Rules &
Guidelines
WHOSCAR
(
WHOSCAR racing events are intended to be
conducted in a manner that supports fun, fair competition. During competition, judgment calls may
need to be made for exceptional circumstances. Decisions will be made as objectively as
possible with fun and fairness in mind.
Participants and spectators are expected to remember that these are just
toy cars. Good sportsmanship and common courtesy are of the utmost
importance.
Table of
Contents
SERIES CHAMPIONSHIPS & RACE RULES. 6
SERIES RACE TECHNICAL INSPECTION RULES AND PROCEDURES. 7
Pre-Race Technical Inspection. 7
Post-Race Technical Inspection. 7
SERIES RACE FORMATS AND RULES. 8
“Once On Then Off” Practice Procedure. 13
“Rotation” Practice Procedure. 13
TJet
Super Stock Class (aka “FrayJet”) 20
TJet
Slip-on Super Stock Class. 20
The following participant
guidelines are intended to promote fairness and competitiveness for the
enjoyment of each participant. Members are expected to understand that when a
newcomer visits or participates at an event for the first time, the event
proceedings may be adjusted. This
is so that newcomers can be introduced to members, the types of cars being
raced, how the event practices and races are structured. Newcomers should also be accorded
priority for practice time and technical help.
·
Everyone is encouraged to submit
constructive suggestions or ideas that would make our racing more fun, fairer,
realistic, competitive, or less expensive.
·
Everyone is encouraged to share
technical or product information.
Information should be based on objective experience or trusted sources,
not bias, hearsay, or rumor.
·
Everyone is encouraged to help
promote a fun, fair, and competitive environment that should also provide
opportunities to challenge and improve each participant’s skill and experience
levels, if they are willing to strive to do so.
The
practice of good sportsmanship is expected at all times, exemplified by the
following examples:
1.
Respect and courtesy for others at
all times.
2.
Refrain from the use of profane or
offensive language, particularly when guests, ladies, and minors are
present.
* This is not intended as ‘censorship’ or ‘restriction of free
speech’ – it is an example of the expectation of responsible exercise of that
privilege, bearing in mind the WHOSCAR mission
statement.
3.
Never borrow parts or equipment
without permission. Feel free to ask for help with parts or
equipment.
4.
Provide equal track and lane time
opportunity for others during practice.
Accord priority to guests, ladies, and minors; and to those struggling
with car or other equipment problems.
5.
During practice, as a courtesy to
other drivers, drivers should take turns serving as turn marshals, particularly
if they expect the same courtesy.
The general expectation is one turn marshaling per one turn
practicing.
6.
Never, ever raise your voice at a
turn marshal.
7.
Remember, YOUR racing will be
better off for practicing and encouraging good
sportsmanship!
General Rules - Rules which are applicable to
all car classes.
Stock - Any part or condition that
normally comes with a car, as equipped by the original
manufacturer.
Same as Stock – A readily available replacement
part, dimensionally and materially the same as the Stock part. The part must fit without modifying the
car or the part.
Stock Replacement - A readily available part similar
to the stock part being replaced. The part must fit without modifying the
car or the part.
Readily Available - Mass produced for H.O. slot car
racing and available through normal commercial means.
Normal commercial
means - Available
through a legitimate retailer, distributor, or manufacturer by direct, over the
counter, mail order, or electronic sale to the general public. Private sellers may be used if
availability through these types of means is also
satisfied.
Legitimate retailer, distributor,
or manufacturer –
A public, retail business. Generally, a legally
recognized entity.
Adhesives or glues - various types of glue, single or
multiple part epoxies, thread lockers, and similar substances. This does NOT include adhesive tape
(masking tape, duct tape, cellophane tape, etc.).
Controller – resistive or electronic device
used to regulate the level of track power supplied to the car.
Control Devices – Other controls internal or
external to the controller that modify the power or response of the car,
including:
·
Choke – device or circuit intended to
limit the amount or rate of change of power to the car.
·
Choke bypass – device or circuit intended to
‘bypass’ the choke and provide full power to the controller or to the
car.
