TWO MAN POWER TRIP

STARTING HANDSIZE:  5

SUPERSTAR   VALUE:  7

SUPERSTAR ABILITY:  You may play or be affected by cards that refer specifically to "Stone Cold" Steve Austin or Triple H. You may also use their Superstar specific foil cards. At the end of the Pre-Match phase, determine if you are the player with the highest Superstar Value. If so, add 3 cards to your starting hand.
Opponent cannot play the cards titled: Backed By Stephanie McMahon or Billion Dollar Princess. You may not play any title belt except the Tag Team Title Belts.


FOILS & UNIQUE CARDS

AMBUSH FINALÉ!
High Risk: Heel
You must play a Heel maneuver card before playing this card. When successfully played, you may take 2 cards in your opponent’s Ring area and put them into his Ringside pile.
F: 15  D: 15  SV: 2
(Foil: It's All About The Game)   Unique

ADDITIONAL FOILS

Austin HHH
STONE COLD STUNNER
Trademark Finisher
-6F on this card if played after the maneuver titled Kick.
F: 30  D: 25  SV: 3
(Foil: Premiere/Survivor Series)   Unique
PEDIGREE
Trademark Finisher / Reversal: Special
When successfully played, +2D if played after a Strike maneuver.
Can only reverse the maneuver titled Back Body Drop.

F: 30  D: 25  SV: 3
(Foil: Premiere/Survivor Series)   Unique   MRP
OPEN A CAN OF WHOOP-A%$
Action
Your next maneuver this turn is +6D, and your opponent's reversal to it is +20F.
Draw a card.

F: 2  D: 0
(Foil: Premiere/Survivor Series)   Unique
CHYNA INTERFERES
Reversal: Special
Reverse any maneuver and ends your opponent's turn.
If played from your hand, draw 2 cards.

F: 5  D: 3
(Foil: Premiere)   Unique     -OR-

STEPHANIE INTERFERES
Reversal: Special
Reverse any type of maneuver and ends your opponent's turn.
If played from your hand, draw 2 cards.
You cannot have Stephanie Interferes and Chyna Interferes in the same Arsenal.
F: 5  D: 1
(Foil: Survivor Series)   Unique

AUSTIN ELBOW SMASH
High Risk
Cannot be reversed.
Can only be played after a maneuver that does 5D or greater.
F: 8  D: 10
(Foil: Starter Deck)   Unique   MRP
I AM THE GAME.
Action
All your maneuvers are +3D for the rest of this turn.
Draw 2 cards, or force opponent to discard 2 cards.

F: 3  D: 0
(Foil: Starter Deck)   Unique

DOUBLE DIGITS
Reversal: Special
Reverse any Strike, Grapple or Submission maneuver. End your opponent's turn.
If played from your hand, opponent must discard 2 cards, then take the top 2 cards from his Arsenal and put them into his Ringside pile.

F: 0  D: 0
(Foil: Starter Deck)   Unique

LEAPING KNEE TO THE FACE
Strike
Cannot be reversed.
You must play the card titled Irish Whip before playing this card.
When successfully played, opponent discards 1 card.

F: 8  D: 10
(Foil: Starter Deck)   Unique   MRP

RATTLESNAKE RULZ
Action
Your next CARD can not be reversed. Draw 1 card.
F: 7  D: 0
(Foil: Austin-Rock Collector's Tin)   Unique
'CAUSE I AM... THAT... DAMN... GOOD!!
Reversal: Special
Reverse any Strike, Grapple, Submission, or High Risk maneuver and ends your opponent's turn.
If played from your hand you may draw up to 3 cards.

F: 10  D: 0
(Foil: HHH-Y2J Collector's Tin)   Unique
PATENTED AUSTIN KICK TO THE GUT
Strike
When successfully played, you may draw 1 card.
Your next maneuver played is -6F.
F: 3  D: 4
(Foil: Austin-Rock Box Set/Fully Loaded)
TRIPLE H'S REVERSE NECK BREAKER
Grapple / Reversal: Strike
As a maneuver, when successfully played, you may draw 1 card.
As a reversal, can reverse any Strike maneuver and end your opponent's turn.

