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2009
2009
The Canadian Valley Baseball Association (CVBA) =
is a
collaboration of the baseball programs organized by the El Reno Little Leag=
ue,
the Optimist Club of Mustang, the Piedmont Sports Association and the Yukon
Optimist Sports Club. The CVBA board is made up of representatives from each
city’s league. This board, with input from other league officials,
governs the rules, policies and practices of the CVBA.
1. P=
layer
Eligibility:
1.1. See age specific rules=
for
age playing rules. (Changed 2008)
1.2. A birth certificate,
hospital certificate, baptismal certificate, or equivalent religious or leg=
al
document shall certify dates of birth for player eligibility. This document
should be presented to a league official at sign-ups or to the team coach p=
rior
to the first regularly scheduled league game. Photo static copies of any of=
the
above documents are acceptable.
1.3. Date of birth document=
ation
turned into the team coach should be forwarded to baseball coordinator prio=
r to
the first regularly scheduled league game. Each coach should keep a copy of
these documents for his/her records.
2. R=
osters:
2.1. The names of each play=
er
must be listed on an official roster maintained by the baseball coordinator=
for
each CVBA city. Each coach is responsible for providing the baseball
coordinator with a signed original copy of his team’s roster prior to
playing any preseason games. This becomes the official roster. Failure to d=
o so
will result in forfeiture of all games played until the roster is turned in=
.
2.2. Players may not be add=
ed to
the team roster after the preseason games without the approval of the age g=
roup
coordinator, baseball commissioner and the CVBA board. If during the season=
a
team’s roster drops to 9 players or less, the coach may request to ad=
d additional
players as long as they meet the eligibility requirements and are not liste=
d on
another team’s roster.
2.3. A player cannot be car=
ried
on the roster of more than one team at any given time. This includes the
rosters of teams playing in other organized leagues.
2.4. Players listed on the =
roster
cannot be more than one year younger or one day older than the division
designated on the roster. Example: A roster for 12-year-old
division cannot contain a 10-year-old player and if a roster contains even =
one
player older than the rest of the players, that team must play in the divis=
ion
corresponding to the age of the oldest player.
3.
Recru=
iting
Restrictions:
3.1. After the official roster has been turned in to =
the
baseball coordinator, recruiting players or transfers from other teams, in =
any
league, is prohibited. Once a player is carried on the roster of a team in =
any
league, they can only be moved to another team with the written consent of =
the
player’s custodial parents, current coach, future coach, and the leag=
ue
coordinator(s) of both teams. The form RC-001 must be completed and signed =
by
all parties listed.
3.2. Players who wish to change teams in the off-seas=
on or
prior to the start of a new season may do so.
4.
Coach=
es
Certification: =
b>
=
4.1. All coaches (head coach and assistant coaches) a=
re
required to be certified by the National Youth Sports Coaches Association
(NYSCA).
=
4.2. This certification must be renewed annually in o=
rder
for the coach to remain “active”.
5.
Condu=
ct:
5.1. All persons participating in this association mu=
st
accept and abide by its rules and regulations. Failure to do so may result =
in
disciplinary action, up to and including removal from the league.
5.2. The head coach of each team is responsible for t=
he
conduct of his assistants, players and fans to ensure that there is no unsp=
ortsmanlike
conduct, foul or profane language, and/or unruliness towards opposing playe=
rs,
parents and/or spectators.
5.3. Penalty:
5.3.1.
First
occurrence: The umpire shall warn =
the
coach about the violation.
5.3.2.
Second
occurrence: The violator(s) will be removed from the ballp=
ark
if not corrected.
5.3.3.
Third
occurrence: The umpire shall forfeit the game.=
The
team with the coach responsible for the conduct will receive the loss due to
the forfeit.
5.4. There will zero tolerance for misconduct towards=
any
umpire. Any attack (verbal or physical) toward an umpire will be reviewed by
the league’s baseball coordinator and/or the CVBA board for permanent
dismissal from coaching. No warnings are needed for coach dismissal due to
misconduct toward an umpire.
5.5. No protests will be al=
lowed;
conduct is considered a judgment call.
6. A=
lcoholic
Beverages:
6.1. The CVBA and member leagues absolutely will not
condone or permit alcoholic beverages or anyone intoxicated on the grounds
during the game. If alcohol is present and the person does not leave the
grounds, the umpire has the authority to forfeit the game to the opposing t=
eam.
7. P=
rotests:
7.1. Protest will be allowed for violations of playing
rules and player participation rules only. Provided that the umpire and
opposing coach(es) have been notified at the time of the said violation.
7.2. The Umpire shall announce that the game is being
played pending protest and all positions and game situations shall be noted=
.
7.3. The protest must be submitted in writing to the
respective league baseball coordinator within 24 hours of the completion of=
the
game, accompanied by a fee of $25.00. This fee will be refunded to the coach
filing the protest if the protest is ruled in his favor. Under no circumsta=
nces
will the protest fee be refunded if the protest is lost.
