Sun, Yellow Sky and Teale Sea. Assassins Stilleto goes into the yards to be modified to carry fifty ton fighters.

142-1134    Ahkiimer/Far Frontiers [0631]    (E665400-3)
   
Deannes Dream arrives at the IZ, contacts system control and boosts to orbit. After a short inspection Mariko takes Mitors Hammer out with an Irregular crew including Orion. They make a two leg trip to Enshushirugash.

147-1134    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Butchers Work, Feq'klar, Krangi, Butchers Holiday and  Abominable escorting Hooker's Warhammer (caught inroute to Ishunlekhage w/ contraband) arrive at IZ and contact traffic control. Boost to orbit then land at Deepdown. Report success in escort mission of Uristo Yven.

Hooker's Warhammer, Neg'vaghr Class Merchant  * Hits field repaired. Crew  5m/1f, Pax alien 8m/2f
Hull
14
Hits
Disabled
Destroyed
Power 1
1
Fuel-IIII
Maneuver- III
FC- II

Power 2
2
Jump
2
Maneuver
4
Armor hits
     
Critical Hits; 2 Condition; Poor Age; 100
Cargo dtons
Description
100
24
36
12
14
6
(5) Large Watercraft*
Zuchai Crystals
Furinture, Home
Tools, Miniature
Medical Equipment, reusable
Dairy Products
*Contraband MTB for Kingdom of Rad

158-1134    Enshushirugash/Far Frontiers [0434] (B785300-8)
    Mitors Hammer arrives trailing the outer GG and boosts to refuel. About an hour later they pick up a faint power source ahead. They are soon hailed by a ship identifying itself as the Pikalaschlurde Navy frigate Gynshi. They are ordered to heave to and prepare for boarding which they do while they begin launching missiles to build up a large volley. Five ksecs later they detect two faint contacts closing to 100,000 km as they reach extreme firing range on the Gynshi. Opening up they get some hits on Gynshi before taking some minor damage of their own. As the battle wears on Mitors Hammer begins to get the worst of it until a missile volley slips past Gynshi's defenses at more than 25 km/sec and vaporised the ship. Gynshi's fighters attempted to disengage and run but are gunned down by the Hammers beam weapons. After repairing their tanks Hammer refuels before attempting to repair the jump drive and other major systems. The main world begins to broadcast a warning about the Hammers presence at the outer GG. Two days after the battle a convoy of six ships ID'd as warships jumps in, Mariko decides to withdraw and jumps to Igkuukum

168-1134   Igkuukum/Far Frontiers  [0432]    (E788200-5)
    Mitors Hammer arrives at the IZ, contacts system control and boosts to orbit prior to wilderness refueling. A Girgash Navy flotilla is in orbit on a show the flag/training mission and invites Mariko and Orion to a dinner onboard the flagship GCNS Herrel Picho. The dinner is pleasant and Mariko and Orion pick up some intelligence on GCN procedures. Mitors Hammer jumps out on 171-1134 for Ahkiimer.

170-1134      Gegi/Fulani [2803]       (E665300-5)
   
Steel Nerve II arrives outsystem of Base 1 in company of prizes. Boosts to dock and offloads goods and slaves. SNII and the Gaak renamed Yang Mings Revenge begin undergoing repairs.

Jurkha, Gaak class frigate  * Hits field repaired. Crew  13m/5f, 2 alien
Hull
65
Hits
Disabled
Destroyed
Power 1
6
Blaser-IIII*
Fuel-XIV*
Maneuver-II
Crew-V
Msl-V
All L/S-VI*
FC
Power 2
3
Jump
7
Maneuver
12
Armor hits
2
Critical Hits; 3
Condition; Poor Age; 110
Cargo dtons
Description
12
Logistics

Hermione, Sylfiz class merchant  * Hits field repaired. Crew  16m/6f, Pax 23m/18f, 14alien
Hull
18
Hits
Disabled
Destroyed
Power 1
3
Msl-III
Plaser-VI
Blaser-IV
Pwr plant-IV*
All L/S- XII

Power 2
2
Jump
2
Maneuver
4
Armor hits
     
Critical Hits;
Condition; Fair
Age; 70
Cargo dtons
Description
45
4
4
3
12
2
16
24
42
7
3
4