·
Sensitivity control – device or circuit intended to
adjust or control the car’s power response.
·
Coast control - device or circuit intended to
control the minimum amount of power to the car to affect its ‘coasting’
speed.
·
‘Brakes’ (Dynamic Braking) – Magnetic effect that slows the
motor’s rotation, hence dynamically slowing or ‘braking’ the
car.
·
Brake control - device or circuit intended to
adjust or control the dynamic braking effect of the car’s
motor.
Impound – Area where cars are kept after
passing technical inspection, and during the driver’s “sit out”
rotations.
‘On Deck’ Driver – The driver who will rotate into
the race in the next race heat.
Rider – Occurs when a car deslots and lands in the slot of another lane, thus being
(un)controlled by the other
driver.
Sit Out – Refers to drivers who are not in
the current race heat in round robin races with rotations, with more cars than
lanes.
Track Call – Interruption of track power
during a race for certain situations.
Track periphery - Generally meaning at the
driver’s or marshal’s stations, and at least three (3) feet around the track
otherwise.
Traction compounds –substances (such as ‘tire glue’,
WD-40, saliva, etc., not including tape) used to enhance tire
traction.
Turn Marshal – One assigned a track position to
return deslotted cars to the
track.
Race Director – The club officer or individual
responsible for running the lap scoring and timing.
Technical Director – The club officer or individual
responsible for technical inspection of cars, and car rules
interpretations.
·
Series
Championship:
Standings determined by cumulative Series Points, including Bonus
Point(s), less "drop(s)".
·
Rookie
of the Year:
Standings determined by cumulative Series Points, including Bonus
Point(s), less "drop(s)".
·
“Best
Sportsman”
Determined by cumulative total of driver’s votes from each Series
race.
·
“Best
Marshal”
Determined by cumulative total of driver’s votes from each Series
race
"Drop" = worst finish or 'no
show'. There may be one drop (4
race Series) or two drops (5 or more race Series).
Ties shall
be broken by resolving the highest position first.
1.
Most points head-to-head, including
Bonus points.
2.
Best finish head-to head (most
Firsts, then most Seconds if still tied, and so on down).
3.
Final tiebreaker: Best finish, last
head-to-head race.
Series
Points shall be awarded at each race by finishing position as
follows:
|
1st |
25
pts |
2nd |
23
pts |
3rd |
21
pts |
4th |
19
pts |
5th |
18
pts |
|
6th |
17
pts |
7th |
16
pts |
8th |
15
pts |
9th |
14
pts |
10th |
13
pts |
|
11th |
12
pts |
12th |
11
pts |
13th |
10
pts |
14th |
9 pts |
15th |
8 pts |
|
16th |
7 pts |
17th |
6 pts |
18th |
5 pts |
19th |
4 pts |
20th |
3 pts |
|
21st |
2 pts |
|
22nd and
below |
1 pt |
|
Disqualification |
0
pts | ||
·
Participation
Bonus:
1 bonus point added to a driver’s Series total if that driver raced in
all Series Races that season, without
disqualification.
NEW Disqualifications shall NOT count
towards the Participation Bonus.
1.
All cars shall be submitted to
pre-race technical inspection during the scheduled time.
2.
Pre-race technical inspection shall
consist of:
a.
Visual inspection for legal and
safe appearance of the car and its parts. The body may be removed for this
purpose.
b.
Visual inspection on a test track
for track contact by four rolling tires, one guide pin, and two pick up shoes
only.
c.
Measurement of the car’s width,
front end play, and if applicable, weight.
d.
Check all magnets relative to a
reference car or magnets.
3.
It is NOT the technical inspector’s
responsibility to identify or correct problems that may affect the performance
of an otherwise legal car.
4.
It is the owner or driver’s
responsibility to ensure that the car is ready, legal, and safe for competition.
5.
If there are any car, part, or
modification legality questions they should be raised to the Technical Director
prior to submitting the car for inspection.
6.
