Undated Update: NOTE: Chronos-Series Bioroid has finally been updated.  And thanks again to the suggestion box, I've finished the Astropus Uplift as well.  Sorry it took so long.  I hope you like it.  I think you will.

June 25th, 2005: I've decided that the whole black and white thing is a bit boring.  I changed the name and cost of every template to a blue color.  I may add a little more color after I spend more time staring at it again.

July 4th, 2005: I added every template I had on my list to the site.  The great many unfinished are noted in red.  I also moved some of the items listed under Meta-Traits to their appropriate areas.  It seems easier to find it that way.

July 7th, 2005: I completed the Bioroids from Broken Dreams and Toxic Memes.  Busr, Hamlin, Sasquatch, etc.  In the process of this, I decided to make Pheromone Control into a Meta-Trait.  It just made sense for Transhuman Space.

July 14th, 2005.  I completed the Bioroids and Cybershells from High Frontier such as the Vacs, Endymion, and the Nanostats.  I've had to include Micromanipulators as an Advantage even though it just doesn't exist in 4th Edition.  I'm considering whether or not my Machine Body Meta-Trait should be scrapped.  I could add the extra traits to all of the cybershells and then just use the Machine Meta-Trait from the Basic Set.  Perhaps another night I'll think on this some more.

July 17th, 2005.  Infomorphs: I've noticed that I didn't have Digital Copy on the NAI or SAI templates.  I've also cleaned up the syntax on Extra Life and accepted the function of Possession as is for their ability to move from body to body.  I'm not 100% happy with it, I think it is still missing something, but I'm not going to fuss with it.  If someone has a better idea, let me know.

July 19th, 2005.  Infomorphs again: I cleaned up a lot of the details.  Added descriptions, dates, and prices consistent with the rest of the site.  Changed "Poverty" to "Wealth" as it should be.  Cleaned up some formatting as well.

July 27th, 2005.  I changed the Machine Body Meta-Trait to Cybershell and subsumed the Machine Meta-Trait within it so that it more closely integrates with the Basic Set.  I may do the same for the AIs and the AI Meta-Trait.  Stay tuned.

August 8th, 2005.  I cleaned up some of the wording on Cybershells.  I fixed a gross error in Wingbot.  I figured out how to handle Weapon Mounts (duh!) on Cybershells (Extra Arm: Weapon Mount -80% [2]) and cleaned that up.

August 12th, 2005.  Dumped the Social Stigma that I put on the NAI to offset the Status-4 change to Status-2.  I realized that the shells carry the social stigma.  I don't completely agree with the use of a social stigma in this context since the documented stigmas are toward the lifeform, not the physical form.  For example; a given nations attitude toward cybershells never comes into question, but their attitude toward Ghosts, Shadows, or SAIs does.  Although, this is contradictory to the way we think.  Humans, in general, judge more based on appearances than on personality.

August 21st, 2005.  Over the past few days, I've added a few templates from In the Well and High Frontier.  In particular, the Parahumans and Bioroids.  I've also started cleaning up some of the inconsistencies caused by my opinion on a given day on whether to use a colon or a parentheses to delineate a subset.  I've also changed the Meta-Traits page to Other Traits so that I can include Perks, Advantages from Nanomods, Memetics, and surgery, and any other item that doesn't clearly fall into another category.  I also decided to scrap the Camazotz Parahuman template from BioTech.  It's much better represented in the Chiroptian template in High Frontier.  On that path, I think I'll be removing the Pandora (also Biotech) from my list.  I also finished up most of the Biomods.

August 24th, 2005.  Um, duh!  I dove into the cybershells from the main book.  I had noticed this before but I guess I blew it off some late night.  Every cybershell has a Social Stigma of some sort.  Most are Valuable Property, but combat shells have Barbarian (not sure I'm ok with this, but for now, I'll play along) and some have Outsider.  The problem is, my Cybershell Meta-Trait has Social Stigma: Valuable Property!  So all this time I've been doubling up.  I've now remedied this issue.  Also, I've been using the GURPS Character Assistant software for my game and I've noticed an issue with my math on a couple of occasions.  As I find these errors, I will correct them.  I've decided that although the Polypede is a cool bot, it's a pain in the butt template.  Especially for conversion.

August 30th, 2005.  Added some more cybershells.  This time from Deep Beyond.  I've also done some cleanup on the formatting and highlighting on Parahumans, Upgrades, and Cybershells.

 

 

 

 

 

 

 

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