7.4. Each CVBA facility will be responsible for manag=
ing
the protests filed at their park.
8.
Disci=
plinary
Action:
8.1. When a coach, player or fan is ejected from a ga=
me
they will be suspended from their next 2 games (tournament or league).
8.2. Violations of the pitching rules will result in =
a 1
game suspension of the coach on the first offense along with the forfeiture=
of
the game(s) in which the violation occurred. The second violation will resu=
lt
in a full calendar year suspension of the violating coach along with the fo=
rfeiture
of the game(s) in which the violation(s) occurred.
8.3. If a team coach files a formal protest reporting=
rules
or conduct violations, the league in which the offence occurred will conven=
e a
hearing to consider disciplinary action.
9. F=
orfeits:
9.1. If a team fails to appear, shows with fewer than=
8
players or refuses to begin play within 15 minutes past the scheduled game
time, the game shall be forfeited to the team not at fault.
9.2. There will be $50.00 forfeiture fee to be paid b=
y the
forfeiting coach, to the respective field in which the game was to be playe=
d.
This fee must be paid prior to the team’s next scheduled game, or
subsequent games will also be forfeited.
9.3. Forfeit fees will not have to be paid if the fie=
ld coordinator
where the game is to be played is notified of the forfeit at least 72 ho=
urs
in advance of the scheduled game time.
10. R=
escheduled
Games:
10.1. Games canceled due to =
bad
weather or unplayable field conditions will be rescheduled.
10.2. Games called due to bad
weather, power failure, etc. that do not constitute a full game will be
rescheduled and played from the point at which the game was stopped until t=
he
remaining time has expired or until regulation innings have been completed.=
10.3. Teams that request to =
have a
game rescheduled MUST contact the field coordinator where the game is sched=
uled
at least 72 hours in advance of the scheduled game time. The team th=
at
requests the reschedule is responsible for working with the field coordinat=
or
and the opposing team to make sure that the game is rescheduled and played.=
If
for ANY reason the game is not played, it will be counted as a forfeit by t=
he
team making the original reschedule request.
10.4. Each CVBA city will ha=
ndle
the rescheduling of games on their respective ball fields. Every effort wil=
l be
made to reschedule games on weeknights; however, it may be necessary to
schedule some games on a Saturday in order to play them by the “end of
the season”.
10.5. All games must be comp=
leted
by the date designated as the “end of the season”. Games cancel=
ed
or called on the last day(s) of the season will not be made-up.
11. T=
rophies
and Awards:
11.1. Trophies will be awarded for 1st, 2nd
and 3rd place in divisions containing five or more teams.
11.2. Divisions with four teams or less will be awarde=
d 1st
and 2nd place only.
11.3. If the CVBA determines that unusually large divi=
sions
are appropriate, those with nine or more teams will also be awarded 4t=
h
place, and those with eleven or more will be awarded 5th place
trophies.
11.4. In the event of a tie in the standings, duplicate
“place” trophies will be awarded and the following place will be
skipped. Example: If there is a tie for 1st place
between two teams, each team will receive 1st place trophies. Th=
ere
will be no 2nd place trophies awarded and the third team will
receive 3rd place trophies.
11.5. No trophies will be awarded to any team owing fi=
nes or
fees.
1.
The CVBA sh=
all
play by the current “High School Baseball Rules” as published by
the National Federation of State High School Associations (NFSH), unless the
“CVBA Baseball Rules” make exceptions. CVBA Baseball Rules take
precedence over the NFSH High School Baseball Rules.
2.
The home te=
am
shall be listed on the schedule and score card last and bat last. The home =
team
shall sit on the 3rd base side of the field and the visiting team
shall sit on the 1st base side of the field.
3.
The home and
visiting teams shall provide a scorekeeper. The home team will be the
“official” scorekeeper. Either coach or the umpire may inspect =
the
official score record at any time during a game.
4.
The head um=
pire
on the field is responsible for preparing game scorecard. At the end of the
game, a coach from each team must sign the game scorecard verifying the fin=
al
score. The umpire must also sign the scorecard and turn it in along with the
game balls to the field coordinator each night in order to collect his fees=
.
5.
The batting=
order
of each team (last name and first initial) must be presented to both
scorekeepers prior to the beginning of each game. All line-up changes must =
be
reported to the scorekeepers and the home plate umpire.
6.
A team must=
have
at least eight (8) players to start the game. An automatic out will be reco=
rded
when 9th position comes to bat. Upon arrival, the 9th
player must be immediately inserted into the lineup in the 9th
position.
7.&n= bsp; All teams 10 years old and under will bat the roster (all players will bat). Teams 11 years old and above will bat the lineup (p= lay regular baseball).
<= o:p>
8.&n=
bsp;
Participation Rule:
8.1.
8.2.
8.3.
9.&n= bsp; Substitution Rule:
9.1.= In any instance in which a team does not have an eligible substitute for a player who becomes ill, is injured, or is ejected from the lineup by an umpire, the last substitute removed from the lineup by the coach who is eligible to play may be used as a substitute.
