Wargamer Vol.2 No.13 June 1989 ---------------------- FEATURE: Axis & Allies (MB) ARTICLES: Mastering Axis & Allies (MB) - D.Albright - Tactics and strategies Axis & Allies - P.Schwartzer - Enhanced rules update Risk (PB) - R.Swan - Strategies and analysis - Unoffical Variants - Continents at a Glance - Combat Mathematics - C.Cummins Risk: Board vs Computer - M.McLaughlin Campaign Analysis: Fortress America (MB) - D.Atkinson - Strategy and tactical tips Analysis: Hit Probability - D.Chinn - Tables of Rommel in the Desert (Columbia) Field Marshall (Jedko) - C.Cummins, J.Desch, T.Thompson - Review and game replay Gaming Clubs - C.cummins, J.Albanese, D.Turietta - How to start, maintain, and grow MOVES: On the Production Spiral - Beirut '82: Arab Stalingrad (S&T 126) - T.Kane - Tomorrow the World (3W) - T.Bomba Moves' Review of Games - Test of Arms (GDW) - M.Bates - Sky Galleons of Mars (GDW) - T.Rooker A Hitchhiker's Guide - M.McLaughlin - A Basic Guide to Computer Games Computer Analysis - R.Williams - Decisive Battles of the American Civil War, Vol.1 Special Feature: Simulations for Education - J.Werbaneth - Learning and Teaching from Wargames