Out of Asia
A Variant for History of the World
from Declination, 1, #2, p 1
For those of you who don't like playing two factions in the normal two- or three-player game as published in the History of the World rule book, Declination presents the following variant. The standard rules are essentially unchanged. However, play is limited to Asian Empires only. By restricting the game to a limited geographical area, there is still plenty of contact and conflict between civilizations without forcing players to control two factions.
Rules for Out of Asia
1. General
1.1 USE OF STANDARD RULES: Except as specified in the following rules for Out of Asia, the standard History of the World rules apply.
1.2 NUMBER OF PLAYERS: Out of Asia is for two or three players only. Each player plays only one color (faction).
2. Prepare to Play
2.1 EVENTS: Discard from the game all the purple (Kingdom and Migrant) Event cards. Also, discard the olive-green Mayan and Anglo-Saxon Event cards. Standard rules apply to the white Event card (Sumeria). However, instead of sorting the remaining Event cards into nine piles, sort them by color into eight piles.
2.2 PLAYER HAND: Each player randomly draws one card from each pile to form his hand of eight Event cards.
2.3 EMPIRE CARDS: Discard from the game all Empire cards for Empires whose starting Lands are not in the Middle East, China, India, South-East Asia, Eurasia, or Nippon. Sort and shuffle the remaining Empire cards per the standard rules.
3. Placement Restrictions
3.1 LAND RESTRICTIONS: Armies may be placed in Lands in only the following Areas: Middle East, China, India, South-East Asia, Eurasia, and Nippon. Obviously, this also means that Capitals, Cities, or Monuments may be built inside only these Areas, and that Victory Points and Resource symbols may be claimed for only these Areas.
3.2 SEA RESTRICTIONS: Fleets may be placed in only the following Seas: Black Sea, Eastern Mediterranean, North Sea, Sea of Japan, Bay of Bengal, South China Sea, and Red Sea. Victory Points may be claimed for only these Seas.
3.3 OCEAN RESTRICTIONS: Fleets may not be placed in any Ocean.
3.4 BARREN LANDS: The only Barren Lands in play are Siberia, Syrian Desert, and Plateau of Tibet. "Barbarian" attacks (specified by Event card) may be made out of only the above three Barren Lands.
From Our Readers...
from Declination, 1, #3, p 8
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