9.2.= A substitute is classified as a player not on the starting lineup.
<= o:p>
10.&= nbsp; League approved balls must be used.
<= o:p>
11.&= nbsp; Bats designated as “Tee Ball” bats may only be used in the T-ball division of the league. No softball bats will be allowed. The Prep (13-14 y= ear old) division the of use NFSH regulation baseball bats (i.e. –3oz dro= p, 2⅝” diameter and marked as meeting the BESR performance standar= d) is recommended. The 3 oz drop= will be left up to the player however lighter bats can not be used in High School sponsored games.
<= o:p>
12.&=
nbsp; Protective cups are required for catchers in the 7yr o=
ld PM
and up. Protective cups are optional for all other players. (Changed 2008)<=
/span>
All male players, T-ball and older, must wear a protective cup.
<= o:p>
13.&= nbsp; Steel Cleats will not be allowed in league games ages T-Ball through 12 years old= .
<= o:p>
14.&= nbsp; Runners must slide to avoid contact when a defensive player is trying to make a pla= y at a base or home plate. Umpires shall have the authority to call the runner o= ut and/or eject a runner. This is a judgment call and cannot be protested.
<= o:p>
15.&= nbsp; The designed hitter rule will not be allowed in any games.
<= o:p>
16.&= nbsp; Batters may not throw the bat; the umpire shall give one (1) warning per game per t= eam. On the second and all subsequent occurrences in the game, the umpire will c= all the batter out. Throwing the bat will result in = a dead ball, no advancement on a hit ball is allowed. Batter re-bats with hit coun= ted as a strike. (Added 2008)
<= o:p>
17.&= nbsp; The infield fly rule will be in effect for all age groups except tee ball.
<= o:p>
18.&= nbsp; Age specific rules.
18.1. Tee Ball
18.1.1.
18.1.2.11
18.2. Machine Pitch, 7&8 year old.................................................................= ................ pg 13
18.3. Pitch, 9&10 year old.................................................................= ............................ pg 15
18.4. Pitch, 11&12 year old.................................................................= .......................... pg 16
18.5. Prep, 13-14 year old...................................................................= ........................... pg 17
Player Eligibility:
Coach & Umpire Con=
duct,
Rules Knowledge and Game Protest Procedures
Field Specifications
Local League Playing R=
ules
High school baseball rules will govern all play in T-ball except for the following exceptions as adopted by= the T-ball rules committee and approved by the El Reno Baseball Board of Direct= ors.
A. Games must start with =
no
fewer than eight players, but teams will not be penalized for having less t=
han
ten players on the field while playing defense.
B. Every child must play =
both a
fielding and batting position in each game.
C. There will be a maximu=
m of
ten (10) defensive positions.
D. An inning will start a=
s soon
as the last out or the run limit for each inning has been reached by the ho=
me
team in the previous inning. Each half inning will consist of three outs or
seven runs, which ever comes first.
E. Game Time limit will b=
e one
(1) Hour. Should an inning begin before the one-hour limit, that inning sha=
ll
be completed (top and bottom halves).
F. Defensive plays at fir=
st
base must consist of a thrown ball (with the exception of the first baseman=
).
Example: Balls hit to players other than the first baseman must be thrown, =
not
run, to the first baseman. Defensive plays at other bases may either be thr=
own
or ran. The first baseman may run and tag the base if the ball is hit to hi=
m/her
and the first baseman makes the fielding play.
G. Runners may not advanc=
e on
overthrows to any base.
H. Runners may not advanc=
e once
a fielded ball is thrown to the infield. The “Infield Line” wil=
l be
designed by an imaginary line between first and second/second and third.
Runners one half (1/2) of the way between bases when the ball crosses the
infield line will be allowed to proceed to the next base only.
I. =
All balls hit in the d=
irt
area will be considered live balls until the umpire calls time. Defensive p=
layers
can field a ball in the dirt first and run it to a base other than first
(Throwing Rule).
J. =
All defensive players
(excluding catcher) must stay beyond the 40-foot fielding mark until the ba=
ll
is batted into play.
K. Batters, base runners =
and
catchers must wear batting helmets. Chinstraps are advised but not required=
. If
batter has no chinstrap the helmet should fit snug on player.
L. 2 defensive coaches wi=
ll be
allowed on the field.
M. 1 offensive coach may =
assist
the batter. Once the ball is in play, the batting coach removes the batting=
tee
and bat from the playing area.
N. The umpire shall place=
the
ball on the tee or hand it to the batting coach for placement on the tee. T=
he
umpire will then announce play ball.
O. A legal batted ball is=
one,
which travels beyond the batting arc and remains past that line and within =
the
foul lines. Base runners advance on legally batted balls.
P. Since there are no
strikeouts in T-Ball, batters may swing until they are able to place the ba=
ll
into legal play.
