Dave's GURPS World
Niche Protection Last updated 28 Dec 2006

    Every character in a campaign should have a niche (a skill or advantage relevant to the campaign) that no other character has a higher effective level, see GURPS Space 215 sidebar. A worthy goal is for the GM to create an adventure that all characters can play in their niche every game session!

Important! Don't have a (friendly) NPC that intrudes on anyone's niche!

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The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.