F: 6  D: 6  SV: 1
(Foil: Fully Loaded/Survivor Series)   Unique   MRP
DTA
Mid-Match Action
Look at your opponent's hand, then take 1 card in your Ringside pile and shuffle it into your Arsenal.
F: 0  D: 0
(Foil: Backlash)   Unique
I'VE GOT TWO WORDS FOR YA...
Action
When successfully played, choose one: every player must discard his entire hand; or every player must place all cards in his Ring area into his Ringside pile.
You may draw up to 2 cards.

F: 15  D: 0
(Foil: Fully Loaded)   Unique
AND THAT'S THE BOTTOM LINE...
Mid-Match Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent’s turn. Look through your Ringside pile and then your Arsenal for the card titled ...‘Cause Stone Cold Said So! and place that card in your hand, then shuffle your Arsenal if you looked through it. If played by the Two Man Power Trip this card is F:9, if played by Stone Cold Steve Austin this card is F:18.
F: 9/18  D: 0
(Foil: It's All About The Game)   Unique
SLEDGE HAMMER SHOT
Mid-Match Strike: Foreign Object: Heel
Can only be played after a 5D or greater maneuver.
When successfully played, you may draw 2 cards; and may not be reversed by an opponent's reversal card overturned while applying damage.

F: 40  D: 25
(Foil: Backlash)   Unique
...'CAUSE STONE COLD SAID SO!
Action
May only be played if the card titled And That’s The Bottom Line... is in your Ring area. You may remove any Action card from your opponent’s Ring area and place it in his Ringside pile. When in play, you may discard this card (including opponent’s turn) and your next card played this turn can be played regardless of the Fortitude value.
F: 9  D: 0
(Foil: It's All About The Game)   Unique
IT'S TIME TO PLAY THE GAME
Action
If your Fortitude Rating is less than your opponent’s, take any 4 cards from your Ringside pile and shuffle them into your Arsenal.
If your Fortitude Rating is equal to your opponent’s, remove any 1 card from your opponent’s Ring area and place it in his Ringside pile.
If your Fortitude Rating is greater than your opponent’s, look at your opponent’s hand and choose 1 card he must discard.
F: 4  D: 0
(Foil: It's All About The Game)   Unique

  FLIP OVER THE CORNER RINGPOST
Action: / Reversal: Special:
As an action, you may take 1 card from Ringside pile and this card, shuffle them into your Arsenal. Draw 2 cards and then discard 1 card from your hand.
As a reversal, may only reverse the card titled Throw Into The Corner Turnbuckle. Take the top 3 cards of your Arsenal and put them into your Ringside pile; then take any 3 cards from your Ringside pile, and put them into your hand. End your opponent's turn.
F: 0  D: 0
(Foil: It's All About The Game)   Unique


ADDITIONAL CARDS OF RELEVANCE

BACKED BY MR. MCMAHON
Pre-Match Event
At the end of the Pre-Match phase, determine if you are the player with the highest Superstar Value. If you have the highest Superstar Value, then your opponent must choose to do two of the following: Discard 2 cards, allow you to draw 2 cards, overturn 7 cards from his Arsenal, play with his hand face up until the beginning of the second turn of the match, skip his first turn, or concede and lose the match.
F: 0  D: 0
(Rare: It's All About The Game)   Unique

