Chap 1. Pirates
After the aborted exploration Campaign I
started a pirate campaign with a dinged up, undermanned, haunted high
tech frigate for a
PC vessel.
TO&E
Inquisitor
TO&E
Deanne's
Fury
-
001-1123 An (II)/Vanguard Reaches[2108] (
X000000-0)
The unpowered hulk of HMINSS Hiraku Chekov
is found by Dsarr Jako in the planetoid belt of An II, a penal colony
for La. After many weeks of labor he manages to activate the main
computer, bypassing its security routines and establishing control of
the ship.
088-1123 An (II)/Vanguard Reaches[2108] (
X000000-0)
Dsarr contacts his auntie Yang Ming to begin putting
together a crew for the renamed Irukandji.
291-1123 An (II)/Vanguard Reaches[2108] ( X000000-0)
Yang Ming has the crew in place and effecting
repairs.
001-1124 An (II)/Vanguard Reaches[2108] ( X000000-0)
The pirate crew have run out of money, material for
repair and patience. The CHENG estimates that remaining repairs will
cost over MCr 300. They have lost contact with their remaining fuel
shuttle, a 20 dton Launch. The SDB's which provide security for the
mining operation have concentrated in the area and are visually
searching the planetoids near the mining camp. The orbit of the
planetoid they are moored to will be within 4 Mkm at perihelion. At
closest approach they will have about 600 kl fuel, enough for less than
a week of power at house keeping level. After all the repairs they have
carried out the ships stats are as follows.
| System |
Disabled/Damaged |
Current D/D level |
Performance |
Repairs MCr |
| Hull |
3600/9000 |
2650/9000 |
AF 1* |
155 |
| P1 |
129/258 |
120/258 |
100% |
13.5 |
| P2 |
109/218 |
90/218 |
90% |
35.5 |
| Jump |
180/360 |
150/360 |
J4 |
50 |
| Maneuver |
396/792 |
350/792 |
M4 |
17.8 |
* See Crits below
1. Artificial gravity is out in 45% of the vessel ( Bilge,
D1,2,3,6,8, Space deck, D4 Port Maneuver) 18 MCr
2. Life support is out in 30% of the vessel ( Bilge,
D1,8,9, D4 Jump Drive, D5 Port Maneuver*, D6 Msl Bay, Fuel Purifier)
8.2 MCr
3. Two laser turrets destroyed 6 MCr
4. Two sand turrets destroyed 1.5 MCr
b5. PAay -2 3.8 MCr
6. Missile bay -2 1.3 MCr
7. Launches missing
8. Empty cargo holds
m9. No missiles in magazines
10. Crits = 4
11. Assault Lander jammed in bay. Unable to access.
* Affects entire port maneuver unless the deck is isolated with
temporary locks.
At the point of closest approach the Irukandji left hiding
and pummeled the defenders closest SDB totally disabling it in half an
hour
of combat. At the first hit the assault lander begins its launch
sequence
and is not able to be stopped so a crew and troops are rushed aboard.
The
Irukandji also destroyed a smaller target which was slightly further
away.
It proceeded towards the mining camp while two more defenders fled
before
it. Several hits were taken with beam weapons and nuclear missiles
causing
the deaths of 10 Bay gunners and several equipment casualties.
The bulk carrier docked at the camp attempts to
depart but is disabled with a series of fuel hits. The Assault
Lander carries the ships troops to the docking ring where they
secure the transfer hub killing three local security troops. After the
Irukandji docks they coerce the locals into supplying fuel by
threatening to destroy the station. Over an eight hour period they load
the ship with parts and supplies to repair the vessel and recruit eight
gunners.
After departing to search for the disabled supply
ship they repair the L/S and artificial gravity and the PA and missile
bays. Two Blasers are replaced with Plasers. They find the ship and
remove several sand turrets and download the star charts.
004-1124 An (II)/Vanguard Reaches[2108] ( X000000-0)
Irukandji jumps to the Gas giant at
Kiibaamkagaadi (II)/Vanguard Reaches [1707]
011-1124 Kiibaamkagaadi (II Gamma)/Vanguard Reaches [1707]
( XC00000-0)
Irukandji arrives at the Gas giant and
encounters multiple contacts with power levels in the 4k to 20k Mw
range. They wait for the convoy to pass by before refueling. As they
lift out of the GG's gravity well they encounter a single contact. As
they approach they detect a smaller contact and elect to destroy it
with fire from all beam and particle weapons. They then board the other
vessel, a Collacian City class Commerce Carrier (70 yr. old, Fair
condition), converted to low berths and engaged in transporting a group
of nearly 300 "back to low tech" colonists to Gamin/Horizons Edge
[2524]. They have 30 dtons of TL 3 tools for settling a
wilderness planet. They 15 crew are placed in low berths aboard the
Irukandji. The carrier is fueled and sent toward the 100 Dia limit
while the Irukandji refuels and rushes to meet it before jumping to
Sashkhiid/Vanguard Reaches [1404] on 013-1124.
System
|
Disabled/Damaged
|
Current D/D level
|
Performance
|
Hull
|
450/1125
|
420/1125
|
AF0
|
P1
|
14/28
|
14/28
|
100%
|
P2
|
-
|
-
|
|
Jump
|
27/54
|
25/54
|
J4
|
Maneuver
|
14/28
|
10/28
|
0.9G
|
2 Airlocks inop; Sensors
-2; Fair Market value 58MCr
|
018-1124 Sashkhiid/Vanguard Reaches [1404]
(B48A479-E)
Irukandji and the Collacian commerce cruiser
arrive at Sashkhiid's arriving jump zone and proceed towards the planet
taking up orbits as required. when the customs cutter boards them they
ambushed them killing two and capturing twelve customs officers three
of whom are recruited, the rest are placed in cold sleep.
The customs cutter, a slow boat (30 dton crew 2(120
yr old Fair condition)) is transferred to the Collacian Commerce
carrier. The port begins broadcasting a warning about the PC's
activities as they spend the next day in wilderness refueling
operations. They then proceed to the 100 dia limit and jump to
Gemgumugashupu/Vanguard Reaches [1102].
027-1124 Gemgumugashupu/Vanguard Reaches [1102]
(D121797-4)
Irukandji arrives at the inbound jump zone
for Gemgumugashupu. After being assigned an orbital berth the crew
begins liberty and the command crew begins to look for ways to make
money. They are offered a charter in a 24 parsec convoy composed of
several escorts and numerous merchant ships. The employer will provide
fuel and logistical supplies for the PC's warship to the destination.
The pay is 10 MCr per month, they receive 10%
of the 1st months pay up front (1 MCr) and use 90% of it for repairs to
the ship which are conducted by the ships crew in the two weeks before
the
convoy leaves. They completely repair P1 and reduce P2, jump and
maneuver damage by 12 points @.