Q. Throwing of bats will =
not be
allowed. Bats thrown outside of the arc around home plate will result in the
batter being ruled out and all base runners will be held at their current
positions. Bats, which are dropped inside the arc and roll outside the arc,
will not be considered a thrown bat. Thrown Bat can also be discretion of t=
he
umpire.
R. If a game is tied afte=
r the
1 hour time limit or 5 innings, another inning will be played to determine a
winner. During the extra inning each team is allowed only one out, if the g=
ame
is still tied than the game will be recorded as a tie and the game will be
over.
S. All Defensive Players =
within
2 ft. of the 40 ft. infield arc will be required to wear a helmet. No excep=
tion
to this rule.
T-Ball
Coach
Printed Name: &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; &=
nbsp; Signature: =
&nb=
sp; =
&nb=
sp; =
Field Specifications:
Bases: &=
nbsp; &nbs=
p; 50
feet with 33-foot player line
Home to
Second: =
70
feet 8 inches
Legal Hit Arc: &nb= sp; 10-f= oot radius arc (measured from the back of home plate), from the first base line= to the third base line, in front of home plate.
Pitching
Circle: =
6-foot
diameter circle centered at crossing of foul lines centered 36 feet from ba=
ck
of home plate.
1. To be eligible for this
division a player must be at least 4 years of age before sign-ups begin for=
the
current year (February) and may not turn 7 years old before May 1st
of the current year.
2. Game time limit shall =
be 60
minutes (1 hour). Immediately after the third out of an inning, the next in=
ning
begins, except if game time has elapsed. If there is any time remaining at =
the
end of an inning, another inning will be played.
3. Regulation games shall=
be 5
innings long, unless game time has expired.
4. Three innings (2&frac1=
2; if
the home team is ahead) constitutes a complete game if the game has to be
called for any reason other than the run rule or time limit (i.e. inclement
weather, power failure, etc.).
5. Only 6 runs may be sco=
red in
a ½ inning or 3 outs to complete a ½ inning whichever comes
first.
6. If a team is leading i=
ts
opponent by at least 13 runs after 3 innings (2½ innings if home tea=
m is
ahead) have been played or at least 7 runs after 4 innings (3½ if ho=
me
team is ahead), the game shall be terminated and the team ahead is declared=
the
winner.
7. All players will be pl=
aced
in the lineup of the scorebook and all players will bat. If a player becomes
sick after the start of the game, a line shall be marked through their name=
for
their bats thereafter with no penalty. If a player arrives late, their name
will be added to the bottom of the batting order.
8. One coach from the tea=
m that
is batting shall be responsible for adjusting the tee to the satisfaction of
the hitter. The umpire shall then place the ball on the “tee” a=
nd
call aloud “Play ball”. The coach will then be responsible for
removing the “tee” and bat from the playing area after the ball=
has
been hit legally on or past the legal hit arc.
9. The batter is allowed 3
swings. It is not counted as a swing if the bat accidentally knocks the ball
off the tee while addressing the ball.
10. The ball is put into p=
lay
when a batter hits a legally batted ball. A legally batted ball is a ball h=
it
into fair territory and travels on or past the 10-foot legal hit arc. Any f=
air
ball that does not travel on or past the legal hit arc on the third swing w=
ill
be considered an illegally hit ball and the batter is called “OutR=
21;.
A ball hit into foul territory on the third swing will be considered a foul
ball and the batter shall continue to bat. All balls hit fair (on or past t=
he
legal hit arc) is fair even if the batter hits the tee.
11. No bunting is allowed.=
The
batter must take a full swing. Penalty:
The batter shall be called “Out”.
12. Runners may advance on=
ly
when the ball is legally hit. One team warning for leading off or stealing,
thereafter, the runner is out. The runner may not advance if the ball does =
not
travel on or past the legal hit arc.
13. Every player must play=
a
fielding and batting position in each game. Ther=
e will
be a maximum of ten (10) defensive (fielding) positions. (Added 2008)
14. If a fielder halts the
progress of the lead runner, the umpire shall call “TIME”. All
runners must return to the base last touched prior to “TIME” be=
ing
called.
15. Over throws at 1s=
t
base -
Balls will be called a dead ball (no advancement).
16. The pitcher is a field=
ing
position; however, he must stay in the 10-foot pitching circle until the ba=
ll
is legally hit. The pitcher is required to wear a batting helmet with a face
guard.
17. The catcher must remain
against the backstop, on the opposite side of the batter, until the ball is=
in
play. The catcher must wear his equipment. Helmet with mask, throat protect=
or,
chest protector and shin guards are required.
18. No defensive player
(fielding) may play closer to home plate than the 33-foot hash mark on the =
base
line until the ball has been put into play. Any player within 3 feet of the=
33-foot
hash mark must wear a batting helmet.
19. One defensive coach is
allowed in the outfield. No contact with the players or ball is allowed. Penalty: Coach will be r=
emoved
from the playing field for the remainder of the game.
20. Tiebreakers (Mustang):=
1s=
t
extra inning: regular
rules
2n=
d
extra inning: teams
start with 2 outs and runner on 2nd base, the player that made the last out=
in
the previous inning becomes the runner on 2nd.