Cars failing technical inspection
must be corrected by its owner/driver, be resubmitted to and pass technical
inspection before being accepted into the race field.
7.
Cars passing technical inspection
shall be placed in impound until placed on the Start line for its first
heat.
8.
No further work on the car is
allowed until after the car is placed on the Start line for its first
heat.
1.
At the conclusion of the race, all
cars shall be subject to post-race technical inspection, including tear
down.
2.
Post-race technical inspection for
all cars shall consist of verification the car frame and body have not been
replaced, and repeat of the pre-race technical inspection.
3.
Post-race technical inspection for
the top three finishing cars shall also consist of teardown to:
a.
Remove armature for inspection for
illegal modifications and measurement of resistance of each pole at room
temperature or after a 5 (five) minute cool down.
b.
Inspect other internal parts and
modifications for legality as applicable to the car class.
c.
Inspect the magnets for illegal
modifications or movement restrictions as applicable to the car
class.
d.
If disqualified for failure to pass
technical inspection, the next finishing car shall likewise be inspected. The
process shall be repeated until the top three legal cars are
determined.
4.
Cars failing post-race technical
inspection shall be disqualified (see Disqualifications).
1.
The
2.
Each driver shall race on each lane
in rotation. The race is concluded when all drivers have run all
lanes.
3.
Lane Rotation shall be by European
Rotation (if the lap counter supports it).
4.
Starting positions shall be
determined by random draw.
OPTIONAL:
Thereafter, starting positions shall be determined by lane selections in order
of Series points standing; first place driver first then down through the
order. Unranked drivers shall
select remaining starting positions in random
order.
5.
If the number of participants
warrants it (generally more than ten drivers), qualifying or Semi races seeded
in the same manner may be used.
Lane selections in the
a.
First place driver with most laps
and sections from either Semi.
b.
First place driver with second most
laps and sections from either Semi.
c.
Next driver with most laps and
section from either Semi.
d.
Next driver with second most laps
and sections from either Semi.
6.
Each driver shall start their first
heat from the Start line. Thereafter, each driver shall start the next heat from
the car’s stopping position at the end of the previous heat.
7.
At the conclusion of each driver’s
final heat, the driver’s car shall remain in its stopping position until its
track position is marked and/or recorded, then impounded until post-race
technical inspection and the race results are concluded.
8.
Drivers or others shall NOT
(re)move cars. Penalty: Offender’s car
shall be moved to the first section AFTER the lap
counter.
9.
Final positions shall be based upon
total laps, sections, and car track positions after the final heat of the
race.
Disqualification shall result in
loss of all points, awards, eligibility for Series Participation Bonus, and (if
applicable) forfeiture of all entry fees for that race.
1.
No food or beverages permitted in
the track periphery.
2.
No lubricants or adhesives
permitted in the track periphery.
3.
Do not lay controllers or other
equipment on top of the track.
4.
Do not leave controllers or other
equipment at the track.
1.
Only cars legal for competition can
be run in WHOSCAR events.
2.
Racing class requirements are
published, and explained at any time.
Running an illegal car or not adhering to event rules shall result in
disqualification from that race.
3.
Drivers shall use only the car(s)
they submit to technical inspection.
(Some events may allow “back up” cars.)
4.
Only readily available parts are to
be used. If a part is questioned, the racer must provide the name of
manufacturer, part number, cost, and a source of the part.
5.
The driver has final responsibility
to prove the legality of the car entered.
6.
Any resistor or electronic type
controller, and control devices (internal or external to the controller) may be
used in competition unless otherwise specified. Controller or control devices that store
or provide power to the car or track after the track power source is turned off
or interrupted (‘track call’) shall NOT be allowed.
7.
Tobacco or alcohol-related
sponsorships, or questionable graphics (including decals, banners, pictures,
slogans, car features, or driver and passenger figures) shall NOT be allowed on
cars or tracks.
* This is not intended as
‘censorship’ or ‘restriction of free speech’ – it is an example of the
expectation of responsible exercise of that privilege, bearing in mind the
WHOSCAR mission
statement.