041-1124 Gemgumugashupu/Vanguard Reaches [1102]
(D121797-4)
The other ships in the jump 4 convoy to Hadry in the
Ugumipu Sphere arrive. They include:
Prophet class DE Iman Gorghe
Awful Fate Class Frigate x 2 Defenestration, Impalement
Outrim Jade class patrol cruiser x 2 Alabaster, Abalone
Yaster class Fast Freighters x 4 (loaded w/14000dton cargo @) Istar,
H. M. Mench, Usler, Lally
The convoy commanders flag is on the Iman
Gorghe. He reveals the route only one jump at a time. The Irukandji
will be placed in the lead, with Alabaster and Abalone
and their subcraft as flankers. The Iman Gorghe, Defenestration
and Impalement will closely escort the merchants. After
refueling the convoy will form up and jump to [0703]/Vanguard Reach.
048-1124 Isi/Vanguard Reaches [0703] (B85769A-8)
The convoy comes out of jump near the 100 Dia limit
and forms up as the ships arrive. It then proceeds on the six hour
journey to
Isi Up alpha which is to be cleared of traffic for the convoys use by
prior arrangement. As they begin the final approach to the up port the
sensor operators on the Irukandji pick up two weak power
sources at extreme range. It soon becomes apparent that the contacts
are closing on the convoy from opposite directions with a large vector.
In minutes they have passed with the missiles in their wakes causing
havoc among the freighters. The jump drives of the Istar and
the Usler are disabled in the pass and each of the ships take
extensive though generally minor damage.
A La Destroyer Escort is captured after its computer
and power are destroyed by accurate fire from the Irukandji.
The two attacking fighters are destroyed by other group elements
although the hulk of one is recovered. The Isi admiralty court
summarily awards 675 MCr to the group and the commodore awards each
vessel .112 MCr
While the damaged Yasters are repaired the Irukandji
goes into the yards and has her hull armor partially repaired. A crew
member is caught red-handed committing rape and is held for
trial. The local law asks to be compensated for the cost of the
trial. The ship also pays off drunk and disorderly charges against
several crew.
While buying weapons Yang Ming is attacked by
several dissatisfied crew members who only manage to wound their guard.
Knarr dispatches one of the offenders with his special psi
power. The other is brought to the ship and dispatched by the crew.
The commodore shifts cargo to the H.M. Mench
and Lally reducing the convoys speed of advance to jump 3. Even
so 16000 dtons of cargo are left with the stricken freighters. The
route must be changed due to the shorter jump possible. Officers and
crew given short pay Officer share 2378 Cr, Crew share 434 Cr.
062-1124 Isi/Vanguard Reaches [0703] (B85769A-8)
The convoy casts off from the station and shapes
orbit for the six and a half hour trip to the 100 diameter limit
leaving the Alabaster and Abalone behind to shepherd
the merchants and the remaining 16000 dtons of cargo to its
destination. Upon arriving at the limit they execute a
fleet jump to [0605]/Vanguard Reaches, Khushiimidishm I Epsilon.
064-1124 In jump space Isi to Khushiimidishm.
The armory is opened at noon the second day in jump.
A General Alarm sounds with a voice overlay, 'Unauthorized Breach of
Security seal in the armory. Ready Response team to the armory', and
keeps sounding for the next several hours. The Armory has 16 crates
marked as ammunition for the weapons and armor found as well as 4
crates marked 'HBX-80' with red bands. The crates are inspected for
traps with portable sensors and found to contain ammunition as marked.
The crates marked HBX-80 each have (5) five 2m dia. t3 cmhick
discs with a red foil side and a green plastic side with two red raised
patches one marked 1,3 and the other marked 2,3 in Galanglic.
At 0700 on the third day in jump Rglar Joe Svntn is
found dead at the Deck 2 sandcaster station with the top of his skull
ripped out and his brain removed. A muster finds several crew missing.
A buddy system is ordered and a search begins. One of the suits of
battle dress is found to have blobs of a mercury like substance firmly
attached to the inner
lining and it is segregated in the bay.
At 1515 that afternoon Rglar Joe Svntn is picked up
on internal sensors on deck 5 with Stward Tre. Moments later S. Tre's
body is discovered in a stateroom by a team which sounds the alert.
Around 1600 the internal sensor in the officers galley fails. A
response team finds only a S. Tre engaged in preparing a meal. The
bodies of the other stewards are found stuffed in the galley cupboards.
When the team attempts to arrest him he attacks killing RJ Frtn and NJ
Twlv before escaping into the elevator. Minutes later the senior
corpsman enters the lower cargo deck where a team guards the materials
recovered from the armory. When challenged he attacks killing RJ Fr and
Tre and snatches up the infected battledress moving towards the bay
doors before being frozen with nitrogen grenades.
The bodies and the suits are flushed out the airlock
into jumpspace and a thorough search of the ship is begun.
072-1124 Khushiimidishm/Vanguard Reaches [0605]
(A588122-D)
Irukandji arrives in its expected position
three days late. It takes a day of boost to catch up with the gas giant
system during which they are escorted by a thousand ton SDB. Upon
arrival they are assigned an orbital berth and work on the drives
begins while the first liberty parties go dirtside. Two days after
arrival only two of the original liberty party have not returned
although several crewman have returned late, still incapacitated. An
Aslan, Dr. Benbak, is hired as Medical Officer with one share of the
officers booty. A Captains and XO's meeting is called by the commodore
with transportation provided. Soon a Gig arrives, upon boarding only
two security guards in combat armor are evident.
A few minutes into the flight Yang Ming receives a
radio call that an assault lander is attempting to dock and they are
ordering the Irukandji prepare to receive boarders. The security
guards here the report and draw their weapons holding Ming and Ryikr
D'taa at gauss rifle point. This standoff lasts only a few moments,
during which they find out that a customs officer who joined the crew
at Sashkhiid had betrayed them. The front of the gig is blown off
by Blaser fire from the Irukandji. Ming and D'taa attack the guards
when the gig loses gravity. After killing the guards, Ming and D'taa
transfer to the Irukandji and begin boosting to escape the trap sprung
by their former allies. During the battle in which two escorts and the
collacian commerce cruiser are vaporized the Irukandji deals out
extensive punishment to the cargo carriers. It takes extensive damage
itself as listed below.
- 10% Fuel hit
- Sensors damaged -1. Battle repair.
- PA damaged -2
- Blasers Damaged -2,1,1
- L/S disabled. Battle repair.
- Nuclear damper disabled
- Missile -1
- Sand -1
- Inertial compensates disabled 30% of vessel. ( Space deck,
D1,2,9, D4 Jump Drive, D5 Stdbrd Maneuver, D6 Msl Bay, Fuel Purifier)
- Artificial Gravity disabled 20% of vessel. ( D 3, D4 Jump Drive)
Ming decides to jump back to Isi and attempt to take
the escorts and cargo left there.
