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![]() The long-awaited version 2.0 of Servant of the Dawn has been released. It includes full voiceovers and numerous bug fixes. You can find it here . I've also created a new plugin called Big Business that allows you to do some farming and mining. Check the mods page for details. - Endrek ![]() Work has continued on the Servant of the Dawn mod. It has come a long way since the initial release, so if you don't already have the latest version, get it! I also just posted a small mod called Patron Deities that makes some changes to the Altars and Wayshrines of the Nine. Now there's something here for you goody-goody characters as well. =) - Endrek ![]() Hello everyone! *giddy with excitement* I have something better for you than news about my special project. A release! Expect the new mod to be posted on Planet Elder Scrolls within a day or two. I'll post again with a link when that happens. In the meantime, check out the info on the mods page! UPDATE: The mod has been posted! Get it here! - Endrek ![]() It's time for another Mercenaries update. I've made some changes that address the concerns many people have been reporting. Namely, lost/disappearing mercs and the frequency of the payment dialog appearing. These issues should be minimized in the new version. I also added guard dogs as hireable mercenaries, since I thought it would be fun. Enjoy! And in other news, work continues on my "secret" project. I've made considerable progress and I'll probably be posting some info about it soon, so check back. - Endrek ![]() I've just posted a little side project called "DOT Spells." It adds elemental destruction spells that deal damage over time. Considering the cool effect when a creature is "on fire," etc., I thought it would be nice to have some such spells. Get it from the mods section. - Endrek ![]() Another small update to Mercenaries. The mod is basically finished and I'm going to be starting a new project shortly. I'm rather excited about it, but I'm keeping it under wraps until I know for sure whether I'll have to time put something solid together. - Endrek ![]() Big update to the Mercenaries mod today. I fixed a bunch of bugs and pretty much re-worked the whole thing. This is going to be the last update for awhile; I'm getting really busy and will probably move on to other projects when I get un-busy. Get the mod here and enjoy. - Endrek ![]() Well, I just couldn't help myself. Had to get some mod content out there, and the game was just screaming for hired companions. So I threw together an early version of the new Mercenaries mod. Check it out on the mods page and let me know what you think. - Endrek ![]() The wait is finally over. Oblivion has exceeded my expectations, and I continue to play almost non-stop. Aside from a few minor tweaks, I don't see any need for a balance mod thus far. This will allow me to focus on adding new content, but even that can wait until I'm more familiar with the "official" game world. - Endrek ![]() The Oblivion Gate has opened! I've created this site to host my personal files for TES3: Morrowind and the upcoming TES4: Oblivion. Barring any more delays, all signs point to a March release date for TES4. I plan on doing a fair amount of mod content for the game, and this is where you'll find my creations. Prepare for Oblivion! - Endrek |
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