3r=
d
and subsequent extra innings: =
teams
start with 2 outs and runner on 2nd base, the player that made the last out=
in
the previous inning becomes the runner on 2nd. Each batter will start with 2
strikes.
T-Ball (5 & under =
/ 6
& under) - Piedmont and
Field Specifications:<= o:p>
Bases: &=
nbsp; &nbs=
p; 60
feet with hash marks at 44 feet on 1st and 3rd base lines
Home to
Second: =
84
feet 10 inches
Legal Hi=
t Arc: &=
nbsp; 10-foot
radius arc (measured from the back of home plate), from the first base line=
to
the third base line, in front of home plate.
Pitching
Circle: =
10-foot
diameter circle centered at crossing of foul lines centered 44 feet from ba=
ck
of home plate.
1. To be eligible for the
5-year-old division a player must be at least 4 years of age before sign-ups
begin for the current year (February) and may not turn 6 years old before M=
ay 1st
of the current year.
To be eligible for the 6-year old division a player must be at leas=
t 5
years of age before sign-ups begin for the current year (February) and may =
not
turn 7 years old before May 1st of the current year.
2. Game time limit shall =
be 60
minutes (1 hour). Immediately after the third out of an inning, the next in=
ning
begins, except if game time has elapsed. If there is any time remaining at =
the
end of an inning, another inning will be played.
3. Regulation games shall=
be 5
innings long, unless game time has expired. Tie games will be allowed.
4. Three innings (2&frac1=
2; if
the home team is ahead) constitutes a complete game if the game has to be
called for any reason other than the run rule or time limit (i.e. inclement
weather, power failure, etc.).
5. Only 6 runs may be sco=
red in
a ½ inning or 3 outs to complete a ½ inning whichever comes
first.
6. If a team is leading i=
ts
opponent by at least 13 runs after 3 innings (2½ innings if home tea=
m is
ahead) have been played or at least 7 runs after 4 innings (3½ if ho=
me
team is ahead), the game shall be terminated and the team ahead is declared=
the
winner.
7. All players will be pl=
aced
in the lineup of the scorebook and all players will bat. If a player becomes
sick after the start of the game, a line shall be marked through their name=
for
their bats thereafter with no penalty. If a player arrives late, their name
will be added to the bottom of the batting order.
8. One coach from the tea=
m that
is batting shall be responsible for adjusting the tee to the satisfaction of
the hitter. The umpire shall then place the ball on the “tee” a=
nd
call aloud “Play ball”. The coach will then be responsible for
removing the “tee” and bat from the playing area after the ball=
has
been hit legally on or past the legal hit arc.
9. The batter is allowed 3
swings. It is not counted as a swing if the bat accidentally knocks the ball
off the tee while addressing the ball.
10. The ball is put into p=
lay
when a batter hits a legally batted ball. A legally batted ball is a ball h=
it
into fair territory and travels on or past the 10-foot legal hit arc. Any f=
air
ball that does not travel on or past the legal hit arc on the third swing w=
ill
be considered an illegally hit ball and the batter is called “OutR=
21;.
A ball hit into foul territory on the third swing will be considered a foul=
ball
and the batter shall continue to bat. All balls hit fair (on or past the le=
gal
hit arc) is fair even if the batter hits the tee.
11. No bunting is allowed.=
The
batter must take a full swing. Penalty:
The batter shall be called “Out”.
12. Runners may advance on=
ly
when the ball is legally hit. One team warning for leading off or stealing,
thereafter, the runner is out. The runner may not advance if the ball does =
not
travel on or past the legal hit arc.
13. Every player must play=
a
fielding and batting position in each game. There will be a maximum of ten =
(10)
defensive (fielding) positions.
14. If a fielder halts the
progress of the lead runner, the umpire shall call “TIME”. All
runners must return to the base last touched prior to “TIME” be=
ing
called.
15. Defensive plays at fir=
st
base must consist of a thrown ball (with the exception of the first baseman=
). Example:
Balls hit to players other than the first baseman must be thrown, not run, =
to
the first baseman. Defensive plays at other bases may either be thrown or r=
un
to the base. The first baseman may run and tag the base if the ball is hit =
to
him/her and the first baseman makes the fielding play.
16. Over throws at 1s=
t
base:
5 yea=
r olds
and under
– Balls will be called a dead ball (no advancement).
6 year olds and under<=
/span> – Balls are LIVE
balls. Over throw rule is not in effect. Runners may advance.
17. The pitcher is a field=
ing
position; however, he must stay in the 10-foot pitching circle until the ba=
ll
is legally hit. The pitcher is required to wear a batting helmet with a face
guard.
18. The catcher must remain
against the backstop, on the opposite side of the batter, until the ball is=
in
play. The catcher must wear his equipment. Helmet with mask, throat protect=
or,
chest protector and shin guards are required.
