| Homeworld requirements | Pre-stellar+, Mod pop+ | ||||||||||||||
| Enrollment | 9+ | DM's: +1 if Edu 9+, +1 if Soc B+, +1 if Int 9+, +2 if Int B+ | |||||||||||||
| Pick a General Field of Study | Science, Social Science, General Degree, Engineering | ||||||||||||||
| Success |
| ||||||||||||||
| Edu: 1D6-4 DM's: +1 if Low Honors, +2 if High Honors, -1 if in Sports | |||||||||||||||
| Skills Learned | Science | Science, Academic | |||||||||||||
| Social Science | Academic, Academic | ||||||||||||||
| General Degree | Edu +1, Academic | ||||||||||||||
| Engineering | 1D6 4+ for each skill: Mech, Elect, Gravitics, Science | ||||||||||||||
Options | |||||||||||||||
| Scholarship | 10+ | DM's: +1 if Edu 9+, +2 if Int 10+, +1 if ROTC | |||||||||||||
| Character is sent to a college on another planet. Increase apparent homeworld pop and tech by one level (ie Mod pop -> Hi pop, Pre-Stellar -> Early Stellar) If roll is 13+ increase pop and tech by two levels. Maximum is Hi pop and Extreme Stellar. | |||||||||||||||
| Reserve OTC | Army/Marines | 9+ DM: +1 if Str 9+ | |||||||||||||
| Navy | 10+ DM: +1 if Soc A+ | ||||||||||||||
| COACC | 9+ DM: +1 if Dex 9+ | ||||||||||||||
| Wet Navy | 9+ DM: +1 if End 9+ (Pre-Stellar only) | ||||||||||||||
| If successful, character consults the approptiate
generation tables. Initial training, if any, takes place
during College years. After College character must serve
at least one term in appropriate service. After first or second term in the military the character may opt to continue with military service or muster out and continue with a science career. | |||||||||||||||
| Sports | Roll 9+ DM's: +1 if Str 9+, +1 if End 9+ | ||||||||||||||
| If successful character participates in an official sport. 1D6 4+ for each skill: Physical, Hand Combat | |||||||||||||||
| Sports and ROTC | Character must first make a determination roll. 14+ DM: +det/5. If successful character may make rolls for both sports and ROTC. | ||||||||||||||
After College or Military service or Medical School:
Continue Science Career: 8+ DM's: +2 if Edu 9+, +2 if Int 9+
If Successful:
Pick a field to Study:
Biology Physics Engineering Linguistics
Chemistry Robotics Psychology
Genetics Computers History
Pick an Area in which to Study:
Academia Automatic
Industry 11+ DM's: +1 if rank 4+, +2 if rank 7+, +1 if Int 10+
Government 10+ DM's: +1 if rank 4+, +2 if rank 6+, +1 if Edu 9+
Each year roll for a new assignment:
Academia Industry Government
-------- -------- ----------
2 Espionage Espionage Espionage
3 Lab Ship Espionage Admin Proj
4 Lab Ship Lab Ship Lab Ship
5 Admin Proj Lab Ship Lab Ship
6 Lab Proj Lab Proj Lab Proj
7 Lab Proj Lab Proj Lab Proj
8 Lab Proj Lab Proj Lab Proj
9 Admin Proj Lab Proj Admin Proj
10 Sabbatical Admin Proj Admin Proj
11 Sabbatical Admin Proj Admin Proj
12 Special Special Special
Resolve each assignment:
Academia Lab Proj Admin Proj Sabbatical Lab_Ship Espionage
-----------------------------------------------------------------------------
Survival 4+ 3+ 4+ 5+ 6+
Skill 7+ 8+ Auto 7+ 9+
Award 8+ 8+ -- 8+ --
Promotion 9+ 8+ -- 9+ 11+
DM's: Survival: +1 if Terms 4+; Promotion: +2 if rank 6-, +1 if award,
+2 if Sector award
Industry Lab Proj Admin Proj Lab Ship Espionage
-----------------------------------------------------------------------------
Survival 5+ 3+ 5+ 6+
Skill 7+ 8+ 7+ 8+
Award 9+ 10+ 9+ --
Promotion 8+ 8+ 8+ 10+
DM's: Survival: +1 if Terms 4+; Promotion: +1 if Int 10+, +1 if award,
+2 if Sector award
Government Lab Proj Admin Proj Lab Ship Espionage
-----------------------------------------------------------------------------
Survival 4+ 3+ 4+ 6+
Skill 7+ 7+ 7+ 9+
Award 9+ 8+ 9+ --
Promotion 9+ 8+ 9+ 12+
DM's: Survival: +1 if Terms 4+; Promotion: +1 if Admin 2+, +1 if award,
+2 if Sector award
Awards: DM to next promotion throw
Indicated throw or better: System-wide award +1
Indicated throw +2 or better: Subsector-wide award +1
Indicated throw +4 or better: Sector-wide award +2
Available tables for each assignment:
Lab Project: Field of Study, Area of Study, General, Underside (once per term)
Admin Project: Admin, Area of Study, General, Underside (once per term)
Lab Ship: Field of Study, Area of Study, General, Shipboard (only if rank 6+)
Sabbatical: related Field of Study (see table below), General, Underside
(once per term)
Espionage: Area of Study, General, Underside (even if this table has already
been used this term)
Related Fields:
Biology: Chemistry, Genetics
Chemistry: Biology, Physics
Genetics: Biology, Chemistry
Physics: Chem, Robotics
Computer: Robotics, Engineering
Robotics: Computer, Engineering
Engineering: Robotics, Computer
Psychology, History, and Linguistics are all related.