1.
Drivers shall not obstruct any
other driver's line of sight during the race.
2.
Lane Changes:
a.
Drivers are expected to complete
their car service and move controller within the allotted lane change
time.
b.
Only drivers starting the next heat
(or their pit crew) shall be allowed to work on cars during the lane
change.
c.
All cars rotating off track shall
be immediately impounded after their track position is marked and/or
recorded.
d.
Impounded cars shall be returned to
the driver at the start of the lane change prior to the driver’s next rotation
on track,
or ‘on deck’ rotation for races incorporating an ‘on deck’ driver
rotation.
e.
The next heat shall begin
immediately upon expiration of the lane change (or extension).
It is the
driver’s and marshal’s responsibilities to be ready for the start of the next
heat.
3.
Lane Change
Extensions:
a.
Each driver may one request ONE
lane change extension equal to the heat length, for any reason, during the
race.
b.
Only ONE lane change extension
shall be allowed per lane change.
c.
ONLY drivers requesting extension
(or their pit crew) shall be allowed to work on cars during the extension. All such drivers shall be charged with
the extension.
d.
Work on all other driver’s cars and
controller hook ups shall cease at the expiration of the regular lane change.
PENALTY: Offender’s car
shall be moved to the first section AFTER the lap counter, and a 1 (one) lap
penalty assessed.
Repeat violation shall result in disqualification from the
race.
4.
Drivers are expected to marshal
race heats in which they are not racing, or provide a substitute acceptable to
the other drivers and the Race Director IN ADVANCE of the start of the heat.
PENALTY: Forfeiture of the driver’s next heat lap
total (or previous one if driver has already completed driving
rotations).
5.
Only Turn Marshals are allowed to
marshal cars for any reason (including ‘green flag pit stops’) while track power
is on.
a.
If a car requires service the
driver may request it from the nearest Turn Marshal or Race Director, who shall
remove it from the track and HAND (not throw) it to the driver (or pit
crew).
b.
After repair is complete, the
driver (or pit crew) MUST HAND the car back to the Turn Marshal or Race Director
to return it to its stopping position on the track to
restart.
c.
PENALTY: Driver is disqualified
for the remainder of that heat.
6.
Track calls (power off during ‘race
time’) shall be allowed only for a track or power problem, or unsafe
condition.
a.
Track calls may only be requested
by a Turn Marshal or the Race Director.
b.
Drivers may courteously bring a situation to the
attention of a Turn Marshal or the Race Director.
c.
No work on cars is allowed during a
track call.
d.
PENALTY: Driver is disqualified
for the remainder of that heat.
1.
Do your best, learn and improve
from mistakes; that is all we can
ask.
2.
Be ready at your (assigned) marshal
position prior to the start of the heat; hands ready, NOT in your pockets or
holding something else. Loose
fitting clothing should be tucked in or rolled up. Set your controller or other equipment
aside – not hanging around your neck or in a pocket from where it might fall or
hang onto the track.
3.
Focus on your assigned track area;
do not watch the race or lap counter; avoid distracting drivers or other
marshals.
Be aware of which car caused a wreck, the order cars deslotted, cars simply stopped to avoid driving into a wreck
(it’s rare, but sometimes happens), and of oncoming
traffic.
4.
First priority is to avoid
hindering cars that are still running.
Deslotted cars should be removed as quickly as
possible, and replaced when there is opportunity to do so without hindering
oncoming traffic; delay if necessary to let it pass.
5.
Clear deslotted cars then return them to the track in the area
they deslotted, but avoid replacing cars in track
joints.
DO NOT advance them to make up for marshaling mistakes, riders, etc.;
you may cause another wreck or delay the car.
6.
In multiple car crashes, cars
should be returned to the track in the opposite order they deslotted. (First Off, Last On).
7.
If during the marshaling of a car,
you ‘thumb’ another car out, the ‘thumbed’ car should receive highest
priority.
1.
Remember, these are
TOY cars and we’re just trying to have
fair, competitive, FUN races.