19. No defensive player
(fielding) may play closer to home plate than the 44-foot hash mark on the =
base
line until the ball has been put into play. Any player within 3 feet of the
44-foot hash mark must wear a batting helmet.
20. Two defensive coaches =
are
allowed in the outfield. No contact with the players or ball is allowed. Penalty: Coach will be r=
emoved
from the playing field for the remainder of the game.
21. If a game is tied at t=
he end
of regulation play, the tied score will be recorded for the game.
Machine Pitch (7 and 8=
year
old)
Field Specifications:
Bases =
&nb=
sp; =
60
feet with hash marks at 37 feet on 1st and 3rd base l=
ines
Home plate to 2nd=
&=
nbsp; 84
feet 10 inches
Pitching machine circl=
e &=
nbsp; 5-foot
diameter centered at 39 feet from the back of home plate
=
1. To be eligible for the
7-year-old division a player may not turn 8 before May 1st of the
current year.
To be eligible for the 8-year-old division a player may not turn 9
before May 1st of the current year.
2. Game time limit shall =
be 70
minutes (1 hour and 10 minutes). Immediately after the third out of an inni=
ng,
the next inning begins, except if game time has elapsed. If there is any ti=
me
remaining at the end of an inning, another inning will be played.
3. Regulation games shall=
be 5
innings, unless game time has expired. When a game is tied at the end of re=
gulation,
extra innings shall be played until a decision is reached.
4. Three innings (2&frac1=
2;
innings if home team is ahead) constitutes a complete game if the game has =
to
be called for any reason other than the run rule or time limit (i.e. inclem=
ent
weather, power failure, etc.).
5. Only 6 runs may be sco=
red in
a ½ inning or 3 outs to complete a ½ inning, whichever comes
first.
6. If a team is leading i=
ts
opponents by at least 13 runs after 3 innings (2½ innings if home te=
am
is ahead) have been played or at least 7 runs after 4 innings (3½
innings if home team is ahead), the game shall be terminated and the team a=
head
is declared the winner.
7. All players will be pl=
aced
in the lineup of the scorebook and all players will bat. If a player becomes
sick after the start of the game, a line shall be marked through their name=
for
their bats thereafter with no penalty. If a player arrives late, their name
shall be added to the bottom of the batting order.
8. Batter will receive 5
pitches or three strikes which ever comes first. No base on balls (walks) a=
re
allowed. If on the 5th pitch, the ball is hit into fowl territor=
y,
the batter may continue to receive pitches until he either strikes out or p=
uts
the ball into play.
9. Bunting is allowed. On=
ce a
batter shows bunt, they must either bunt the ball or tale the pitch. =
Penalty:
If the batter swings, the batter/runner is out, the play is called
“DEAD”, and all runners must return to their previously occupied
base.
10. Stealing bases =
– Leaving the base early will result in a=
dead
ball. No advancement will be allowed on a hit ball. (Added 2008)
7 year olds=
– Base stealing=
is
NOT allowed. Runners may advance only when the ball is legally hit. One team
warning for leading off or stealing will be given, thereafter, the runner w=
ill
be called out.
8 year olds=
– Stealing of s=
econd
and third bases is permissible. A runner may not steal home on a pitched ba=
ll.
No runner may leave the base they are legally on before the pitched ball le=
aves
the pitching machine. Penal=
ty:
One team warning will be given if a runner leaves their base before the ball
has been released from the pitching machine, thereafter, the runner will be
called out.
11. 8 year olds only - If the catcher plac=
es the
ball into play in an attempt to make a defensive play on a runner, the ball=
is
considered a live ball and runners may advance at their own risk.
12. The batter may not adv=
ance
on a called third strike pitch dropped by the catcher; however, (8 year =
olds
only) runners may advance at their own risk. (See rule
10).
13. If a fielder halts the
progress of the lead runner, the umpire shall call “TIME”. All
runners must return to the base last touched prior to “TIME” be=
ing
called. If the runner has advanced past the 30-foot mark, then they may adv=
ance
to the next base.
14. Pitcher is a fielding
position only. The pitcher must stand next to the pitching circle, on either
side of the pitching machine, but not in front of or behind the pitching
machine. The pitcher is required to wear a batting helmet with a face guard=
.
15. The catcher must wear =
his
equipment (helmet with mask, throat protector, chest protector, protective =
cup
and shin guards) as specified in official high school rules.
16. No defensive player ma=
y play
closer to home plate than the pitchers mound or the 37 foot hash marks on t=
he
base lines before the ball is batted. Any player within 3 feet of the 37-fo=
ot
hash mark must wear a helmet. Exception: If the batter shows
bunt, a fielder may advance to the 37-foot mark, but may go no further until
the ball is bunted.
17. Coaches from each team=
will
adjust the pitching machine before the game starts. The speed control will =
be
placed at a level agreed to by both coaches. (A setting of approximately 50=
on
dial machines or 40 on digital machines is suggested.)