DIRTY LOW BLOW
Mid-Match Strike: Heel
Only playable if your Fortitude Rating is less than your opponent's Fortitude Rating.
May not be reversed from your opponent's hand.
F: 0  D: 2  SV: 1
(Common: Backlash)
PUMP KICK
Strike
Cannot be played by the Brothers of Destruction.
If this card is the first non-Pre-Match card played by any player in the game, it cannot be reversed from your opponent's hand.
F: 0  D: 4  SV: 1
(Rare: Mania)
EYE RAKE
Strike / Reversal: Grapple / Heel
As a maneuver, when successfully played, if the next card you play this turn is a Strike or Grapple, it can not be reversed.
As a reversal, can reverse any Grapple maneuver and ends your opponent's turn. If the first card you play on your turn is a Strike or Grapple maneuver, it can not be reversed.
F: 7  D: 1

(Common: Fully Loaded/Survivor Series)
LITTLE SHE DEVIL
Action
You may only play this card if your Superstar card indicates you may not play any title belt except the Tag Team Title Belts.
Choose one: your opponent's reversal to the next maneuver card played this turn is +# F, where # is equal to your total Fortitude Rating; OR you may discard this card and draw up to 3 cards.
F: 7  D: 0
(Common: Mania)
BILLION DOLLAR PRINCESS
Action
Cannot be played against Stephanie McMahon-Helmsley.
This card can only be played if the total Stun Value in your Ring area is greater than the Stun Value in your opponent's Ring area.
Search your Arsenal for any 3 Superstar Specific Foil cards, show them to your opponent, and place them in your hand. Then shuffle your Arsenal and end your turn.
F: 10  D: 0
(Rare: Mania)


QUESTIONS & RULINGS

Q:  Can I use cards with the Tag Team icon?
A:  No.  These can only be used in a Tag Team match, where you have more than one player on your team.  Two-Man Power Trip are considered a superstar, just like The Rock or Kurt Angle.  Two-Man Power Trip vs. Lita is a perfectly acceptable game.
             NOTE: The exception is card which can be played only if your Superstar card says the Tag Team Belts are the only ones playable by this deck. Example: Little She Devil, Stackplex.
Q:  Can I use Austin Elbow Smash or Triple H's Reverse Neckbreaker in my Two Man Power Trip deck?
A:  Yes - that's the second part of the Superstar Ability.
Q:  ...does this include my promotional non-foil Stunner?
A:  Yes - it's just a representation of the same card (just remember to use opaque sleeves!).  There will be non-foil cards later for Austin and/or HHH that cannot be used with Two Man Power Trip.
Q:  ...so what does the first part of the Ability mean?
A:  You are affected by Neckbreaker and Brainbuster's additional effects, but Daddy's Little Girl cannot be played against you.
Q:  Can I play both No Sell Maneuver and Over Sell Maneuver?
A:  No - Over Sell says 'Cannot be played by "Stone Cold" Steve Austin...' - thus it is affected, and cannot be used.  No Sell does not specify it can be used by Triple H, so it is not available either.


ANALYSIS

In The Ring:  Stone Cold and Triple H make a formidable team, each able to rely on their respective assets and resources.

In The Game:  Not only can you use the Austin and HHH foils in your Two-Man Power Trip deck, but Triple H's wife, Stephanie McMahon, cannot be used against you!

Using All Foils/Uniques:  The new cards are rather unique, as Ambush Finalé offers great Fortitude building and devastating effects, though it requires play in a Heel deck. And That's The Bottom Line is a good Mid-Match reversal, but its requirement for using Cause Stone Cold Said So! makes the latter a very difficult card to use, moreso against low-F control decks or JR Style. Flip Over The Corner Ringpost is a great reversal (since it reverses the Set-Up card itself!) with an awesome recycling function; and It's Time To Play The Game is so impressive by being both effective and flexible - the question is, do you play the card, or does the card play you?!

