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College

Homeworld requirementsPre-stellar+, Mod pop+
Enrollment9+DM's: +1 if Edu 9+, +1 if Soc B+, +1 if Int 9+, +2 if Int B+
Pick a General Field of StudyScience, Social Science, General Degree, Engineering
Success
Basic = 9+, Low Honors = 11+, High Honors = 13+ (one roll)
DM's+1 if General Degree+1 if Edu 8+
+1 if Int 8++2 if Edu 9+
+2 if Int 10++3 if Edu 10+
+3 if Int 12++4 if Edu 11+
Edu: 1D6-4 DM's: +1 if Low Honors, +2 if High Honors, -1 if in Sports
Skills LearnedScienceScience, Academic
Social ScienceAcademic, Academic
General DegreeEdu +1, Academic
Engineering1D6 4+ for each skill: Mech, Elect, Gravitics, Science

Options

Scholarship10+DM's: +1 if Edu 9+, +2 if Int 10+, +1 if ROTC
Character is sent to a college on another planet. Increase apparent homeworld pop and tech by one level (ie Mod pop -> Hi pop, Pre-Stellar -> Early Stellar) If roll is 13+ increase pop and tech by two levels. Maximum is Hi pop and Extreme Stellar.
Reserve OTCArmy/Marines9+ DM: +1 if Str 9+
Navy10+ DM: +1 if Soc A+
COACC9+ DM: +1 if Dex 9+
Wet Navy9+ DM: +1 if End 9+ (Pre-Stellar only)
If successful, character consults the approptiate generation tables. Initial training, if any, takes place during College years. After College character must serve at least one term in appropriate service.
After first or second term in the military the character may opt to continue with military service or muster out and continue with a science career.
SportsRoll 9+ DM's: +1 if Str 9+, +1 if End 9+
If successful character participates in an official sport. 1D6 4+ for each skill: Physical, Hand Combat
Sports and ROTCCharacter must first make a determination roll. 14+ DM: +det/5. If successful character may make rolls for both sports and ROTC.

After College or Military service or Medical School:
Continue Science Career: 8+  DM's: +2 if Edu 9+, +2 if Int 9+
If Successful: 
   Pick a field to Study:
	Biology		Physics		Engineering	Linguistics
	Chemistry		Robotics		Psychology
	Genetics		Computers		History
   Pick an Area in which to Study:
	Academia		Automatic
	Industry		11+  DM's: +1 if rank 4+, +2 if rank 7+, +1 if Int 10+
	Government	10+  DM's: +1 if rank 4+, +2 if rank 6+, +1 if Edu 9+

Each year roll for a new assignment:
	Academia	Industry	Government
	--------	--------	----------
  2	Espionage	Espionage	Espionage
  3	Lab Ship	Espionage	Admin Proj
  4	Lab Ship	Lab Ship	Lab Ship
  5	Admin Proj	Lab Ship	Lab Ship
  6	Lab Proj	Lab Proj	Lab Proj
  7	Lab Proj	Lab Proj	Lab Proj
  8	Lab Proj	Lab Proj	Lab Proj
  9	Admin Proj	Lab Proj	Admin Proj
  10	Sabbatical	Admin Proj	Admin Proj
  11	Sabbatical	Admin Proj	Admin Proj
  12	Special	Special	Special

Resolve each assignment:

Academia    Lab Proj	Admin Proj	Sabbatical	     Lab_Ship	Espionage
-----------------------------------------------------------------------------
Survival	4+	3+	4+	5+	6+
Skill	7+	8+	Auto	7+	9+
Award	8+	8+	--	8+	--
Promotion	9+	8+	--	9+	11+
  DM's: Survival:	+1 if Terms 4+; Promotion: +2 if rank 6-, +1 if award, 
	+2 if Sector award

Industry	Lab Proj	Admin Proj	Lab Ship	Espionage
-----------------------------------------------------------------------------
Survival	5+	3+	5+	6+
Skill	7+	8+	7+	8+
Award	9+	10+	9+	--
Promotion	8+	8+	8+	10+
  DM's: Survival: +1 if Terms 4+; Promotion: +1 if Int 10+, +1 if award, 
			+2 if Sector award

Government	Lab Proj	Admin Proj	Lab Ship	Espionage
-----------------------------------------------------------------------------
Survival	4+	3+	4+	6+
Skill	7+	7+	7+	9+
Award	9+	8+	9+	--
Promotion	9+	8+	9+	12+
  DM's: Survival: +1 if Terms 4+; Promotion: +1 if Admin 2+, +1 if award, 
			+2 if Sector award

Awards:					       	 DM to next promotion throw
Indicated throw or better:  System-wide award		+1
Indicated throw +2 or better: Subsector-wide award	+1
Indicated throw +4 or better: Sector-wide award		+2

Available tables for each assignment:
Lab Project: Field of Study, Area of Study, General, Underside (once per term)
Admin Project: Admin, Area of Study, General, Underside (once per term)
Lab Ship: Field of Study, Area of Study, General, Shipboard (only if rank 6+)
Sabbatical: related Field of Study (see table below), General, Underside
            (once per term)
Espionage: Area of Study, General, Underside (even if this table has already 
	   been used this term)

Related Fields:
Biology:  Chemistry, Genetics
Chemistry: Biology, Physics
Genetics:  Biology, Chemistry
Physics: Chem, Robotics
Computer: Robotics, Engineering
Robotics: Computer, Engineering
Engineering: Robotics, Computer
Psychology, History, and Linguistics are all related.

