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Welcome to Metal Gear Help, where evil is powerful but
courage is solid! I will make walkthroughs and show Easter
Eggs for Metal Gear games and provide news for anything
Kojima Productions related. I have been a fan of Metal
Gear for a long time, and I nearly mastered almost all of
them. Also my Playstation 2 is nearly dead, so if something
takes a minute to load, please just cope with it.

January 30th, I know that we're going pretty slow with Metal Gear Solid 2. I'm uploading two more parts today so be sure to check those out later. After I finish Metal Gear Solid 2, I'm going to take a break from uploading videos until mid March or the beginning of April. The reason for this is that I do not my Metal Gear Solid 3 walkthrough to be going as slow as Metal Gear Solid 2 is. My plan is to make MGS3 videos at my own pace, then upload several a week later in April, that way we'll get more videos than we're getting now and we will be able to move on to my next project faster. Metal Gear 2: Solid Snake will be after Metal Gear Solid 3! I had planned on doing this walkthrough after I finished Subsistence, but then I went back to redo MGS1 and MGS2, which is were we are right now. Metal Gear 2 is one of my favorites game of all time. It was exactly how 2D Metal Gear should be made and did so many things correctly. It is one of the highest points in the series and I am very excited to make the walkthrough for it! Enjoy!



January 19th, Hey guys, it's been a while, hasn't it? Nothing much is new in terms of Metal Gear Help, which is why I haven't posted anything new in the past month (with the obvious exception the Preview Blog, which gets updated on a regular basis). Today, I really wanted to share my ideas on how to make Metal Gear Solid Rising a truly great game!

How Metal Gear Solid Rising Should be Done

I don't know about any of you, but with Peace Walker being a PSP exclusive, Rising is the only thing we Playstation 3 owners can look forward to from Kojima Productions - that and Zone of the Enders 3, which I am also very hyped up for even though it hasn't been announced yet. So, here is my ideas on how to make Metal Gear Solid Rising a game on par with other games in the series. If Kojima Productions follows this list, it will be great in my eyes!

  1. Make it set between Sons of Liberty and Guns of the Patriots - This really doesn't need much of an explanation, if they make it set post MGS4 with nothing from the past games relevant, it's a missed opportunity. However, it wouldn't be as bad as if it were a "continuation of MGS4" game, but as I said, between MGS2 and MGS4 is preferable.
  2. Remain a "Tactical Espionage Action" game, but sprinkle some "Ninja Raiden Sigma" around - If Rising doesn't remain to stealth game, then I'm already disappointed. That said, I would like some action sequences, but no more than what was in the previous games. A stealthy ninja game with occasional action sequences please!
  3. Epic Story - If it is set between MGS2 and MGS4, then I want Kojima Productions to rewrite the whole "Area 51" bit. It should fill in gaps between the two games (like Arsenal crashing into Federal Hall). If it is set post MGS4 (which would already be causing problems), please do not have "Rose and Little John have been kidnapped! Only Ninja Raiden can save them" as the main plot arc. I have a strong faith that Kojima Productions is not that lazy.
  4. Original Bosses - Some ninja verses ninja battles would be amazing. However, this shouldn't be the whole game. A boss that shares elements of both Vulcan Raven and The Fury (and adds in it's own personality) would be cool!
  5. Located in One Area with an MGS2 Look an Feel to it -  We do not need a Big Shell replica, but I do want things like tight corridors, elevators, computer rooms etc. to give Rising a modern like feel. An area similar to Arsenal Gear is also expected. A tanker style area would also work. I'm not really big on outdoor areas that Metal Gear has seemed to evolve to, but I guess they wouldn't be that bad.
  6. Regular Metal Gear Weapons - High Frequency Blade, Socom, tranquilizer gun. Maybe a knife, maybe an assault rifle with limited ammunition. The game really shouldn't be a shooter, or a hack 'n slash, there needs to be a balance between them.
  7. MGS2 Style Music - Harry Gregson Williams did a wonderful job in MGS2. MGS4's music wasn't bad by any means, but it really wouldn't fit this type of game. MGS2's music, on the other hand, would fit the way I personally want the game to go. It would make a great theme for the game's areas, but shouldn't be a carbon copy of MGS2's themes. I do want some new stuff.
  8. VR Missions - How cool would it be to have over 300 VR Missions (Just like in Substance) to play around with? Heck, how cool would it have been to have half as many in MGS4? Online leader boards would be a nice addition!
  9. Hideo's "Touch" - Hideo Kojima is producing the game, so it should feel like he worked on it. It should be rich with themes, backstories, and hidden goodies. Some hidden Codec Calls would also be cool.
I realize that I wrote a lot about Metal Gear Solid 2 in there, but I think that Rising should be like MGS2. I also really want it to take place in the five years post Metal Gear Solid 2. I want them to retcon what they wrote in the Metal Gear Solid 4 Database about Raiden being captured by the Patriots. It is all great up until they add in Area 51. That just seems so out of place. I would've much rather have had it be some random Patriot facility.


So, there it is! That is exactly what I want from Metal Gear Solid Rising. With a tittle like Rising, which is already well into development, it is hard not to have these kind of wishes. However, like I said, Rising is already well into development and there is supposed to be an 80% chance we'll have it by Christmas, so obviously, Kojima Productions has already made the choices to either agree or disagree with me. Some of these are more probable than others, but I really just wanted to let out how I feel about this game!

