Stanley T. Yamane May 7 1992, 9:09 am show options Newsgroups: rec.games.chess Followup-To: rec.games.chess From: styam...@stone.Princeton.EDU (Stanley T. Yamane) - Find messages by this author Date: 7 May 92 16:09:21 GMT Local: Thurs, May 7 1992 9:09 am Subject: Introduction to ICS (revision 1.2) Reply to Author | Forward | Print | Individual Message | Show original | Report Abuse At some point, someone asked for a helpfile for ICS. So, here it is! A nice short help file. I hope that it will prove useful to people who have thought about trying ICS, but haven't done it yet. Comeon and join in the fun! Revision Notes: --------------------------------------------------------------------- There's been some controversy about what is proper etiquette for ICS games on the net lately, but I've decided (at least for now) to leave such topics out of this help file except to note that players, in selecting the time metrics for their matches should remember that it simply isn't as easy to visualize the board, much less move the pieces in this computerized format; as well as to give a short warning about the problem of netlag. Also, I'd like to make a request that if people have discovered problems using ICS and workable solutions, I'd be happy to hear about them. Others may be having similar problems, and this may be an easy place to compile such helpful hints. Many thanks to Richard Nash for reading over the first draft and correcting the errors he found within. Further suggestions are welcome, and if the file changes sufficiently, I'll repost at a later date. ..Stan (styam...@phoenix.princeton.EDU) ------------------------------------------------------------------------ A simple helpfile for ICS (Internet Chess Server) v1.2 Note: This file does not try to be a complete helpfile for ICS, but rather a simple introduction for people trying ICS for the first time. Suggestions corrections and improvements are welcome. (styam...@phoenix.Princeton.EDU) Contents: --------- I. Introduction II. Quick Start III. Really Useful Commands IV. Complete Command List ======================================================================= I. Introduction The internet chess server (ICS) is an online service whereby anyone with the ability to telnet to another site can play chess with opponents from around the world. ICS was started by Michael Moore (mmo...@peruvian.utah.edu) who wrote the first version of the code, and put up the first server (the now defunct lark.utah.edu). The code is currently maintained by Richard Nash (n...@visus.com). There are currently 2 ICS chess servers in operation: Name IP Number Location eaststar.utah.edu (128.110.128.120) Utah eve.assumption.edu (192.80.61.5) Massachusetts ======================================================================= II. Quick Start From a machine running UNIX on the internet, type: telnet 5000 example: telnet eaststar.utah.edu 5000 or telnet 128.110.128.120 5000 [The port number 5000 is sort of a 'magic number'. New servers are not required to use it, but so far everyone has (mainly for consistency)] Please note, the '5000' is very important! Without it, the host computer will think that you're a normal system user logging in instead of someone trying to get to the chess server. Some people have been having problems getting their systems to accept the '5000' parameter; if anyone has a workaround for this, please send it to me, and I'll include it in later versions of this document. Shortly, a screen will come up welcoming you to the chess server and offering you the chance to login. If you are a first time user, type in any name. If the name is not in use, the server will let you in after you give it 'guest' as the password. A message will also come up informing you of how to become a registered user. (Don't worry, it's free. To register, send mail with the name and password you'd like to use to n...@visus.com or shah...@eve.assumption.edu) Getting a game: Step 1) Find someone to play with ---------------------------------------------------------------------- The 'who' command tells you who is online right now. A typical 'who' looks like this -- Players Standard Blitz ------- -------- ----- X [reg] Desmodus (29 /15 /5 : 1801) (67 /65 /37 : 1726) 1 [reg] prabhu (194/202/29 : 1766) (302/343/44 : 1622) o[unr] Mackey (0 /0 /0 : UNR) (0 /0 /0 : UNR) 1 [unr] Englishman (0 /0 /0 : UNR) (0 /0 /0 : UNR) [unr] patzer (0 /0 /0 : UNR) (0 /0 /0 : UNR) ^^-- This column has the most important information in it. Symbol Meaning ---------- ---------------------------------------------------------- X - This person is currently not accepting games. In the example, Desmodus is not accepting games. Any number - This person is involved in a game. Games on the server are numbered. In the example, prabhu and Englishman are involved in game #1. o - This person is observing a game [see the observe command] In the example, Mackey is observing a game blank - This person is not involved in a game. In the example, patzer is not playing a game. Step 2) Offer a match ----------------------------------------------------------------------- The 'match' command offers a match to your selected person. The syntax is: match