2.
Do NOT yell at,
verbally abuse, or distract Turn Marshals! PENALTIES:
a.
Warning for first
offense.
b.
Disqualification from
the remainder of the current heat for a second offense during the same
race.
c.
Disqualification of
driver’s Series results for third offense during the remainder of the EVENT
(even if not the same race).
d.
Disqualification for
the remainder of the SEASON for a second disqualification from a Series
event.
3.
DRIVERS, it is YOUR responsibility
not to put your car at the mercy of a turn marshal, to avoid driving into wrecks
or into positions to be wrecked by another car!
4.
Do not hinder the sight lines of
other drivers. (Some tracks may
impose a “toe line” behind which drivers must stand.)
Event schedule guidelines for event
hosts and participants to help effectively run events for the enjoyment of all
participants.
Example for ‘Full’
Schedule:
Practice:
2 hours minimum. Track power off at end.
Tech Inspection for Race
#1: Open 15 minutes before Practice End;
Close 15 minutes after Practice End all
classes
(time may be adjusted depending on number of
entrants and types of races)
Qualifying/Race Set
Up – 15 minutes
(starting after Tech Inspection Closed).
Track power off.
Race#1 Qualifying (skip if no qualifying or Random
Draw), then Race through Post-Race Tech Inspection (if
applicable)
Race#2 (Late Arrival*) Practice
& Tech Inspection
Race#2 Qualifying (skip if no qualifying or Random
Draw), then Race through Post-Race Tech Inspection (if
applicable)
Race#3 (Late Arrival*) Practice
& Tech Inspection
Race#3 Qualifying (skip if no qualifying or Random
Draw), then Race through Post-Race Tech Inspection (if
applicable)
… and so
on until Event
Complete
* Late Arrivals should be given
priority during the limited practice times.
Example for ‘Compressed’ Schedule
(no late arrival practice or tech inspection):
Practice:
2 hours minimum. Track power off at end.
Tech Inspection, ALL
CLASSES:
Open 15 minutes before Practice End;
Close 15 minutes after Practice End all
classes
(time may be adjusted depending on number of
entrants and types of races)
Qualifying/Race Set
Up – 15 minutes
(starting after Tech Inspection Closed).
Track power off.
Race#1 Qualifying (skip if no qualifying or Random
Draw), then Race through Post-Race Tech Inspection (if
applicable)
Race#2 Qualifying (skip if no qualifying or Random
Draw), then Race through Post-Race Tech Inspection (if
applicable)
Race#3 Qualifying (skip if no qualifying or Random
Draw), then Race through Post-Race Tech Inspection (if
applicable)
… and so
on until Event
Complete
The following procedures and
courtesies are recommended:
1.
Pre-race practice: Two (2) hours
practice minimum; track power turned off at end.
2.
Pre-race practice rotations: 2
minutes per lane with 60 second lane changes. Enough practice time should be budgeted
that so that each driver has at least one, preferably more, practice
opportunities on each lane.
3.
Practice sessions should be
organized by racing class if possible to minimize speed disparities between cars
on track.
4.
One or both of the following
practice procedures may be used.
1.
Drivers must marshal at the marshal
position corresponding to the lane color they wish to practice on prior to
actual practice.
(Except the first practice rotation, which
shall be on a ‘first come, first served’ basis.)
2.
Drivers may not move to another
lane for practice (unless it is open) without marshalling
first.
3.
Drivers who have already practiced
on a particular lane should yield to drivers who have not practiced on that lane
yet.
1.
Use ‘round robin with sit out’
rotation. Set up driver order by
random placement.
2.
Waiting drivers enter the marshal
rotation in the first marshal position, then rotate through the marshal
positions (including the ‘on deck’ driver station) to reach the first
lane.
3.
After each driver completes the
‘rotate off’ lane heat, they exit the driver’s panel, then (re-)enter the
marshal rotation until all driver rotations are completed. If time permits, additional ‘open’
rotations may be run.
4.
Drivers who have already practiced
should yield to drivers who have not practiced yet.