     While the new foils for 2MPT offer new possibilities, there are still a wide range of resources available just by using the existing foils for Austin and HHH.  For example, having two Trademark Finishers available (Austin's Stone Cold Stunner and HHH's Pedigree) make When You Thought You Had All The Answers avoidable - if they reverse one TMF, use the other!  There's plenty of offense, from the Patented Austin Kick To The Guts (up to 3), to Triple H's Reverse Neckbreaker to the unblockable Leaping Knee To The Face and Austin Elbow Smash.  There's strong reversal ability as well; while Facebuster and Lou Thesz Press are severely limited, Double Digits, Chyna (or Stephanie) Interferes, and Cause I Am That Damn Good are all very strong! I Am The Game can aid card advantage while boosting damage, as can Open A Can Of Whoop-A%$, the latter giving a near-unblockable maneuver, in addition to whatever is made unreversible by Rattlesnake RulzI've Got Two Words For Ya can change the face of a game, and the Mid-Match cards DTA and Sledge Hammer Shot - if used correctly - can aid in finishing off an opponent.

Using Some/No Foils/Uniques:  While you can plan your deck for the Two-Man Power Trip without Trademark Finishers, this can actually be just as effective.  Leaping Knee can be left out, if Irish Whip isn't used, while Reverse Neckbreaker and Ambush Finalé are good but not crucial - same with Pat. Austin Kicks, though unless you have a low-Fortitude/control-oriented deck, Austin Elbow Smash is a good choice to keep.  Rattlesnake Rulz is also a keeper, when available, as is I Am The Game or Play The Game - since these card's relatively-low Fortitude requirements and strengths make them valuable.  On the other hand, cards like Two Words, Stone Cold Said So, Facebuster, and Thesz Press are heavy candidates to be left out.  If 10F is too high for your theme, That Damn Good can regrettably be left out, but keep Double Digits, Flip Over, and Chyna/Stephanie around under all circumstances.  Finally, if your Backlash deck is overcrowded, Sledge Hammer and DTA can be left out without serious loss, though Bottom Line is a keeper for all.

Deck Ideas: The most obvious plug-and-play style of Two Man deck is Heel Strike deck, using cards like Eye Rake to further unblockable chains stemming from Open A Can, Rattlesnake, and Austin Elbow Smash - or to set up Ambush Finalé! But while the deck lends itself toward an aggressive style, the hefty foil reversals can create a good 'turtle' deck, especially if played Face for Clean Break and Just Bring It! before launching one last assault with Rattlesnake Rulz. An 'eraser' deck could utilize cards like Gut Punch, Comeback!, and Drop Toe Hold in conjunction with the foils Cause Stone Cold Said So! and Ambush Finalè! - perhaps even Time To Play. Consider using High Risks and From The Top Rope, with Lita To The Xtreme and possibly Ladder In The Ring. Finally, there's a Strike/Submission deck full of Heel maneuvers to insure Ambush that can be played, with Entangle In The Ropes and Apply Illegal Leverage used along with Chair Shot and Dirty Low Blow.

Recommended Stipulations: Handicap Match seems the most obvious, though pairing it with Backed By Mr. McMahon might not be as damaging as one would think (the opponent chould choose 'play with hand up' and 'show your hand for the first turn'). No DQ would be great for a Heel deck, though other Stipulations may work if you plan it ahead.

Watch Out For: Ring Rats, hands down, is the biggest single threat to the Two-Man Power Trip, as it pulls 7 cards (perhaps 9, if the Tag Team Title Belts are used) from hand - Keibler's Cookies may give an amount of protection. Also, beware of Product Endorsements - it might prevent a Heel 2MPT deck from having the highest Superstar Value, thus reducing the opening handsize and rendering Backed By Mr. McMahon ineffective.

How I Play:  My 'Shiny Deck of Doom' (including Survivor Series foil version of cards where possible) uses the majority of the foils available in a Heel deck with sick combos like I Am The Game/Clutch/Leverage/Austin Elbow Smash and Open A Can/Pedigree, or worse, Open A Can/Eye Rake/(pick up Cuz Stone Cold Said So)/Sledge Hammer Shot. It's often hard to get started against this monstrosity, but if you do, it's still no easy feat to win.

SEALED DECK LIST
"Two-Man Power Trip"

Updated 4/8/2 E-Mail