Field of Study Tables:
Biology Chemistry Genetics Physics Robotics Computers Engineering
------- --------- -------- ------- -------- --------- -----------
1 Bio Chem Genet Phys Robotics Comp Engineer
2 Chem Bio Bio Robotics Comp Elect Engineer
3 Genet Comp Chem Comp Robotics Robotics Mech
4 Bio Chem Genet Phys Elect Comp Elect
5 Comp Phys Comp Phys Mech Comp Comp
6 Psych Chem Bio Technical Technical Technical Technical
Psychology History Linguisitcs
---------- ------- -----------
1 Psych History Linguistics
2 Comp Comp Language
3 Interview History History
4 Psych Linguistics Linguistics
5 Bio Academic Liason
6 Academic Archaic Weapons Academic
Area of Study Tables:
Academia Industry Government DM's: +1 if rank 4+
-------- -------- ---------- +2 if rank 7+
1 Carousing Liason Admin
2 Instruction Admin Instruction
3 Interview Interview Admin
4 Instruction Instruction Carousing
5 Liason Carousing Interview
6 +1 Edu +1 Int Persuasion
7 Academic Science Academic
8 Admin Persuasion +1 Soc
General Admin Shipboard Underside
------- ----- --------- ---------
1 Physical Admin Vacc Suit Hand Combat
2 Physical Interview Vacc Suit Handgun
3 Mental Admin Technical Vehicle
4 Mental Instruction Zero G env Vice
5 Interpers Admin Space Vehicle
6 Inborn Academic Space Mental
Special Assignments DM: +1 if previously ROTC
-------------------
1 Administration
2 Field Cross Training
3 Area Cross Training
4 Species Cross Training
5 Instruction
6 Underside
7 Military Service
Administration: roll once on Admin table and once on Field, Area, or General
table.
Field Cross Training: roll twice on a Field table other than the characters
present Field.
Area Cross Training: roll twice on an Area table other than the character's
present Area.
Species Cross Training: gain linguistics (pick a language) and liason.
Instruction: gain Instruction and +1 Edu.
Underside: roll once on Underside table and once on Field, Area, or General
table.
Military Service: Serve one year in previous military organization with same
rank as held before mustering out.
Ranks:
Basic Adv
Rank Rank Academia Industry/Government
----- ---- -------- -------------------
0 1st Year Graduate Student Junior Lab Technician
1 1 2nd Year Grad Student Senior Lab Tech
1 2 3rd Year Grad Student Project Researcher
2 3 4th Year Grad Student Project Supervisor (small project)
2 4 Extended Grad Student Project Supervisor (large project)
3 5 Extended Grad Student Laboratory Director (small lab)
3 6 Post-Doctoral Student Lab Director (medium lab)
4 7 Associate Professor Lab Director (large lab)
4 8 Assistant Professor Field Administrator
5 9 Tenured Professor Department Administrator
5 10 Professor Emeritus Research Administrator
Reenlistment at the end of every term:
Academia: 5+ DM's: +1 if rank 4+, +2 if field skill 2+
+2 if Subsector-wide award previous term
Industry: 6+ +1 if rank 7+, +2 if field skill 2+
+2 if Subsector-wide award previous term
Government: 5+ +1 if rank 5+, +1 if Soc B+, +1 if Admin 3+
+2 if Subsector-wide award previous term
Automatic reenlistment if: rank 9+ and in Academia, Character received Sector-
wide award previous term
(if the character chooses to reenlist)
Special Rules:
** 0 ranked characters can not receive awards.
** Transfers: At the end of any term a character may attempt to transfer to
a different Field or Area.
Field: 11+ DM's: +skill in new field, +1 if related field, +1 if Int 10+
Area: 12+ DM's: +1 if rank 6+, +2 if rank 9+, +1 for each term past 4th
+1 for every 2 System-wide awards
+1 for every Subsector-wide award
+2 for every Sector-wide award
+1 for each term past 4th (does not include college or
military service)
If successful and the character continues with science carreer in new Area
or Field, character will lose two levels of rank. (For mustering out, use
highest rank achieved in any Area of Field.)
** If a character used the Underside table more than once (by choice or from
special assignments) the character loses one level of Social Standing.
|
Traveller is a registered trademark of Far Future Enterprises. Portions of this material are Copyright © 1977-1997 Far Future Enterprises. |