082-1124 Isi/Vanguard Reaches [0703]
(B85769A-8)
Irukandji arrives at the inbound jumpzone and
hails the escorts left behind with a tale and
AEMS sensor logs showing a overwhelming force waiting when the fleet
comes out of jumpspace. Yang claims a message was received saying that
the fleet is coming to Isi and attempts to get the SOPA to follow the
Irukandji away. SOPA informs her that the freighters won't be out of
the yards for six weeks and they will make a stand under the guns of
the planetary defenses. Ming gets a 300 kCr advance and some
logistics.
Ming, Orion Darkstar, Angel and Dr. Benbak with a
three man security detail go to the startown to look into the black
market. They are at a bar where the bartender is willing to set up a
meet with Morly Mahn for a 100Cr tip. As they are waiting to meet him,
another patron grabs Dr. Benbak and punches her yelling "You filthy
Aslan pirate!". Orion Darkstar quickly steps in a delivers a
devastating flurry of blows knocking the man .unconscious When Morly is
able to see the party he is unable to help them with the parts issues
but is able to give them the name of a contact at Kegiish/Vanguard
Reachs [0101].
After a few days to finish urgent repairs the
Irukandji jumps to Imir/Vanguard Reachs [0303].
095-1124 Imir/Vanguard Reachs [0303] (CA44000-8)
Irukandji arrives at the main port and docks for
resupply. The crew picks up some information about the cargos of
several ships heading to E for the Lotreaf high time. They attack the
ship that is leaving with the richest cargo and the ship departing
nearest in time. They are able to take the the richest ships cargo but
must leave it and the other vessel behind when SDB's begin closing in.
They then shape orbit to jump to E/Vanguard Reaches [0203] on 099-1124.
106-1124 E/Vanguard Reaches [0203] (C655676-5)
Irukandji arrives at the main port and lands
delivering speeders seized from the cargo at Imir to customers eagerly
awaiting them. They steal a cargo of robots and repair parts for the
Particle accelerator and attempt to seize a small ship on the way out
but are unable to secure it prior to jumping out to Kegiish/Vanguard
Reachs [0101]
119-1124 Kegiish/Vanguard Reachs [0101] (B330874-9)
Irukandji arrives at Kegiish's inbound jumpzone and
is escorted to a berth after being cleared through customs. Upon
landing they dispose of such cargo as they have and go into town to
contact Jazlin Catri at the Blue Nova. He is able to give them the name
of a ship dealer. They dispose of the slaves to Rick Casy. They trade
their ship and most of their robots and battledress to buy a fairly new
Sokta class commerce raider (Inquisitor) in good condition by
giving 40% of the take for 1 year. They recruit crew and take on
supplies as well as a representative of Jazlin Catri. The newly named
Inquisitor goes into intensive training
133-1124 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Inquisitor jumps to
Akharmuukhir/Horizons Edge [3240].
140-1124 Akharmuukhir/Horizons Edge [3240]
(A200A87-D)
Inquisitor arrives in system and follow
arrival protocol. Assigned an orbital berth and inspected by customs
cutter escorted by 2 SDB's. Other military vessels are in evidence
around planetary space. After several days it is decided to go to
Irkas/Fulani [3103]. Two lots of freight are contracted for transport
and loaded.
151-1124 Irkas/Fulani [3103] (C668654-6)
Inquisitor arrives in system and follow
arrival protocol. Assigned to orbital berth and purser ordered to
report to customs office. Deliver freight. Command crew with streetwise
crew members dispatched to check for intelligence on cargos and ships.
Learn about a rich cruise ship scheduled to visit in the next week. Dr.
Benbak books passage on it and waits as the ship lifts off and boost
out of local space looping around to lurk near the inbound jump zone.
Attack the vessel as it comes out of port
to the 100 diameter limit as Dr Benbak signals the ships location. The
fighters get in close posing as customs cutters then gut engineering
with 4 hits. The ship is taken quickly with 191 pax and crew. Two pax
are shot
after making a disturbance. The ship is towed to a asteroid belt where
the fuel tanks and engineering are repaired to 1/2 G. The ships then
jump to Idkabasukuga/Fulani [3102]
178-1124 Idkabasukuga/Fulani [3102] (E861620-6)
Inquisitor arrives in system and follow
arrival protocol. Proceed to port where they refuel over several days.
Depart for Kegiish/Vanguard Reachs [0101] on 182-1124.
189-1124 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Inquisitor arrives at Kegiish Down and
transfer prisoners, keeping the youngest girl and ten young women for
slaves. All cargo except personnel baggage is sold with the baggage
being returned to the owners. The ships take after all booty is sold is
68.3571 MCr. The Capt. gets 9.765 MCr. The Owner gets 39.1 MCr. An
Officers share is worth .831 MCr and a crews share is .163 MCr. The
Capt. and owner each give .5 MCr for a POM award and 5 and 25 MCr
respectively go to a fund for a asteroid base. The POM's (Flight,
Assault, Shipboard and Engineering) gets the services of a robotic
steward and a share of the POM award fund. POMs are voted on by the
crew.
While at Kegiish 11 construction engineers and 3
guards are hired. Materials and weapons are bought for a planetoid
base.
Knarr and Orien are attacked in the ring park by 4
thugs killed by Orien using his gauss pistol.
The next day Yang ming and Orien are gassed and
abducted. Ming falls unconscious immediately. Orien kills the two
closest people, and another couple some meters away, before succumbing.
Upon awakening Orien is being team beaten into
unconsciousness by three thugs. Yang Ming is tied to a chair and
interrogated by two men. A third man joins them shortly and simply
stands in the corner occasionally calling one of
the men over. Although she answers evasively the trio appear to know
entirely too much about her background. They focus on Mings service in
the Hadry convoy contract and her plans for the future. Eventually
they tell her they are from a rival faction she may address as "Cee"
and wish her to hit the remnants of the convoy which will be passing
through a system "a jump one from where she intends to set up her
base". Afterward she is blindfolded and placed in an
air car. When she is tumbled out of the air car near the park she finds
she is in Oriens company.
212-1124 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Inquisitor departs from Kegiish. In the
preceding days the material for the base has been delivered and stowed,
personnel checked aboard and the ship fueled. "Cee" relays the date of
the expected arrival of the US convoy at Arsharki/Fulani [2804] as
265-1124.
220-1124 Idkabasukuga/Fulani [3102] (E861620-6)
Inquisitor arrives at inbound jump zone,
pay customs launch for arrival fees and wilderness refueling permit.
After refueling jump to Gegi/Fulani [2803]
227-1124 Gegi/Fulani [2803]
(E665300-5)
Inquisitor arrives at the inbound jump
zone of Gegi I Delta. Pay for wilderness refueling and begin search for
suitable planetoid to convert to a base at ~ orbit 3.
241-1124 Gegi/Fulani [2803]
(E665300-5)
After spending several weeks Yang decides to leave
the construction team and the slave girls with the launch, 10 Ml. of
fuel and material for the base at the best candidate already found, a
500m x 200m Dia nickel iron asteroid, a five day round trip to the gas
giant. After wilderness refueling at Gegi Delta the Inquisitor
jumps to Arsharki/Fulani [2804].
248-1124 Arsharki/Fulani [2804]
(C833899-8)
Inquisitor arrives in the planetoid belt
Asharki II Alpha trailing the gas giant Asharki II Beta. After several
days of scanning the location of a base is fixed on A. II Beta Cee via
neutrino emission. Inquisitor uses a low boost orbit to get into
position trailing the gas giants 100 Dia. limit by 100 thousand km.
After several days at battle stations a Flogger class frigate jumps in
and is gutted by fire from the Inquisitor. A cargo ship jumping in is
vaporized strewing about 3000 dtons of the carried cargo into orbit.
The largest of the next three ships jumping in, a
Flogger class frigate, is savaged by fire from the Inquisitor.
The other two ships, Gaak class Frigates, surrender without being
damaged after being assured their merc bonds would be honored. They are
herded into the cargo bay of one of the Gaaks and microjumped with a
skeleton crew to Arsharki/Fulani [2804] then redeemed at the starport.
They receive 0.95 MCr from the merc bonds. The crew buy collapsible
tanks for the ship, fill up with fuel and spend a week finding six
crewman to fill out their ranks adding 1 turret gunner, 1 Flight
Officer, 1 Flight crew, 1 Ships Officer and 2 Troops. Wilderness refuel
costs 46 kCr, recruitment costs are 10 kCr, Tanks cost 2 kCr.
The other ships meanwhile refuel avoiding the US
base on the small moon in close orbit then begin the three week process
of gathering up the free floating cargo.
Near the end of this process a small craft is detected shadowing the
evolution. Fighters are dispatched to loop around the contact and come
up on it from the rear. After a day of maneuvering they come upon a
launch and convince them to give up. Two men wearing nondescript
vaccsuits and claiming to be miners are captured and placed in cold
sleep aboard the Inquisitor. After the all the cargo is gathered it is
given a 15G vector out of system.
288-1124 Arsharki/Fulani [2804]
(C833899-8)
The disabled Flogger and a thousand tons of cargo
are placed in the Inquisitors jump net. All cargo holds are
packed and the fleet jumps to the base in Gegi/Fulani.
295-1124 Gegi/Fulani [2803]
(E665300-5)
The Fleet arrives outsystem of the base. Engineers
have installed plant, L/S and living quarters and cut the initial
flyway After docking in the flyway the booty is unloaded and the
regular crew reconsolidated onto the Inquisitor. The Frozen watch stays
at base to help the engineering team. The Inquisitor refuels on the sly
from Gegi Delta and jump back to Asharki with a load of fuel.
306-1124 Arsharki/Fulani [2804]
(C833899-8)
Inquisitor arrives near booty, spend
three days matching orbits, pack up the rest of the cargo in the
Inquisitor's cargo net and jump to Gegi.
317-1124 Gegi/Fulani [2803]
(E665300-5)
Inquisitor arrives outsystem of base.
After matching orbits with base the cargo is sorted.
The final tally shows
60 Grave recon bikes in good condition, 40 in fair and 80 in poor
condition.
One Bigbadaboom in fair condition and one in poor.
Ten C-80 trucks in good conjoint, 21 in fair and 32 in poor.
One GLAPC in good condition, 1 in fair and 7 in poor.
One R1 Missile Launcher in good condition, 1 in fair and 4 in poor.
An inflatable field hospital with 80 dtons of medical supplies and 1870
dtons of Armored Infantry logistics.
This process takes and additional two weeks. Keep best 60 gravbikes and
31 trucks after picking over the poor ones for parts. GLAPC is kept as
well as the field hospital and medical supplies.
The Farm tunnel is under construction.
331-1124 Gegi/Fulani [2803]
(E665300-5)
The Flogger in good condition and the Inquisitor
jump to Idkabasukuga/Fulani.
338-1124 Idkabasukuga/Fulani [3102] (E861620-6)
The Flogger and the the Inquisitor arrive at the
inbound jump zone and proceed planetside where they pay for wilderness
refueling and then depart for the jump limit to jump to
Kegiish/Vanguard Reachs.
348-1124 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Inquisitor and the Flogger arrive at the inbound
jump zone and proceed to assigned orbital berths for both ships. Pay
for a months unlimited shuttle landings for each ship. Dispose of
Flogger to Rick and receive a total share of 185.24 MCr. The ship
account gets 64.834 MCr, the owner gets 37.048, The Captain gets 9.262.
An officers share is worth 435 kCr and a crews share is worth 105 kCr.
Arrange sale of cargo at base and transfer of
Knight class frigate to Rick.(Projected profit ~3
GCr)
Ming and Dsarr invest in land on a mountainous
island (hx7 6E) in the northern hemisphere of Akhiimer/Far
Frontiers
[0631] (E665400-3), 20,000 (5x16 km) and
80,000 hectares (16x20 km) respectively for 5 and 20 MCr.
Ming and Benbak meet the reps from the US faction
that kidnapped them at the weapons mart. They congratulate her on her
haul and tell her if she wants to contact them to appear in public in
Keegiash Down. Benbak follows them until one of them drops back and
waits in the shadows after they turn a corner.
Benbak looks into buying small zero G adaptive farm
animals to populate the farm tunnel at the base at Gegi.
Buy 100 Brain Buster explosive nasal implants for
the slaves. Digital radio controlled.
Order for eight TL 15 sensor suites w/ 1 year
battle logistics made through Cliff's Components. Round trip 32 jumps @
jump 2. 40 MCr posted as bond for the units.
( Final Bill 33.8 MCr. Delivery 335-1126 )
POM's are Plaser gunner #5, Flt O, Cheng, Danielle
Squado.
Hire 13 crew for bases and ships.
361-1124 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Inquisitor lifts from port, shape orbit to jump to
Idimlamnam/Fulani [3002]
003-1125 Idimlamnam/Fulani [3002] (E753610-2)
Inquisitor arrives at inbound jump zone, pays
for wilderness refueling and port fees. Refuel and jump out after
landing party returns with livestock, fresh vegetables and potent
potables.
011-1125 Gegi/Fulani [2803]
(E665300-5)
Inquisitor arrives outsystem of base and
proceed stealth to match orbits. Offload, refuel while a Gaak
fetches an iceteroid. Inquisitor jumps to Rishe/Fulani [3004].
3 kdton farm tunnel finished. Crew working 3000 ton
bay for .
020-1125 Rishe/Fulani [3004]
(B599668-B)
Inquisitor arrives trailing the inbound jump zone.
Upon detecting a convoy of 18 ships jumping in the Inquisitor attacks
and trades maulings with the six escorts prior to launching a nuclear
attack on the merchants and jumping out to Gegi.