18. After the game has beg=
un, if
a coach thinks the machine is throwing erratically, he may ask the umpire f=
or
permission to adjust it. The pitching machine can only be adjusted at the e=
nd
of a complete inning, with the approval of both coaches and with the permis=
sion
of the home plate umpire. The umpire’s ruling will stand.
19. At no time during the =
game
is the coach operating the pitching machine allowed to touch the machine in=
a
way that is considered by a umpire to be altering a pitch. This includes resting hands on the=
top
of the machine and having feet in contact with the legs of the machine.
20. An adult from the team
batting will operate the pitching machine. When the umpire calls
“PLAYBALL”, the operator makes sure the batter and catcher are
paying attention, then puts the ball in the machine and releases the pitch.=
21. The
pitching machine operator may not leave the machine area at anytime while h=
is
team is batting. The operator may use h=
and
signals to position the batter in the batter’s box, but otherwise may=
not
coach or talk to any player while he is on the field.
22. The
machine operator must attempt to not block play. The league suggests kneeli=
ng
behind the pitching machine once the ball is in play.
23. If
the batter hits the ball and it falls dead into the pitching circle or hits=
the
machine, or machine operator, it is considered a “DEAD BALL” and
the batter will be awarded 1st base (base runners will advance in
forced situations only).
24. No
defensive player may touch or enter into the pitching machine circle. Penalty:
Batter is awarded 1st base. The machine operator will make every
effort to protect all players from running into the machine.
Field Specifications:
Bases =
&nb=
sp; =
65
feet
Home plate to 2nd=
&=
nbsp; 91
feet 11 inches
Home plate to rubber &=
nbsp; 44
feet
Mound height &=
nbsp; &nbs=
p; 4
inches
1. To be eligible for the
9-year-old division a player may not turn 10 before May 1st of t=
he
current year.
To be eligible for the 10-year-old division a player may not turn 11
before May 1st of the current year.
2. Game time limit shall =
be 75
minutes (1 hour and 15 minutes). Immediately after the third out of an inni=
ng,
the next inning begins, except if game time has elapsed. If there is any ti=
me
remaining at the end of an inning, another inning will be played.
3. Regulation games shall=
be 5
innings, unless game time has expired. When a game is tied at the end of
regulation, extra innings shall be played until a decision is reached.
4. Four innings (3½
innings if home team is ahead) constitutes a complete game if the game has =
to
be called for any reason other than the run rule or time limit (i.e. inclem=
ent
weather, power failure, etc.).
5. Only 6 runs may be sco=
red in
a ½ inning or 3 outs to complete a ½ inning, whichever comes
first.
6. If a team is leading i=
ts
opponents by at least 13 runs after 3 innings (2½ innings if home te=
am
is ahead) have been played or at least 7 runs after 4 innings (3½
innings if home team is ahead), the game shall be terminated and the team a=
head
is declared the winner.
7. All players will be pl=
aced
in the lineup of the scorebook and all players will bat. If a player becomes
sick after the start of the game, a line shall be marked through their name=
for
their bats thereafter with no penalty. If a player arrives late, their name
shall be added to the bottom of the batting order.
8. Pitchers shall not be
allowed to pitch more than 5 innings per calendar day. After pitchin=
g 3
innings or more in a calendar day the pitcher must have 40 hours=
of
rest before pitching again. A player may not pitch more than 8 innings=
b>
in a calendar week. Note:=
span>
A calendar week is from
9. Once a pitcher is remo=
ved
from the mound, he will not be able to pitch in the remainder of the game,
except for the starting pitcher. If the starting pitcher is moved to a
defensive position, the player may return as pitcher once per game so long =
as
that player has not violated rule =
8 or has been placed on the bench.
10. Penalty for violation =
of the
pitching rule in baseball will result in a game suspension of the coach on =
the
first offense and forfeiture of game(s) in which the violation(s) occur. The
second offense will result in a full calendar year suspension of the coach =
and
forfeiture of game(s) in which violation(s) occurs.
11. Base stealing is allow=
ed.
12. Balks will be called.<= o:p>
13. Any pitcher that hits 5
batters total (per game) will be removed from pitching immediately.
Field Specifications:
Bases =
&nb=
sp; =
70
feet
Home plate to 2nd=
&=
nbsp; 99
feet
Home plate to rubber &=
nbsp; 48
feet
Mound height &=
nbsp; &nbs=
p; 6
inches
1. To be eligible for the
11-year-old division a player may not turn 12 before May 1st of =
the
current year.
To be eligible for the 12-year-old division a player may not turn 13
before May 1st of the current year.
2. Game time limit shall =
be 80
minutes (1 hour and 20 minutes). Immediately after the third out of an inni=
ng,
the next inning begins, except if game time has elapsed. If there is any ti=
me
remaining at the end of an inning, another inning will be played.
3. Regulation games shall=
be 6
innings, unless game time has expired. When a game is tied at the end of
regulation, extra innings shall be played until a decision is reached.
4. Four innings (3½
innings if home team is ahead) constitutes a complete game if the game has =
to
be called for any reason other than the run rule or time limit (i.e. inclem=
ent
weather, power failure, etc.).
