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Car Experiments - Results 2


Here are more sets of results. Please be careful when forming opinions from this data. It is only a single set of results from a specific racing environment, which may be quite different from your environment. It is recommended that you internalize the information on the Experiments page before you jump to any conclusions.
Back to the Experiments page | Back to Results page 1

Day 4
Test 16
Coned Axle Heads
Test Car:
Axles heads were "coned" which lessened wheel/axle head contact.
Control Car:
Axles deburred, as usual, but not coned.
Caveats:
Test car carried the slightly less weight due to removal of material from axles. Everything else equal.
Test 2.556 2.557 2.562 2.560 2.558 2.562 2.565 2.563 2.560588
Control 2.570 2.563 2.573 2.560 2.564 2.567 2.567 2.568 2.566422
Difference 0.005834
Test 17
Canted Axle Alignment
Test Car:
Axles were canted upward at about 8 degrees. This has several obvious tradeoffs:
   (+) Only inside edges of wheels are touching the track.
   (+) Wheels touch only corner of center guide strip.
   (-) Wheels are in almost constant contact with axles heads.
Control Car:
Axles square to car body.
Caveats:
None.
Test 2.571 2.567 2.574 2.574 2.570 2.579 2.575 2.572 2.572799
Control 2.564 2.556 2.557 2.560 2.564 2.561 2.559 2.566 2.560832
Difference (0.011967)
Test 18
"Groovy" Alignment
Test Car:
Axles were simply hammered into pre-cut slots.
Control Car:
Axles inserted into holes drilled with drill press.
Caveats:
One slot was created with a hand saw in order to help equalize the wheel bases, which were still a bit different. Everything else equal.
Test 2.603 2.609 2.594 2.596 2.616 2.605 2.619 2.595 2.603312
Control 2.553 2.560 2.559 2.552 2.554 2.554 2.554 2.555 2.554188
Difference (0.049124)

Day 5
Test 19
Canted Alignment with Coned Axle Heads
Test Car:
Axles heads were "coned", as above. Axles were canted, as above.
Control Car:
Axles were canted, as above.
Caveats:
Test car carried the slightly less weight due to removal of material from axles. Everything else equal.
Test 2.520 2.516 2.517 2.517 2.520 2.515 2.514 2.519 2.517280
Control 2.512 2.510 2.505 2.514 2.518 2.512 2.515 2.513 2.512780
Difference (0.004500)
Test 20
Weight Removal from a Typical Car
The earlier weight tests used a well-engineered car which I believe is capable of finishing "in the money" in many packs. This test used a more "typical" car (the first one we ever built, in fact.)
Test Car:
An "average" car, but weighing only 3.2 ounces.
Control Car:
The same "average" car, but weighing 5.0 ounces.
Caveats:
Center of gravity not exactly the same on the two cars. Everything else equal.
Test 2.615 2.608 2.609 2.598 2.607 2.606 2.600 2.604 2.606410
Control 2.556 2.553 2.551 2.545 2.550 2.545 2.551 2.550 2.550402
Difference (0.056008)
Test 21
Three Wheels Touching
Test Car:
Left-front wheel 1 mm above track, weight in the back.
Control Car:
Left-front wheel 0.04 mm above track, weight in back. (i.e. very close to four wheels touching.)
Caveats:
Weight of car and of left-front wheel slightly less in test car due to removal of material from wheel. Everything else equal.
Test 2.497 2.490 2.486 2.488 2.482 2.481 2.482 2.484 2.485295
Control 2.483 2.478 2.477 2.489 2.479 2.479 2.470 2.480 2.479130
Difference (0.006165)
Test 22
The "Block-mobile"
Test Car:
Car shaped exactly like the kit block.
Control Car:
Car had aerodynamic shape.
Caveats:
Car's center of gravity may have varied slightly. Everything else equal.
Test 2.507 2.501 2.514 2.508 2.502 2.504 2.514 2.507 2.506570
Control 2.489 2.475 2.473 2.483 2.481 2.476 2.481 2.481 2.479907
Difference (0.026663)
Test 23
Weighted Wheels
According to Pinewood Derby legend, some University of Michigan students did a study which showed that moving some of the weight to the wheels was a favorable configuration. (You'll have to read well into LBW to find this one.)
Moving weight to the wheels increases their angular inertia, which means the car will "start slower". (Yes, it takes energy to get the wheels turning. This is one of the reasons that "weight matters".) However, it makes the car body lighter, thus reducing friction.
Test Car:
0.15 ounces of weight added to each wheel, 0.6 ounces of weight removed from car body.
Control Car:
Standard wheels.
Caveats:
Car's center of gravity may have varied slightly. Everything else equal.
Test 2.526 2.528 2.524 2.533 2.525 2.514 2.519 2.524 2.524518
Control 2.483 2.482 2.485 2.486 2.484 2.486 2.486 2.487 2.485032
Difference (0.039486)

Day 6
Test 24
Weighted Wheels, Round 2
Test Car:
0.10 ounces of weight added to each wheel, 0.4 ounces of weight removed from car body.
Control Car:
Standard wheels.
Caveats:
Car's center of gravity may have varied slightly. Everything else equal.
Test 2.511 2.528 2.512 2.523 2.518 2.516 2.512 2.518 2.515976
Control 2.492 2.496 2.500 2.494 2.491 2.491 2.492 2.503 2.493670
Difference (0.022306)
Test 25
Weighted Wheels, Round 3
Test Car:
0.01 ounces of weight added to each wheel, 0.04 ounces of weight removed from car body.
Control Car:
Standard wheels.
Caveats:
Car's center of gravity may have varied slightly. Everything else equal.
Test 2.481 2.485 2.484 2.479 2.479 2.475 2.484 2.489 2.481952
Control 2.489 2.483 2.483 2.478 2.482 2.488 2.489 2.486 2.484908
Difference 0.002956

Day 7
Test 26
Minimal Track Clearance
Test Car:
Car to track clearance of 1/8".
Control Car:
Car to track clearance of 1/4".
Caveats:
None.
Test 2.485 2.481 2.486 2.478 2.478 2.491 2.477 2.480 2.481179
Control 2.478 2.474 2.475 2.470 2.472 2.479 2.473 2.473 2.473655
Difference (0.007524)
Test 27
Spin-o-Rama, Part 1
The next three tests examine the effect of "spinning-in" the lubricant. How do you "spin-in"? After applying lubricant, use a Dremel tool with the polishing wheel attachment to spin each wheel for several seconds.
Test Car:
Cold car - lubed in normal fashion, but not warmed up in any way.
Control Car:
Warm car - lubed in normal fashion, with the lubricant "spun-in".
Caveats:
None. To keep any possible lingering effects of "spinning-in" from affecting subsequent tests, this car was used for the test instead of the baseline car.
Test 2.514 2.500 2.509 2.509 2.499 2.514 2.495 2.501 2.504995
Control 2.486 2.479 2.486 2.475 2.477 2.483 2.475 2.486 2.481244
Difference 0.023751
Test 28
Spin-o-Rama, Part 2
Test Car:
Warm car - lubed in normal fashion, then run down the track ten times prior to timing.
Control Car:
Warm car - lubed in normal fashion, with the lubricant "spun-in".
Caveats:
None. To keep any possible lingering effects of "spinning-in" from affecting subsequent tests, this car was used for the test instead of the baseline car.
Test 2.480 2.464 2.473 2.469 2.474 2.477 2.472 2.476 2.473717
Control 2.473 2.471 2.473 2.466 2.471 2.473 2.462 2.469 2.470888
Difference 0.002829
Test 29
Spin-o-Rama, Part 3
The idea here was to closely simulate what really happens at a Derby.
Test Car:
Cold car - lubed in normal fashion, not warmed up in any way, then set on a block for 30 minutes before running.
Control Car:
Warm car - lubed in normal fashion, with the lubricant "spun-in", then set on a block for 30 minutes before running.
Caveats:
None. To keep any possible lingering effects of "spinning-in" from affecting subsequent tests, this car was used for the test instead of the baseline car.
Test 2.445 2.440 2.439 2.451 2.448 2.441 2.454 2.445 2.444616
Control 2.445 2.444 2.442 2.441 2.446 2.444 2.447 2.437 2.444070
Difference (0.000546)


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Last updated December 13, 2006, 2:00 PM
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