Enchantments


The information contained here regarding these enchantments is a collection of data available on various other web sites, as well as in-game discussions I have had with fellow Guild members. While I have conducted my own research in an attempt to figure out all I can about these enchantments, I do not take full credit for any of the information contained here. Please be aware that I do not guarantee the accuracy of this information, even though I have tried to use my own data to make it so. If you see something that you know is wrong, feel free to send me feedback, and I'll correct it.
If you are new to Enchanting, I STRONGLY urge you to read the Enchanting Basics section below. It will help you understand the instructions on making most of the enchantments listed in this section.

Special thanks go to Fateweaver Mozzik for helping me update this section.


Important information for the beginning enchanter.
*(If you are new to Enchanting, you should read this before you read about the other Enchantments.)*


Below are the current items that can be created by "Enchanting."


The Enchanter's tool for scribing sigils. Alter the webs of fate with a mere rub. Summon a walking waste bin! Just don't try and pet it. Project thoughts to others with these psychic enhancing devices. A Moon Mage's bane?  Learn of the Unbend Sigil. The medium for storing sigils.
Enchanter's Burin Constellation Jewelry Multi-armed Devourer Gwethdesuans Unbend Sigil Blank Sigil Scrolls
           
A versitile light source... If you're not a Barbarian Something's fishy here. Instant invisibility! (We wants our precious) Look at all the lovely hidden and invisible people! Hacking up animals just so you can predict the future? - Kssarh would be so proud! Lunar Aura Device, Empowerment, and Retuning Cambrinth
Mirkik Sokis Eluned's Scrye Astoshe's Eclipse Garden's Vision Divination Bones Misc. Minor
Enchantments
           
         
Celestial Beacon          

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