5. Only 6 runs may be sco=
red in
a ½ inning or 3 outs to complete a ½ inning, whichever comes
first.
6. If a team is leading i=
ts
opponents by at least 13 runs after 4 innings (3½ innings if home te=
am
is ahead) have been played or at least 7 runs after 5 innings (4½
innings if home team is ahead), the game shall be terminated and the team a=
head
is declared the winner.
7. Batting order shall be
according to
8. An Extra Hitter (EH) w=
ill be
allowed, giving a team a 10-player line-up that must be declared before the
start of the game and used for the remainder of the game. The EH may occupy=
any
position in the line-up, but must remain in the original batting order
throughout the game. The EH position shall be considered the same as a
defensive position, normal substitution and re-entry rules apply. .
9. Pitchers shall not be =
allowed
to pitch more than 6 innings per calendar day. After pitching 4
innings or more in a calendar day the pitcher must have 40 hours=
of
rest before pitching again. A player may not pitch more than 10 innings<=
/b>
in a calendar week. Note:=
span>
A calendar week is from 10. Once a pitcher is remo=
ved
from the mound, he will not be able to pitch in the remainder of the game,
except for the starting pitcher. If the starting pitcher is moved to a
defensive position, the player may return as pitcher once per game so long =
as
that player has not violated rule =
8 or has been placed on the bench. 11. Penalty for violation =
of the
pitching rule in baseball will result in a game suspension of the coach on =
the
first offense and forfeiture of game(s) in which the violation(s) occur. The
second offense will result in a full calendar year suspension of the coach =
and
forfeiture of game(s) in which violation(s) occurs. 12. Base stealing is allow=
ed. 13. Balks will be called.<=
o:p> 14. Any pitcher that hits 3
batters total (per game) will be removed from pitching immediately. Field Specifications: Bases =
&nb=
sp; =
80
feet Home plate to 2nd=
&=
nbsp; 113
feet 2 inches Home plate to rubberMidnight the following Sunda=
y. A warm
up pitch shall be considered as having pitched 1 inning.<=
/p>
&=
nbsp; 54
feet
Mound height &=
nbsp; &nbs=
p; 8
inches
1. To be eligible for the=
Prep
division a player may not turn 15 before May 1st of the current
year. The eligible player mus=
t be
13 before May 1st of the current year.
2. Game time limit shall =
be 90
minutes (1 hour and 30 minutes). Immediately after the third out of an inni=
ng,
the next inning begins, except if game time has elapsed. If there is any ti=
me
remaining at the end of an inning, another inning will be played.
3. Regulation games shall=
be 7
innings, unless game time has expired. When a game is tied at the end of
regulation, extra innings shall be played until a decision is reached.
4. Four innings (3½
innings if home team is ahead) constitutes a complete game if the game has =
to
be called for any reason other than the run rule or time limit (i.e. inclem=
ent
weather, power failure, etc.).
5. Only 6 runs may be sco=
red in
a ½ inning or 3 outs to complete a ½ inning whichever comes
first.
6. If a team is leading i=
ts
opponents by at least 13 runs after 5 innings (4½ innings if home te=
am
is ahead) have been played or at least 7 runs after 6 innings (5½
innings if home team is ahead), the game shall be terminated and the team a=
head
is declared the winner.
7. Batting order shall be
according to
8. An Extra Hitter (EH) w=
ill be
allowed, giving a team a 10-player line-up that must be declared before the
start of the game and used for the remainder of the game. The EH may occupy=
any
position in the line-up, but must remain in the original batting order
throughout the game. The EH position shall be considered the same as a
defensive position, normal substitution and re-entry rules apply. .
9. Pitchers shall not be
allowed to pitch more than 7 innings per calendar day. After pitchin=
g 5
innings or more in a calendar day the pitcher must have 40 hours=
of
rest before pitching again. A player may not pitch more than 12 innings<=
/b>
in a calendar week. Note:=
span>
A calendar week is from 10. Once a pitcher is remo=
ved
from the mound, he will not be able to pitch in the remainder of the game,
except for the starting pitcher. If the starting pitcher is moved to a
defensive position, the player may return as pitcher once per game so long =
as
that player has not violated rule =
8 or has been placed on the bench. 11. Penalty for violation =
of the
pitching rule in baseball will result in a game suspension of the coach on =
the
first offense and forfeiture of game(s) in which the violation(s) occur. The
second offense will result in a full calendar year suspension of the coach =
and
forfeiture of game(s) in which violation(s) occurs. 12. Base stealing is allow=
ed. 13. Balks will be called.<=
o:p>Midnight the following Sunda=
y. A warm
up pitch shall be considered as having pitched 1 inning.<=
/p>
CVBA R=
ules &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; Updated:
=
&nb=
sp; =
&nb=
sp; =
&nb=
sp; =
&nb=
sp; =
&nb=
sp; =
&nb=
sp; =
&nb=
sp; =
Updated: