1 Design a system that will allow the pilot of an airplane to know if everyone is buckled up before takeoff.
2 Design a portable traffic signal light.
3 Design a system of filling bags with 50 +/- 2 pounds of granular material coming from a bulk storage system. Determine how many bags per hour can be filled with the device you design.
4 Design a vice that will automatically center a part clamped under a drill press spindle.
5 Design a bimetal temperature sensor that will control an electrical circuit for a temperature difference of 5C.
6 Design an application for a shape memory material.
7 Design an educational toy. Part of the identification activity will be to determine the educational objective desired.
8 Design an apparatus to test the torque needed to unscrew a bolted assembly.
9 Design a windmill to convert wind energy to another form of energy.
10 Design an apparatus to measure the efficiency of various windmill blade designs.
12 Design a device that will shut off the flow of a fluid after a given amount has flowed past the device.
13 Design a "vandal proof" trash collection receptacle for use in parks and other public places.
14 Design a system and components that will make coffee on a continuous basis.
15 Design a log splitter.
16 Design a tree guard/bicycle rack.
Six Sigma Home |