Hunter Demons

These demons are based on a concept found in the novels of Lloyd Alexander.
Eric thought they would make an interesting challenge for the demon quellers of China and Russia.
They travel in packs of thirteen. When one of them is killed, the rest become bigger and stronger.
The first is a tough fight. The thirteenth is something to be reckoned with.


  13 12 11 10 9 8 7 6 5 4 3 2 1
IQ 18 18 18 18 18 18 18 18 18 18 18 18 18
ME 18 19 20 21 22 23 24 25 26 27 28 29 30
PS 34 37 40 44 49 55 63 74 88 110 147 221 442
PP 32 31 30 29 28 27 26 25 24 23 22 21 20
PE 18 19 21 23 26 29 32 39 47 58 78 117 234
Spd 60 60 60 60 60 60 60 60 60 60 60 60 60
MDC 360 380 420 460 520 580 640 780 940 1160 1560 2340 4680
PPE 270 285 315 345 390 435 480 585 705 870 1170 1755 3510
Damage (with Sword) 7D6 8D6 9D6 10D6 10D6 15D6 6D6 +48 6D6 +59 8D6 +73 10D6 +95 13D6 +132 19D6 +206 39D6 +427
Init +3 +3 +3 +3 +3 +3 +3 +3 +3 +3 +3 +3 +3
Strike (with Sword) +12 +12 +12 +11 +12 +11 +11 +10 +13 +12 +12 +12 +14
Parry (with Sword +12 +12 +15 +14 +15 +14 +14 +13 +14 +13 +13 +13 +13
Dodge +10 +10 +13 +12 +12 +11 +11 +10 +10 +9 +9 +8 +8
Casting Level 5 5 6 6 7 8 9 10 11 12 13 14 15
# of Actions 6 6 6 6 6 7 7 7 7 7 8 8 8

Weapons Damage
Magical Claymore 3D6

Spell PPE Cost Casting Time
Time Slip 20 half round
Metamorphosis: Superior 100 one round
Sleep 10 half round
Globe of Silence 20 half round
Negate Magic 30 half round
Life Drain 25 half round
Circle of Concealment 15 or 100 half round
Magic Net 7 half round


Other Natural Abilities:
Nightvision
See Invisible
Turn Invisible (Superior)
Track by Smell 80%
Dimensional Teleport
Bioregenerate (PE / 6) x D6 per minute
Half Damage from Magic
Fly as Eagle

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