Points and Yards
By omahadomer
Raw yardage is the rawest of raw statistics in football.
Given a choice, of course, a team would generally be better off gaining
more yardage than its opponent. When, for example, in 2002, USC
outgained ND by over 400 yards that signaled “blowout.”
But, of course, it’s perfectly possible to win a game with a
substantial deficit in total yardage. That same year, Pittsburgh
outgained N.D. by over 200 yards but still won the game 14-6.
It’s points, of course, that determine games, not yards. To use
an analogy, think of yardage as if it’s the raw ore that’s being mined
and points are the mineral that’s being extracted. More raw ore
will usually produce more mineral, but so will extracting a purer grade
of ore.
Some teams are more productive than others in terms of raw yardage but
some are more efficient in turning those yards into points. And
conversely some teams are less stingy in terms of giving up total
yardage but better at not allowing teams to turn those yards into
points.
It was Phil Steele’s College Preview magazine where I first noticed
that a potential measure of a team’s efficiency was to divide total
yardage by total points to come up with a yards per point ratio.
In other words, how many yards, on average, does a team have to travel
to score a point and conversely how many yards does a team give up on
average in surrendering a point?
Obviously on offense a lower number is better and on defense a higher
number is better.
The average college team this year scores and allows 27 points per game
and gains and gives up 383.5 yards per game. So, an average
figure for yards per point this year is 14.2.
So how does N.D. stack up over the last four years?
2005
Yards gained: 475.0
Points scored: 34.0
Yards per point scored: 14.0
Yards allowed: 399.2
Points allowed: 23.0
Yards per point allowed: 17.4
2004
Yards gained: 345.5
Points scored: 24.1
Yards per point scored: 14.3
Yards allowed: 369.4
Points allowed: 24.1
Yards per point allowed: 15.3
2003
Yards gained: 336.3
Points scored: 20.2
Yards per point scored: 16.6
Yards allowed: 340.2
Points allowed: 26.2
Yards per point scored: 13.0
2002
Yards gained: 313.5
Points scored: 22.3
Yards per point scored: 14.1
Yards allowed: 300.3
Points allowed: 16.7
Yards per point allowed: 18.0
So what do the figures show? On offense, ND’s offense is vastly
more productive and slightly more efficient that any of its immediate
predecessors. The 14.0 figure shows that it is a bit more
efficient that average, but the 475 yards per game puts it 130 yards
per game ahead of the best of the offenses of the last four years and
almost 100 yards better than the average team this year. In fact,
at the current clip it would prove to be similar to the last Holtz
offense which in 1996 averaged 37 points and 463 yards per game.
Now on defense, while the total yardage figures have been identified as
a source of concern, the good news is that ND forces other teams to be
inefficient by traveling over 17 yards per point. In that
respect, the current defense is the best since the 2002 team, though
that team held other squads to a much lower total yardage figure.
Now, in real terms, what accounts for these differences? Here are
some factors that I’ve been able to identify.
Turnovers
A big key is winning the turnover battle. A team that wins the
turnover battle will generally play on a shorter field and force the
opposition to play on a longer field. This year ND has thus far
been + 6 in the turnover battle including forcing some killer turnovers
on teams after they had driven deep into ND territory. Washington
and Michigan each twice turned the ball over under these circumstances.
Special Teams
Another important key to winning these battles is special teams.
In particular in 2003 and 2004 ND had very weak special teams.
Thus in 2003, ND actually gained more yardage on offense than it did in
2002 but scored fewer points and its defensive efficiency rating was
below average as well. Things improved slightly in 2004 on this
front, but ND’s declining pass defense meant that ND started to give up
huge chunks of yardage in the air. Add that together with poor
kick and punt coverage, as we had in 2003 and 2004, and we had the
recipe for disaster (shown in ND’s collective 11-13 record those two
years). Improved play on that front this year has meant that ND
has been a better position to survive big plays by the opposing
offenses.
Running Game
Teams that can run the ball are generally more efficient on offense and
teams that can stop the run force other teams to be inefficient.
This is because the risk of a turnover is much lower on a running play
(only about 1/3 the risk of an interception on a passing play) and the
risk of a zero gain is much less. ND’s run defense has generally been
good over the last several years and has continued to good this year
(allowing 3.6 per carry and 104.8 per game). This year ND’s
running game has been considerably improved gaining 4.0 per carry and
179.8 per game. Not surprisingly, the one game ND lost was where
the opposition (MSU) had the decidedly more effective rushing attack.
Pass Completion Percentage and Third
Down Conversions
Closely linked are pass completion percentage and third down
conversions. Third down conversions are also linked to the
running game because a running game that can reliably pick up 3rd and 1
or 2 is essential to keeping drives alive. On offense, ND has
struggled miserably in pass completion percentage, with the best being
last year’s performance at about 53%. This year, however, ND
(Quinn) is completing almost 62% of its passes while holding opponents
to just barely over 50%. The results are evident on third
down. ND converts 43% and allows only 26%.
Consider what an improvement this is from prior years. In 2004 ND
converted and allowed 37% (allowing 58% pass completions). In
2003 converted and allowed 31%. In 2002, ND barely won the third
down battle 32% to 30%.
Now, of course, just because things are moving in the right direction
does not mean that there isn’t any room for improvement. Consider
USC’s figures from this year and last.
2005
Yards gained: 615.7
Points scored: 59.3
Yards per point scored: 10.4
Yards allowed: 341.7
Points allowed: 15.7
Yards per point allowed: 21.8
2004
Yards gained: 449.1
Points scored: 38.2
Yards per point scored: 11.8
Yards allowed: 279.3
Points allowed: 13.0
Yards per point allowed: 21.5
Well, that’s a wee bit daunting, wouldn’t you say? Not only does
USC gain a lot of yards and not give up too many, the Trojans force
teams to work about twice as hard for their points. Put another
way, if USC has its average offensive performance this year and has its
average performance with regard to defensive efficiency, it would take
almost 1300 yards of offense to win.
Now, before I make this sound like “Mission Impossible” let me assure
you it’s not. USC has a trick. Each year under Carroll,
they have been + 16 or better on turnovers. A team like ND could
beat USC by winning the turnover battle and playing well in other
phases of the game.