The following car rules are
intended to promote a fun, fair, and competitive basis for racing. Remember, these are TOY
cars!
The following General Car Rules
shall apply to all WHOSCAR slot car classes, except where
specified otherwise.
TJet
Super Stock Class (aka “FrayJet”)
TJet Slip-on
Super Stock Class
General
Car Technical Rules:
1.
If it isn’t covered or
allowed in the rules, it is ILLEGAL.
2.
Determination of car legality and
rule interpretations shall be at the discretion and judgment of the Technical
Director(s).
If there is any question of legality or rule interpretation,
check with the Technical Director(s) PRIOR to technical
inspection.
3.
Any car that is hazardous or disruptive to marshals,
drivers, other cars, or the track shall not be allowed to (continue to)
run.
4.
All parts shall be readily
available parts, and must fit in the stock location without modifying the car or
part.
5.
Removing any material from the car
or parts shall NOT be allowed except for normal wear or specifically allowed
otherwise.
6.
The use of glue, epoxy, or other
adhesives shall NOT be allowed except where specifically allowed otherwise.
7.
Any type of lubricant or oil may be
used. ‘Powdered’ type lubricants
are NOT recommended.
8.
Tire dressing of any kind (WD-40, tire "glue",
saliva, etc.) shall NOT
be permitted on the car’s tires at the starting line or when the car is put on
the track after lane changes. Criteria: The car shall not leave a
residue when moved.
9.
Any individual parts of the car may
be replaced during a race except for the chassis (bare frame) and
body.
10.
Maximum car width shall be 1-5/16
(1.3125) inches. Car shall fit
freely in tech block without forcing.
In certain ‘wide body’ classes
exceeding this rule, it shall apply only to the complete, rolling, car chassis
less the body.
11.
Maximum front end side to side play
shall be 1/32 (0.03125) inches.
12. Cars shall have four rolling tires, two pick up shoes, and one guide
pin. No other parts of the car shall touch the track
surface.
1.
All cars shall be equipped with a
body which shall be a scale representation of an actual 1:1
car.
2.
The body shall cover the chassis
when viewed from above, except for legal openings (windows, vents, scoops,
etc.).
3.
Wheel openings or wing side tabs
may be slightly radiused or opened for tire clearance.
4.
The body shall be painted except
for representations of windows and legal openings, which may be
unpainted.
5.
Injection molded or cast ‘hard’
bodies may be repainted, including light stripping and sanding to do
so.
6.
Front wheel openings of
vacuum-formed, full fendered bodies shall be cut out
or left unpainted.
7.
Bearing in mind that the racing
events are intended for a "family oriented" setting, profane, obscene, or
otherwise offensive pictures, depictions, symbols, wording, or other graphics on
the car shall NOT be allowed.
The Tjet
car classes are based upon the original Aurora Thunderjet chassis, ‘pancake’ style armatures, and
(replacement) parts.
Body
rules:
1.
The body must be a copy of a 1:1
car and/or concept car.
2.
Bodies must be manufactured by
either the process of casting or injection molding and be made from resin or
plastic. No feather light resin allowed.
3.
Bodies with cast-in handling pans
or exaggerated details (such as unrealistic or inappropriate hood scoops,
oversized windows, side pipes, sloped sides, or snow plow noses) are not
allowed.
4.
Bodies must be originally
manufactured with the intention of being mounted with the use of 2 screws via 2
body mounting posts on an Aurora Model Motoring (Vibrator, Thunderjet, Wild Ones, Tough Ones, and Xlerators), Bachmann, Faller, Model Motoring Thunderplus, Marx, Eldon or Tyco S series HO
chassis.
5.
No Indy, Formula 1 or Formula style
open wheel bodies allowed.
6.
No ballast or fillers other than
color pigment allowed.
7.
Maximum overall body width is
1.200".
8.
The maximum thickness of the sides
of the body (including fender flares and running boards) is
.125".
9.
With the body mounted to the
chassis and viewed from above, the body must cover the chassis except through
windows and vents. Unrealistic or overly large windows and vents are not
allowed.
10. With the body mounted to the chassis and viewed from the side, the top rear edge of the gear plate (minus rail) cannot be above the body profile (see diagram below).

11.
The body must be fitted with the
manufacturer's original or exact replica bumpers, heads, rollover bars, etc. in
their stock locations.
12.
Cracked or broken body mounting
posts may be repaired or replaced with the use of glue or a plastic sleeve
around the original post or a plastic tube in place of the broken
post.
13.
Other than the plastic post
reinforcements stated in body rule #12, no additional weight can be added to the
body.
14.
The body may be lowered and
lightened by removing material through the process of grinding or scraping as
long as body rule #10 is not violated. The body cannot be heated or reshaped
from its original casting.
15.
Bodies that have a separate roof
and/or windshield and have molded-in interiors may have the interior portion
completely removed.
16.
Front and rear wheel wells may be
opened up for tire clearance. This opening may be no larger than 1/8" around
entire wheel well.
17.
Wheel wells must not be modified in
such a way as to allow the use of a wheelbase not originally intended by the
body manufacturer.
18.
Any body mounting screw may be
used. Non-magnetic screws are recommended so a passing car will not pick up a
loose screw, thus causing damage to the car and/or track.
19.
Both front and rear screws must be
used and must secure the body to the chassis at all times.
20.
The windshield must be plastic or
resin and must fill the window frame. Tape windshields not allowed. Side and/or
rear windows may be removed.
Chassis
rules:
1.
Only original Aurora Thunderjet chassis with non-plated copper electrical
components are allowed. Brush springs may be bent to alter brush tension. Pickup
shoe hanger plates may be slightly bent.
2.
The rolling chassis' axle and
armature holes may be slightly opened up for clearance. The front truck axle
hole cannot be used.
3.
The rolling chassis assembly must
not be fitted with bushings.
4.
The chassis may be trimmed slightly
(no more than .010") to allow for crown gear tooth
clearance.
5.
Any original Aurora T-jet
two-lamination gray pole armature with original commutator and original unmodified windings may be used. The
armature may be balanced and/or trued.
6.
Each armature pole is to be
measured across two separate commutator segments at
the solder lugs. All measurements are to be taken at the current available room
(ambient) air temperature. The warming of either the commutator or the armature is not allowed before or during
measuring. The combined total ohm reading of all three armature poles must equal
or exceed 48 ohms.
7.
Any original Aurora Thunderjet magnets except Tuff Ones may be used. The
distance between the magnets must be a minimum of .700"; no exaggerated sanding
is allowed to close the arm gap.
8.
Magnet shims may be used and must
be non-ferrous. No shims are allowed under or on top of
magnets.
9.
Any flat top and bottom
carbon/copper motor brushes are allowed. Brushes may be scored with one score
line or an "X"; no exaggerated deep cuts or crevices
allowed.
10.
Any stock or commercially available
stock replacement 14-tooth brass armature pinion gears are
allowed.
11.
Any stock or commercially available
stock replacement 24-tooth brass idler and driven gears are
allowed.
12.
Any stock or commercially available
stock replacement 9-tooth brass pinion gears allowed.
13.
Any stock or commercially available
stock replacement 15-tooth crown gears are allowed. The crown gear boss may be
trimmed or have a spacer added to adjust for proper gear
mesh.
14.
Only original
15.
Gear tooth friction surfaces may be
deburred by polishing, filing, or
sanding.
16.
Gears may not be chamfered,
lightened, or relieved.
17.
Any wheel and axle combination is
permitted providing the chassis is centered between the wheels and the assembly
does not exceed 1.000 inches in width. Front tires cannot be smaller than 0.300
inches in diameter. Rear tires must be stock width T-jet rubber or slip-on
silicone.
18.
Front and rear axle shim washers or
spacers are allowed. Front axle shim washers or spacers must be on the outside
of the frame rails.
19.