030-1125 Gegi/Fulani [2803]
(E665300-5)
Inquisitor arrives outsystem of base. Match
orbits and repair systems. Refuel at gas giant pay. Repair damage and
jump to [3102]/Fulani
050-1125 Idkabasukuga/Fulani [3102] (E861620-6)
Inquisitor arrives in system Hail port and
arrange wilderness refueling. Jump to Kegiish.
057-1125 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Inquisitor arrives in system Arrange shipyard
and berthing. In two weeks the Ship will go in yards in two weeks for
five weeks of work. Make deal with Rick to extend contract for twelve
weeks. Find that land has been acquired and ride tug back to base with
crew to hotbunk the Gaak class Frigate stored there.
080-1125 Gegi/Fulani [2803]
(E665300-5)
Upon arrival load ship, rename Deanne's Dream,
and jump to Gurga/ Fulani. Crew is hot bunking.
090-1125 Gurga/Fulani [2901]
(C100346-B)
Deanne's Dream
arrives in system and proceed to port to
refuel. Upon departure use 2G fuel saving boost and intercept a Minerva
yacht. Capture undamaged and ransom crew and pax for 29 MCr. Find 3 yr
supply of antiaging drug. Ship and captives sent to base with 4 man
prize crew plus Abner Sq &3 jhos as security. Jump to GG in
Dishshurkishaa/Far Frontiers [0139]
100-1125 Dishshurkishaa/Far Frontiers
[0139] (E623344-8)
Deanne's Dream
arrive s at D' Delta and boost inward to refuel.
During transit a ship is detected refueling and boosting out to the
jump limit at 1G. A high G burn places the PC's in an intercept
position where after a faked distress call to get the ship within range
they disable the power plant and capture a 50 year old modified
Princess class liner being used as a yacht. (PC) Only five of the
people on board can muster the MCr's to buy their freedom (34 total),
four are handsome young men, the last an attractive young woman. Of the
rest are 15 young men, thirty young women, 34 crewmen and ten crew
women After a week of repairs it is sent to base with a 16 man prize
crew and the troop XO, Bertha Sq. w/ 6 jhos as security. Orders are to
expedite dismantling the Flogger hulk. Proceed to refuel at GG. Jump to
Pikasashlurde/Far Frontiers [0236]
116-1125 Pikasashlurde/Far Frontiers
[0236] (A867684-C)
Deanne's Dream
arrives at inbound jumpzone and contact Starport.
Assigned an orbital berth. Spend 200k Cr in four cities in eight days
to recruit 23 men to help clear
land. A 1.5m sawmill, two car mixers, and 8 dtons of construction
equipment and material and a heavy construction bot for 5 MCr. Fuel up
at port and jump to Enshushirugash/Far Frontiers [0434]
131-1125 Enshushirugash/Far Frontiers [0434]
(B785300-8)
Deanne's Dream
arrives at inbound jump zone pay 30100 Cr
in bribes and fees to refuel and leave. Jump to Akhiimer/Far Frontiers
[0631].
155-1125 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
arrives at inbound jump zone. Discuss land
acquisition with real estate rep and receive declaration of laws and
boundaries. Refuel from ocean and make slow low level scans of the
property. This process takes fifteen days although the initial farm
site is found in six days and landing parties mustered to begin the
settlement. Numerous caverns averaging 400m in depth are found. One
deep cavern with multiple branches over 50 km long is discovered.
Yang takes a walking patrol from the farm to the
industrial area on to the harbor meeting the ship. The launch supplies
food and shelter each night. They are attacked early in the morning
when leaving the farm site. A huge amphibian lunges out of the water
and wounds a sensor operator. Winged predators take the opportunity to
launch their own attack and wound three more including Ming.
The next day they find themselves in front of
a dragon caused stampede and use grenades to slow the herd enough to
take cover. They spend several hours watching the dragons and
scavengers feed on the dozens of twelve ton carcasses. The next day
they make their way to the future industrial site. A three day hike
ends at the bay where they are picked up and flown to the site of the
castle where Dsaar has been building a log lodge. Four personnel have
been killed by flora, fauna or accident.
180-1125 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
jumps to Irshunlekhage/Far Frontiers [0231].
Dsaar stays, with twenty volunteers to work on
improvements. The launch is left with them.
187-1125 Irshunlekhage/Far Frontiers
[0231] (A597A79-C)
Deanne's Dream
arrives at inbound jumpzone and contact Starport.
Spend week in quarantine after bribing customs officer for entry
papers. Kingdom of Rad rebuffs the groups attempts to hire labor so
they turn to Irshuna and arrange an interview with Ministry of Labor on
215-1124 when out of quarantine Spend the
three weeks buying 8 heavy construction bots, 8 heavy engineering bots,
8 heavy Agbots, 8 Orchadbots and a mining bot with shipping to Ahkiimer
within 8 weeks for 20 MCr. The XO attends the meeting with the Labor
Ministry and pays a 400 kCr bribe to the representative with 2 MCr for
overtime pay to get a labor license in three weeks. Afterwards he
boards a ship to Kegiish to bring the Inquisitor to
Ahkiimer.
Yang Ming negotiates three weeks to hire an
engineer, architect, foreman, secretary, 20 robot operators, 20 guards
and 10 comfort for personnel a 2.7 MCr/year renewable contract,
reasonable care with guaranteed return to origin and penalties
for abuse or death. They will travel on commercial low berth within ten
weeks.
A fusion cutter team with rugged cutters will
travel with Yang. Pay 80 kCr bribe for fast refuel and launch.
Jump to Ahkiimer.
246-1125 Akhiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
arrives at Ahkiimer inbound jump zone,
proceed to deorbit and offload fusion cutter team. Load lumber. Jump to
Fanchon/Far Frontiers [0802]
257-1125 Fanchon/Far Frontiers [0832]
(C699644-5)
Deanne's Dream
arrives at inbound jump zone. Proceed to
wilderness refuel. Pay fees with gig. Jump to Agliida/Far Frontiers
[1132]. While in jumpspace build slave racks in the cargo spaces
of the gig and launch as well as the ship.
266-1125 Agliida/Far Frontiers [1132]
(D436869-5)
Deanne's Dream
arrives inbound jumpzone. Proceed to port
and pay landing fees and have ship refueled. The Gig and the Launch go
to the secondary ports and case the startowns there as the crew cases
the startown in the main city. On 270-1125 they begin kidnapping young
prostitutes taking
340 women and 16 men (avg age 18 std years) in ten
hours paying 8 kCr. The ship jumps to Fanchon/Far Frontiers [1132]
267-1125 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Ryikr arrives. Begins recruiting crew for Inquisitor
278-1125 Fanchon/Far Frontiers [0832]
(C699644-5)
Deanne's Dream
arrives at inbound jump zone. Proceed to
wilderness refuel. Pay fees with gig. Jump to Akhiimer/Far Frontiers
[0631]. Encounter SDB engaged in piracy escape it with superior legs
285-1125 Akhiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
arrives at inbound jump zone. Proceed to
Farm. Discharge slaves at farm site. Begin transporting material and
tools for building shelter for the slaves and farm buildings.
294-1125 Akhiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
jumps out to [0232]/Far Frontiers. Dsaar joins
Ming, Benbak left in charge of farm.
311-1125 Mardiigu/Far Frontiers
[0232] (E955357-7)
Deanne's Dream
arrives inbound jumpzone. Contact traffic
control and proceed to port for refueling. On outbound leg encounter
and capture a Desmii merchant. Send it with prize crew to Akhiimer.
Jump to [0236] Far Frontiers.
321-1125 Pikasashlurde/Far Frontiers
[0236] (A867684-C)
Deanne's Dream
arrives inbound jumpzone. Contact traffic
control and proceed to upport for refueling. Jump to
[3038] Horizons Edge
328-1125 Dikhishgush/Horizons Edge
[3038] (E558200-7)
Deanne's Dream
arrives inbound jumpzone. Contact traffic
control. Vector through normal space due to jump masking of companion
star. Refuel at port and jump out.
333-1125 Akhiimer/Far Frontiers
[0631] (E665400-3)
Desmii merchant arrives with slaves
353-1125 Idimlamnam/Fulani [3002] (E753610-2)
Deanne's Dream
arrives inbound jumpzone. Contact traffic
control and proceed to refuel. Jump to [2803] Fulani
360-1125 Gegi/Fulani [2803]
(E665300-5)
Deanne's Dream
arrives outsystem of base. Boost to match
orbits and dock with base. Transfer crew to Princess and jump for
Kegiish. Put slaves in racks on Deanne's Dream and send with minimum
crew to Ahkiimer. Jump in Princess to [3002] Fulani.
Inquisitors bay finished. 40m Fly way extended and
several small bays built.
002-1126 Idimlamnam/Fulani [3002] (E753610-2)
Princess class liner with Yang Ming in command
arrives at the inbound jumpzone. The crew detects a ship lurking near
the zone. Upon being hailed they ID as customs and tell the PC's to be
on their way. Then they begin boosting away. After Yang contacts
traffic control to find they have no customs cutter she begins a chase
only to give up as the bogie boosts at 3 G's. Proceed to port and
refuel. Jump to [3102] Fulani.
009-1126 Idkabasukuga/Fulani [3102]
(E861620-6)
Princess class liner with Yang Ming in command
arrives at the inbound jumpzone. Contact traffic control and proceed to
refuel. Jump to [0101] Vanguard Reaches.
016-1126 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Princess class liner with Yang Ming in command
arrives at the inbound jumpzone. Contact traffic control and proceed to
land at Ricks Ships yard. Dispose of Princess class liner and collect
and disburse funds from battle of the US base. Ship receives 749.46,
Owner receives 428.265 MCr, Capt receives 107.07 MCr, Officers
share 5.71 MCr, Crew share 1.703 MCr.
Place orders for equipment
Item
|
dtons
|
#
|
Price
|
Extended
|
| 10k dton Hydroponic farm fittings |
100
|
1
|
50
|
50
|
Work shop*
|
50
|
5
|
3
|
15
|
TAC Missiles
|
10
|
100
|
0.32
|
32
|
| Gauss Rifle w/ electronic sights,
RAM GL |
5
|
240 |
0.005
|
1
|
Port Mechanic bot
|
8
|
8
|
0.1588
|
1.017
|
Hvy Agrobots
|
16
|
8
|
0.22
|
1.41
|
Zero G Agrobots
|
4
|
8
|
0.0792
|
0.5
|
100kl fusion plant TL13*
|
80
|
8
|
21
|
134.4
|
Mk III comp w/ECP
|
10
|
10
|
5.7
|
57
|
Med Consbot
|
16
|
8
|
0.0917
|
0.59
|
Orchard bots
|
8
|
8
|
0.0956
|
0.62
|
Hvy Consbot
|
24
|
8
|
0.366
|
2.35
|
Law enforcement bot
|
30
|
30
|
0.232.8
|
3.73
|
Timberbot
|
40
|
1
|
5
|
5
|
NavSat w/ tracking relay
|
1
|
2
|
0.07
|
0.14
|
100 Mw Elec. Xm cable per km
|
200
|
1000
|
0.01
|
0.8
|
Heat and lights per Ml
|
300
|
300
|
0.1
|
3
|
VRF Gauss Gun
|
3
|
10
|
0.05
|
0.4
|
VRF Gauss Hopper
|
10
|
120
|
0.01
|
0.96
|
500 sets cold weather gear, 2@ jumpsuits, socks,
undergear, gloves, boots.
|
3
|
1
|
0.25
|
0.25
|
*Metal, electronics, computer,
mechanical, engineering
|
915
|
|
Total
|
309.917 MCr
|
Items
in red are carried by the Inquisitor in its holds. The remaining
tonnage is sent to Irshunlekhage/Far Frontiers [0231] by regular
freight 11 jumps for 9 MCr ~185-1126
Send message to Irshunlekhage/Far Frontiers [0231]
to hire 20 security personnel, 2 construction management teams (16), 32
truck drivers and 1 trauma team (8) and a GP team (20) to be sent to
Ahkiimer via commercial transport.
A contract is let with the company which provided
the original brainbusters for a run of 5000 more @ 5 MCr. Also 5000
explosive decapitation collars which may be paired to another unit. Set
to explode if defined area is left. If pairs become separated by set
distance (~20m). @ 7 MCr. Delivery in 18
weeks. Yangs contact from the US appears at a ice-cream shop she stops
at and warns her she should leave as USN, JPN, LN and Zho forces are
converging on
her.
040-1126 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Inquisitor
lifts for Ahkiimer. As they boost for the
jump limit four ships boost to match orbits. The JPN ships are unable
to keep up and soon fall back. Three Zho frigates close in and begin to
match vectors. A complaint to Kegiish traffic control earns the Zhos a
warning about combat inside the local space limits and several SDB's
alter course to intercept. The Zhos back off slightly but begin
launching fighters at fifty diameters. At ninety diameters the
Inquisitor makes a cautious attempt at jump to [0439]/Far Frontiers.
047-1126 Mugash/Far Frontiers
[0439] (B551100-7)
Inquisitor
arrives in system Contact traffic
control and receive vector through normal space to port (6 days).
Refuel and boost to jump limit. Continue to Mugash I Theta (7 days) and
begin filling fuel bladders ( 1 day). Boost to jump limit with 3000
dtons fuel in jump nets (1 day). Jump 1 to empty hex [0438], Transfer
fuel and jump to empty hex [0437], transfer fuel and jump to empty hex
[0436], transfer fuel and jump 2 to [0434]/Far Frontiers.
055-1126 Akhiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
arrives with slaves
102-1126 Enshushirugash/Far Frontiers
[0434] (B785300-8)
Inquisitor arrives
at inbound jump zone.
Contact traffic control and proceed to port to refuel. Boost to jump
limit and jump to [0632] /Far Frontiers.
110-1126 Irnen /Far Frontiers
[0632] (E451500-5)
Inquisitor arrives
at inbound jump zone.
Contact traffic control and proceed to wilderness refuel. Jump to
Ahkiimer.
117-1126 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Inquisitor
arrives at inbound jump zone.
Proceed to Farm.
140-1126 Ahkiimer/Far Frontiers [0631]
(E665400-3)
Dsarr buys the islands north and south of the main
island for 200 MCr and land on the main island with the capt and crew
paying 50 and 150 MCr for land on the main island. He also pays an
additional 30 MCr in bribes to allow the large purchase of land.
142-1126 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Fill collapsible tanks and Inquisitor jump to
[0332]/Far Frontiers.
149-1126 Arshuukirsikar/Far Frontiers
[0332] (E20048D-6)
Inquisitor
exits jumpspace at stellar limit 365 Mkm
from main world. Transfer fuel to main tanks. As jump sequence begins a
contact is detected bearing on the Inquisitor from 35 Mkm. Readings
indicate a large SDB. Jump to [0231]/Far Frontiers
153-1126 Irshunlekhage/Far Frontiers [0231]
Inquisitor
arrives at inbound jump zone. Proceed to
orbital berth for quarantine and customs inspection. Speak with
ministry of labor to hire 32 drivers, 76 Robot operators,
200 security troops, 40 comfort .personnel Buy Pioneer Foundry
and 300 dton material. After several weeks waiting a nine ship Zho
fleet jumps in and goes into close orbit with the orbital ports. After
a week one moves into the yards. When the material from Kegiish shows
up it is moved with fuel to the ships orbit. Jump to [0332]/ Far
Frontiers
191-1126 Arshuukirsikar/Far Frontiers [0332]
(E20048D-6)
Inquisitor arrives
at outer Gas Giant. Refuel and
fill jump netting with fuel. Deep space jump to [0431],[0531] then on
to Ahkiimer. Large Iceteroids (+10 km diameter) located and mapped in
each hex..
214-1126 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Inquisitor arrives
to find a Zho frigate in orbit.
Place material in orbit and relay it down with Deanne's Dream and
Desmiis help in two relays. After a week the frigate jumps out. Spend
several weeks administering to the estate. During an outing of
exploration instigated by Benbaks desire for specimens Ming, Sisko and
a settler discover a wrecked ship which is leaking radioactives.
Further up the draw they find a abandoned fields and a small settlement
of hovels built of local materials. A fairly large graveyard and a few
humanoid skeletons in beds are the only remains. Three non working data
pads and several books of handmade paper written in an unknown script
are the only non utilitarian items found.
242-1126 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
departs on 4 leg run to
Kegiish/Vanguard Reaches [0101] under command of Ryikr D'taa w/ Msl
chief Dsimaidd as weapons officer and those crew wishing to
retire to other realms. Orders are to pick up brain busters and
collars, contract with Jazlin to sell Desmii, Recruit crew, Wait for
sensors. Go to base, install sensors on base then on to farm. Pick up
prostitutes for slaves and targets of opportunity. Route is via [0434],
[0236],[0139] /Far Frontiers.
Inquisitor departs on 7 leg run to Gegi/Fulani
[2803] short 23 crew, The Hydroponics equipment, zeroG agrobots and a
900Mw plant are loaded in cargo with ten slaves brought along. Route is
via [0332], [0133], [0136], [0139]/ Far Frontiers, empty hex
[0102]/Vanguard Reaches, [3002]/ Fulani
278-1126 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Deanne's Dream
arrives at inbound jump zone. Contacts
traffic control and is vectored to land. Ryikr contacts Jazlin and
arranges for a crew to pick up the Desmii at Far Frontiers [0231].
Picks up Brain busters and collars. Begins recruiting.
305-1126 Gegi/Fulani [2803]
(E665300-5)
Inquisitor
arrives outsystem of base. Boosts to
match orbits and docks.
50m dia. Flyway at 500m. long, (2) 3 kdton
Bays, (2) 800 ton Bays, (4) 100 ton Bays, Farm tunnels 13000 tons.
Flogger stripped to hull and cabling. (200 dtons
logistics, 80 ton J3 drive, 160 ton M drive, 13230 Mw and 26544 Mw
fusion plants, PA bay, 2@ msl, blaser, plaser turrets)
Base commander captured a Jariaz freighter, Steel Nerve, armed with nerve and a
pistol. 9m/7f slaves added to pool.
Field hospital, 80 dtons of medical supplies, 60
gravbikes, 31 , C81 trucksGLAPC stored in medium bay
350-1126 Kegiish/Vanguard Reachs [0101]
(B330874-9)
Sensor suites arrive and clear customs. Loaded
aboard Deanne's Dream. One suite installed on Deanne's Dream.
Deanne's Dream has 12 supernumerary crew. Depart enroute to base at
Gegi/Fulani [2803].
364-1126 Gegi/Fulani [2803] (E665300-5)
Deanne's Dream arrives at base. Offloads
sensors and crew. Jumps to Arsharki/Fulani on 008-1127
015-1127 Arsharki/Fulani [2804]
(C833899-8)
Deanne's Dream
arrives inbound jump zone. Fake
gravitic casualty and insist on landing at port. Spend two days
casing 3 ports before abducting prostitutes 42 men, 258 female
(avg age 17) On departure they jump customs and fire upon an SDB prior
to jumping out. Slaves are collared.
022-1127 Gegi/Fulani [2803]
(E665300-5)
Deanne's Dream
jumps in outsystem of base and boosts
to dock. Brain busters installed when slaves are autodoc'd. Farm Bay
fully installed and ready to be planted.
027-1127 Gegi/Fulani [2803]
(E665300-5)
900 Mw power plant installed. Inquisitor loads 1
kdton jump netting with C81 Trucks, gravbikes, GLAPC with the remaining
volume in fuel. Field Hospital and medical supplies in interior cargo.
Depart on ten leg jump 2 route to Ahkiimer.
Deanne's Dream loads slaves in racks and
departs enroute to Ahkiimer seeking targets of opportunity.
[3101]/Fulani, [0236]/ Far Frontiers:
045-1127 Dishshurkishaa/Far Frontiers
[0139] (E623344-8)
Deanne's Dream
encounters TBT cruiser inbound but Riyker decides
that they can't catch it in time so they follow normal procedures and
ID themselves as 'Hitlers Inquisition'. After refueling they check the
bars and lift schedules and find two Fun class traders will be lifting
in a few days.
They lift off and position themselves at the
outbound jump limit waiting. The ships lift a day early and head for
the jump limit. As they pass 80 Diameters Deanne's Dream goes active
and
begins jamming, attacking the lead ship. Its maneuver drive is disabled
and both ships soon surrender. As well as the 18/6 m/f crew there are
116 retired women on a grand tour of the
wilds.
Fun class, 190 yrs, poor condition, Maneuver drive
field repaired.
Hull 800/2250 : Power 10/26 : Jump 11/28 : Maneuver 3/18 : AG out
35%, L/S out 15%
Fun class, 90, fair condition
Hull 860/2250 : Power 13/26 : Jump 13/28 : Maneuver 8/18
Fire control out
dtons
|
Description
|
6
|
Raw precious gems
|
5
|
Ferrous metal ores
|
8
|
Non ferrous ores
|
34
|
Bales leaves
|
13
|
Livestock, small grazers
|
13
|
Bales plant fibers
|
14
|
Rare live animals(Liger-fish)
|
Fun class jump to [0435]/Far Frontiers. , empty hex
[0433]/Far Frontiers, [0432]/Far Frontiers where they are met by Deanne's
Dream with a full load of fuel. After the Funs are refueled they
jump on to Ahkiimer as DD returns to the Gas Giant for more fuel and
they jump on the Ahkiimer.
080-1127 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
and the Funs arrive. After unloading the slaves
they fly to the Big House and into the cavern to hide. The damaged Funs
maneuver drive fails on shutdown.
Dsarr checks the slaves for lapidary skills and sets four of them to
work learning to cut the raw gems.
111-1127 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Inquisitor
arrives to find two La Navy frigates in
orbit. They give a false ship name when contacted by the frigates.
After boosting to orbit they refuel, then boost to the jump limit. The
frigates break orbit a few hours
later and boost to the limit then wait. When the Inquisitor gets to 40
diameters it jumps to [0831]/Far Frontiers.
115-1127 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Deanne's Dream
departs on 3 leg trip to near Girgash space with
10 MCr in liquid assets.
119-1127 Ar/Far Frontiers [0831]
(C666410-7)
Inquisitor
arrives at inbound jump zone. Boost to
planet then announce shore leave. Stay one week and jump back to
Ahkiimer.
122-1127 Gagar/Far Frontiers
[0929] (E574200-5)
Deanne's Dream
arrives at outer GG, quiet. Refuel and boost at
low G for jump limit. Encounter a vessel which boosts to intercept. It
begins attacking with missiles but soon runs when faced with the DD's
superior fire power. Its master attempts to parley but jumps out when
told he would have to surrender his vessel. Jump to [1330]/Far
Frontiers.
131-1127 Shi/Far Frontiers
[1330] (D100555-B)
Deanne's Dream
arrives at inbound jumpzone. Contact traffic
control and shape orbit for port. After refueling boost for jump limit
and jump to [1527]/Far Frontiers
134-1127 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Inquisitor
arrives at inbound jump zone. Boosts to
orbit and ferrys grav bikes, GLAPC and C-81's to surface in two
sorties. Inquisitor parks in her berth.
140-1127 Gakugak/Far Frontiers
[1527] (B400568-9)
Deanne's Dream
arrives at inner GG. Refuels and microjumps to a
position trailing the main world by 2 Mkm. Boost to approach the
inbound jumpzone. After arrival she waits 3 days before a ship jumps
in. Quickly boosting to intercept the DD goes active and begins
jamming, demanding the targets surrender. The ship runs while firing
back. After
its drives are disabled its crew signals its surrender but fires a
spread of missiles at close range. All of which miss. When Riyker tells
the crew to exit the Jelaxian merchant in their cutter and stand by
they attempt to flee only
to be destroyed by fire from DD.
After the maneuver drive is partially restored the
poorly maintained ship, Yudaza, is refueled and
collapsible tanks filled then it begins a seven leg trip to [0831]/Far
Frontiers via empty hexes [1427], [1328], [1228], [1129], [1029] and
[0930]/Far Frontiers. It is to be met in empty hexs
[1328] OOA 168-1127, [1129] OOA 183-1127
Yudaza
Hull 500/1200 : Power 14/32 : Jump 10/22 : Maneuver 10/22
Blaser out, FC out
DD jumps to Shi/Far Frontiers
160-1127 Shi/Far Frontiers
[1330] (D100555-B)
Deanne's Dream
arrives at inbound jumpzone. Contact traffic
control and shape orbit for port. Sell cargo and buy parts and
logistics for Yudaza. After refueling boost for jump limit
and jump to empty hex [1328]/Far Frontiers.
167-1127 Empty hex [1328]/Far Frontiers
Deanne's Dream
arrives at rendezvous point. Begin search with
active and passive sensors. Yudaza jumps in at 200,000 km.
DD boost to match courses. Transfers cargo, fuel and parts. Jelaxian
ship
jumps out. DD jumps to Shi/Far Frontiers
176-1127 Shi/Far Frontiers
[1330] (D100555-B)
Deanne's
Dream arrives at inbound jumpzone. Contact
traffic control and shape orbit for port. Sell cargo and buy parts and
logistics for Yudaza. After refueling boost for jump limit
and jump to empty hex [1129]/Far Frontiers.
183-1127 Ahkiimer/Far Frontiers
[0631] (E665400-3)
Inquisitor ferries 1k dtons fuel to orbit
then boosts to jump limit to empty hex [0431]/Far Frontiers then to
[0231]/Far Frontiers.
185-1127 Empty hex [1129]/Far Frontiers
Deanne's Dream
arrives at rendezvous point. Yudaza
is 40,000 km distant. DD boost to match courses. Transfers cargo, fuel
and parts. Yudaza jumps out. DD jumps to Gagar/Far Frontiers
193-1127 Gagar/Far Frontiers
[0929] (E574200-5)
Deanne's Dream
arrives at outer GG, quiet. Refuel, boost out of
GG's gravity well studying stars in Antideluvia subsector. Jump to
[0627]/Far Frontiers 3rd GG.
197-1127 Irshunlekhage/Far Frontiers [0231]
(A597A79-C)
Inquisitor arrives at inbound jump zone.
Contacts traffic control and is vectored to quarantine for one week.
During this time they call their labor ministry contact and inquire
about hiring out in the conflict between Irshuna and the Kingdom of
Rad. They are referred to the Ministry of War and promised a call
within a week.
After several days they receive a call from a Capt.
Horsly, after questioning them as to their capabilities and training
she refers them to the Special Affairs Service.
After contacting the SAS they are given an address
in a small city and an appointment. At the appointment a man who refers
to himself as, Msr. Tee, hires them to interdict military goods flowing
in from Pikasashlurde/Far Frontiers in any intermediate system. They
are given a list of ships names known to have carried contraband to the
enemy and two systems they are known to have passed through.
Yang begins recruiting and after two weeks has a
full crew. She also sends a message to the Farm apprising the staff of
her intentions.