Field of Study Tables:

	Biology	Chemistry	Genetics	Physics	Robotics	Computers	Engineering
	-------	---------	--------	-------	--------	---------	-----------
1	Bio	Chem	Genet	Phys	Robotics	Comp	Engineer
2	Chem	Bio	Bio	Robotics	Comp	Elect	Engineer
3  Genet	Comp	Chem	Comp	Robotics	Robotics	Mech
4	Bio	Chem	Genet	Phys	Elect	Comp	Elect
5	Comp	Phys	Comp	Phys	Mech	Comp	Comp
6 	Psych	Chem	Bio	Technical	Technical	Technical	Technical

  Psychology   History          Linguisitcs
  ----------   -------          -----------
1   Psych      History          Linguistics
2   Comp        Comp             Language
3 Interview    History            History
4   Psych      Linguistics      Linguistics
5   Bio            Academic           Liason
6  Academic   Archaic Weapons   Academic

Area of Study Tables:

      Academia       Industry       Government      DM's: +1 if rank 4+
      --------       --------       ----------            +2 if rank 7+
1     Carousing       Liason           Admin
2    Instruction       Admin        Instruction
3     Interview      Interview         Admin
4    Instruction    Instruction      Carousing
5      Liason        Carousing      Interview
6      +1 Edu          +1 Int       Persuasion
7     Academic       Science         Academic
8      Admin        Persuasion        +1 Soc


   General       Admin       Shipboard        Underside 
   -------       -----       ---------        ---------
1  Physical      Admin       Vacc Suit       Hand Combat
2  Physical    Interview     Vacc Suit         Handgun
3   Mental       Admin       Technical         Vehicle
4   Mental    Instruction    Zero G env         Vice
5  Interpers     Admin        Space            Vehicle
6   Inborn      Academic      Space            Mental

Special Assignments          DM: +1 if previously ROTC
-------------------
1  Administration
2  Field Cross Training
3  Area Cross Training
4  Species Cross Training
5  Instruction
6  Underside
7  Military Service

Administration:  roll once on Admin table and once on Field, Area, or General 
                 table.
Field Cross Training:  roll twice on a Field table other than the characters 
                       present Field.
Area Cross Training:  roll twice on an Area table other than the character's
                      present Area.
Species Cross Training: gain linguistics (pick a language) and liason.
Instruction:  gain Instruction and +1 Edu.
Underside:  roll once on Underside table and once on Field, Area, or General
            table.
Military Service:  Serve one year in previous military organization with same 
                   rank as held before mustering out.

Ranks:

Basic  Adv    
Rank   Rank   Academia                	Industry/Government
-----  ----   --------			-------------------
        0     1st Year Graduate Student Junior Lab Technician
  1     1     2nd Year Grad Student     Senior Lab Tech
  1     2     3rd Year Grad Student     Project Researcher
  2     3     4th Year Grad Student     Project Supervisor (small project)
  2     4     Extended Grad Student     Project Supervisor (large project)
  3     5     Extended Grad Student     Laboratory Director (small lab)
  3     6     Post-Doctoral Student     Lab Director (medium lab)
  4     7     Associate Professor       Lab Director (large lab)
  4     8     Assistant Professor       Field Administrator
  5     9     Tenured Professor         Department Administrator
  5     10    Professor Emeritus        Research Administrator

Reenlistment at the end of every term:
Academia:     5+  DM's: +1 if rank 4+, +2 if field skill 2+ 
                        +2 if Subsector-wide award previous term
Industry:     6+        +1 if rank 7+, +2 if field skill 2+
                        +2 if Subsector-wide award previous term
Government:   5+        +1 if rank 5+, +1 if Soc B+, +1 if Admin 3+
                        +2 if Subsector-wide award previous term
Automatic reenlistment if: rank 9+ and in Academia, Character received Sector-
                           wide award previous term
(if the character chooses to reenlist)

Special Rules:
  ** 0 ranked characters can not receive awards.
  ** Transfers:  At the end of any term a character may attempt to transfer to 
                 a different Field or Area.
     Field:  11+  DM's: +skill in new field, +1 if related field, +1 if Int 10+
     Area:  12+  DM's: +1 if rank 6+, +2 if rank 9+, +1 for each term past 4th
                       +1 for every 2 System-wide awards
		       +1 for every Subsector-wide award
		       +2 for every Sector-wide award
		       +1 for each term past 4th (does not include college or
                                                  military service)
     If successful and the character continues with science carreer in new Area
     or Field, character will lose two levels of rank. (For mustering out, use
     highest rank achieved in any Area of Field.)
  ** If a character used the Underside table more than once (by choice or from
     special assignments) the character loses one level of Social Standing.

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