Vehicles, wheeled cargo
Food, canned
Vehicle parts
Assay samples, radioactives
Electronic components
Radioactives, scientific
Zuchai crystals
robots, household
Fertilizer, chemical
Plumbing, plastic
Soaps, shampoos, moiturizers, perfume, etc
Valves, plastic
Dustspice 2 kg


178-1134    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Mitors Hammer arrives at the IZ, contacts mission control and boosts to orbit. She enters the yards on 280-1134. After several weeks of overseeing The Farms business and attending local soirées Orion decides to begin brewing with the products of his farm on south island. After consulting with Mariko they take Deannes Dream on its scheduled run to Irshunlekhage.

206-1134      Irshunlekhage/Far Frontiers [0231]    (A597A79-C)
    Deannes Dream arrives at the IZ, contacts system control and boosts to orbit. They check into the  resort at Pirala and relax on Dsarr's yacht for a few days while a search is made for a vendor for Orions venture. Word arrives that SSPF has won a squadron contract at [1530]/Far Frontiers for 1135 her fee has been raised to the highest of the accepted bids and SSPF will receive 460 MCr.
    Finding a company which can handle his needs, Qarzel Agricultural Entertainment, Orion makes the trip to their office in Irukla via gravrail with Mariko and a two man security team on 210. As they approach Qarzels office in a roofed mall a group of four men with machine pistols.runs out of a storefront right next to them firing back into the store. The follow up security man draws his weapon and fires but is ineffective against their cloth armor. Orion trades shots with the second thug, who wounds the follow up security guard, knocking him out of action as Mariko kills two with her laser pistol and the fourth runs away. Orion chases him down and shoots him in the back after he ignores orders to stop then retrieves a large sack of cash and jewelry which he gives to the authorities.
    The group gives their weapons to one of the guards who spirits them to SSPF the group maintains that they just took cover during the attack and don't know who shot the thugs. They explain gunpowder residue on their hands from SSPF weapons training but increasing pressure is brought on them until after a few hours they are suddenly released due to influence from 'the Ministry of War'. They are warned they will be watched if they come back to Irukla.
    They return to Deanne's Relaxation and the blue sands of the Piralan beaches and contact Qarzels to ask for a sales team to visit the yacht. A week later the team arrives with a holo presentation of Qarzels bottling, brewing, distilling and fermenting equipment in various capacities. After finding out the size of his farm and its productivity they advise him to increase his cultivated land or find suppliers for raw materials for the twelve plants he settles on. They also sell him a bottling plant and a bottle production plant.
    Orion and Mariko continue to attend military and merc related functions in Irshun and they pick up several tips on upcoming contracts. At one function they meet an industrialist whose 'getaway' village at [0929]/Far Frontiers has been overrun by pirates. They agree to take on the contract for 5 MCr with the client, Neura Huwa, accompanying them to provide intelligence.

242-1134      Irshunlekhage/Far Frontiers [0231]    (A597A79-C)
    Deannes Dream arrives at the IZ, contacts system control and boosts to orbit, offloading cattle, fresh and preserved fruits and vegetables, native Centock jewelery and Dsaar with news of the capture of Rampart Runner, Lying Asp and Lying Strumpet on the Kegiish to Ahkiimer logistics route. The ships and crews have been interned on Inkhigarlira/Far Frontiers [0136] at Pikalashludian camps. News was brought by Joar Kilock capt of Lying Krangi who credits her crew for success in the feat of eluding patroling frigates by dumping cargo into the upper atmosphere behind the screen of a high level nuke, diving into the ocean and refueling then jumping just outside the ten diameter limit to escape to Kegiish.  She then eluded Pikalashcludian patrols on the return to Ahkiimer to deliver the news. Mariko details an officer to inquire about repatriating the crew and ships. Dsarr has asked Casiir Castri to investigate ways get the crews released. He has also ordered SSPF staff to draw up plans to free them.
    Mariko, Orion and Neura board DD for the trip to Ahkiimer and depart on 247

262-1134    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Deannes Dream arrives at IZ, contacts traffic control and boosts to orbit then lands at Deepdown. Mariko orders Sisko to equip a force and  load it onto Feq'klar and Krangi for operations at [0929]/Far Frontiers. The force boosts out on 268 carrying fuel in bladders for a two leg deepspace jump.

284-1134    Gagar/Far Frontiers [0929]    (E574200-5)
    Feq'klar and Krangi arrive at IZ, contact system control and file for wilderness refueling as they boost in system. As they make final approach to orbit they drop two recon teams via capsule to observe the target. They procede to set down in an ocean near the target then procede uderwater to the point of closest approach. The recce teams meanwhile work their way into position and observe a lightly disciplined group of 60 to 70 men in cloth to combat armor and armed with CPR, gauss and laser weapons. An air/raft with a mounted VRF gauss gun patrols the local airspace and three two man teams patrol the landing pad, town and great house. Men are quartered with the families in town and on the outlying farms.
    At 3am the next morning the units advance in APCs until they are near their targets. The snipers begin picking off isolated targets as the troops advance on the outlying buildings to clear them. The air/raft is detroyed by a blast from an APC pulse laser. After a short sharp battle including house to house fighting they have the pirates trapped in the big house and some houses in town. About thirty eight pirates are captured and held for Rikyrs peneteniary at Base 2.
    After Neura agrees to the cost Mariko orders an atomic warhead buried under the pad against the expected return of one of the pirate vessels. A week later it lands after being lured in by one of the survivors and is destroyed with all but two hands killed in the blast. Another warhead is buried after the area is cleaned up and decontaminated. After another week the unit departs for Ahkiimer on a two leg deepspace jump leaving a squad to support the locals and guard the prisoner that will be used to lure in the last pirate ship.

312-1134    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    SSPF TF FF1530 consisting of Gakugak, Feqklar, Butchers Holiday and Abominable jumps out for duty at Gaasarmi/Far Frontiers [1530]

330-1134    Ahkiimer/Far Frontiers [0631]    (E665400-3)
    Feq'klar and Krangi arrive at IZ, contact system control and boost to orbit. The units offload and return to quarters. Dsarr informs Mariko of the sale of a quantity of anagathics and his 8.151 GCr share. He lends SSPF 2.5 GCr for capital improvements and operating costs. A hold is put on the departure of  Deannes Dream until after six days of hasty planning Mariko, Orion, Dsarr and a design team embark for Irshunlekhage via [0431].

344-1134   [0431]/Far Frontiers At a rouge 100km iceteroid
    Deannes Dream arrives near the previously mapped iceteroid and boosts to intercept. Two ksec from mooring a large contact jumps in nearby, Mariko hails them and is suprised to see the capt of the Uristo Yevn appear on the screen. As they exchange greetings her escorts jump in and form up for the boost in to refuel.
    Over the next few days Dsarr and Mariko buy two model 9/fib trilobes, 60 Weather control bots, 60 professor bots and 25 Bondorenko sniper rifles with @ 100 trang, 250 HE and 1000 std rounds of ammo.

353-1134
     Irshunlekhage/Far Frontiers [0231]    (A597A79-C)
    Deannes Dream arrive at IZ, contact system control and boost to orbit. She goes into the yards for annual maintenance After clearing customs Dsarr and Orion set up one of the Trilobe mod 9 computers in the SSPF compound and buy control panels, displays, Perscomps for remote work and commercial design programs at a cost of 5 MCr. While they are at that work the design team begins ordering parts for types of factories for which they already have plans. Mariko contacts the Ministry of Special Services and is given a debriefing coincidentally on the day the Kingdom of Rad is defeated.
    Two weeks after arrival Dsarr boots up the Computer system and the six month long task of designing new production facilities begins. During this time Dsarr and Orien's days and nights are spent, for the most part in frantic collaboration with the design team. They do take some time to attend victory balls with Mariko when the Kingdom of Rad is defeated on 012-1135 as well as some personal time to relax on the beach and yacht at Pirala.
    Speaking to the Minister of Special Services at one such event, Mariko has her rules of engagement changed to inter designated ships and crew traveling from Pikalaschlurde to Irshunlekhage and release neutral  passengers. She enjoys the shopping opportunities of the world and lines up a contract for a company of marines at a charity function Dsarr and his new paramour drag her to. When Deannes Dream comes out of the yards she takes ship to Ahkiimer jumping out on 059-1135.

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