December 29th, Hey guys, I hope you had a great holiday! I've got an update. My plans for after this "Redoing Metal Gear Solid and Metal Gear Solid 2's Walkthrough" part we're going through has been a little dark. Today, I would like to announce that I will be redoing my Metal Gear Solid 3 walkthrough as well. As a whole, I felt that the walkthrough went well, but there were a few parts that were simply put, a disaster. So, after MGS2 is finished (I know that we aren't very far, but I've got videos saved on my computer that are waiting to be uploaded. I'm actually almost at the end of the game.) Metal Gear Solid 3 is on the list. I'm not sure if I am going to use Subsistence again, or go with the original Snake Eater, I prefer to use originals (the reason I used Subsistence to start with is because my Playstation 2 wouldn't play Snake Eater at the time and Subsistence seemed like a better choice) so I am leaning toward Snake Eater, but I may change my mind. Once we knock down Metal Gear Solid 3, I am probably going to do Metal Gear Solid 4 to just finish up with MGS1 through MGS4. After that, I'll worry about the original Metal Gear games, Metal Gear 2 shouldn't be that much of a problem, although I do find stealth to be very hard in that one, the original Metal Gear is going to be a nightmare for me as I am not as good at that game.

December 19th, Hey guys, again, I apologize for the lack of new videos. I plan on uploading more this weekend so look for them. I wanted to make a post today to get the record strait on something. I've been reading a lot of forums and it seems that people are always fighting over Liquid Ocelot. So we can all finally be on the same page about this, I've wrote up what happened to Revolver Ocelot from the aftermath of Shadow Mosses to the beginning of MGS4.

The Truth about Liquid Ocelot

After Ocelot's battle with Snake at Shadow Mosses, Grey Fox cut off Ocelots hand. After Shadow Mosses, Ocelot took Liquid Snake's arm onto himself. Liquid's persona did, in fact, take over Ocelot during the events of Metal Gear Solid 2. I see a lot of people getting confused at this point of the time line, but that is how it actually happened. Pretend there was no MGS4 for a moment, one would still be able to conclude that Liquid did take over Ocelot. There are two main points in the game that support this. One is the fact that you hear Liquid's voice as he is talking to Snake during both the Tanker and Arsenal Gear sections. Lastly, on two separate occasions, Ocelot tried to resist Liquid taking over. "Get out of my mind Liquid!" during the Tanker and "No, not now!" during Arsenal Gear. If it were just an act, he would have no reason to resist his own ploy at all, that would make no sense. So, we've determined that there is no way to get around that Liquid took over Ocelot during the events of MGS2. After the Big Shell Incident, Ocelot removed Liquid's arm from himself. This can be clearly seen during the final battle with him in MGS4, it is not the same hand we saw in MGS2. After he removed Liquid's arm, he underwent hypnotherapy to convince himself that he was Liquid so that he could destroy the Patriots and resurrect Big Boss. This does not, however, contradict what Big Boss said at the end of MGS4 when he said that Nanomachines have never been able to turn one person into another, no nanomachines were involved in this. After Snake and Ocelot's battle in MGS4, Ocelot's hypnotherapy actually wore off and he died as Ocelot in mind and body. This specific part of the Metal Gear universe is not a matter of opinion, or how you want to interpret it, as some fans may have suggested. It is a cold, hard, fact and there is no way to get around or bypass the truth.


I hope this clears up a lot of confusion I've been seeing. Before I wrap this up, I want to say that I plan on clearing the home page again at the end of the month and delete any old, unneeded posts.

October 6th: My Metal Gear Solid 2 walkthrough is now underway! Be sure to check it out. As some of you may know, I was planning on a walkthrough Metal Gear 2: Solid Snake and then redoing Metal Gear Solid 3. These plans may be to be put on hold due to my Playstation 2. Both discs of Subsistence causes a "Disc Read Error" and once I got "Please insert a Playstation or Playstation 2 format disc." I find that both laughable and frustrating at the same time. I guess those two walkthroughs are a ways off, but if I can't get the two working by the time MGS2 is finished, then I will start Metal Gear Solid 4!

Metal Gear Help supports the Weekly Nerd and his Metal Gear Podcast called the "PatriotCast" It is a Podcast for fans created by the Weekly Nerd. Please check it out! You will also be able to find me on there as well with the username "metalgearhelp"
http://andyblyth.podomatic.com/l
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Metal Gear Solid Rising Confirmed for Xbox 360, Playstation 3, and PC. Please check
my blog for details. Kojima launched the E3 2009 Kojima Productions Special Site
http://www.konami.jp/kojima_pro/e3_2009/en/

image from http://images1.wikia.nocookie.net/metalgear/images/b/bd/Metal_Gear_Solid_Rising.jpg

Metal Gear Solid: Peace Walker for the PSP will be the missing link between Portable Ops and Metal Gear, check the blog for details

image from http://images3.wikia.nocookie.net/metalgear/images/3/3a/Promo_Peace_Walker.jpg


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http://www.savemgo.com

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After I finish my Metal Gear 2: Solid Snake walkthrough, I might will do
Metal Gear Solid 4: Guns of the Patriots, then Metal Gear. I also plan on
posting Metal Gear Online battles. My PSN ID is "brantaybsg" and my
Metal Gear Online character is "metalgearhelp"
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