Any non-plated stock or stock
replacement pickup shoe may be used. These shoes must have a factory formed
step, and the step must be unaltered except to allow flat pickup shoe contact
with the track rail. Replacement shoes may be American Line, BSRT #504, or Slottech.
20.

21.
The pickup shoe spring may be cut,
stretched, shimmed, or compressed.
22.
Any amount of the vertical gear
plate rails above the upper horizontal plane may be removed. No amount of
material may be removed from the gear plate at or below the upper horizontal
plane. The serial/patent numbers and letters must also remain
intact.
23.
Guide pins must be plastic and must
be of a design essentially similar to the original
24.
Glue may be used on the chassis
only for the purposes of attaching the gears, guide pin, or axles. Solder may be
used to attach gears to shafts.
All rules for Tjet Box Stock Class apply with the
following changes/additions:
1.
Only original
Auto World magnets may be sanded to fit the
chassis.
2.
The chassis assembly shall not
exceed 1.085 inches in width.
All rules for Tjet Stock Class apply with the following
changes/additions:
1.
Any front/rear tire, wheel and axle
combination may be used. Maximum lateral movement in the front wheel assembly
shall be 1/32 ( 0.03125) inches.
2.
The complete car must weigh at or
between 20.0 grams and 24.0 grams.
3.
The complete car must freely pass
through a standard 1-5/16 (1.3125) inch tech block.
All rules for Tjet Super Stock Class apply with the
following changes/additions:
1.
Slip-on rear tires (such as foam,
rubber, or silicone, etc.) only shall be used and may not be coated.
Tires
may be sanded or ground to true and/or resize, and may be chamfered and/or radiused.
The following restrictions
apply:
1.
The complete car must freely pass
through a standard 1-5/16 (1.3125) inch tech block.
2.
Car must have a body (no
restrictions).
3.
Car must use an Aurora Thunderjet chassis and gear plate.
4.
Chassis must use a pancake (Thunderjet type) armature.
5.
Chassis may have motor magnets
only; no additional magnets allowed.
This class is based upon Auto World X-Traction, and Aurora MagnaTraction cars and (aftermarket)
parts.
1.
All General Car Rules apply unless
otherwise specified.
2.
BODY shall be injection molded
plastic type, produced by the original or an aftermarket manufacturer for the
chassis.
All original or reproduction components (windows, bumpers, wings,
etc.) shall be in place.
3.
CHASSIS (frame, gear plate, and
gear clamp) shall be stock or stock replacement Aurora MagnaTraction or Auto World X-Traction. Chassis modifications
allowed:
a.
Any amount of the vertical gear
plate rails above the upper horizontal plane may be
removed.
b.
The chassis may be trimmed slightly
(no more than .010") to allow for crown gear tooth
clearance.
c.
Chassis guide pin slot or location
may be lightly shaved and/or enlarged for guide pin flange
fit.
d.
Lightly debur, chamfer, and/or ream axle holes, armature holes, body
mounts, and to remove excess flashing.
NO other addition or removal of
material, cutting, drilling, or other modifications allowed except normal
wear.
e.
Bearings, bushings, added weights,
or handling pans shall not be allowed.
f.
Drill and glue in up to four (4)
body mounts for vacuum-formed bodies (if vacuum-formed bodies
allowed).
4.
GEARS - Armature pinion, idler gear
and driven gear shall be stock or stock replacement.
a.
Gears may be lapped and polished,
and soldered or glued to their respective shafts.
b.
Gears shall not be beveled,
drilled, or lightened in any form.
5.
GUIDE PIN may be any readily
available, installed in stock location, and may be glued
in.
6.
MAGNETS shall be stock MagnaTraction or X-Traction as originally
manufactured.
a.
Sanding allowed only to improve fit; no other cutting, grooving, or exaggerated
sanding allowed.
b.
Non-magnetic shims may be used
behind the magnets. No shims are allowed under or on top of
magnets.
c.
The distance (“air gap”) between
the magnets shall be a minimum of 0.700".
7.
ARMATURE shall be stock or stock
replacement, measuring 14.5 ohms minimum each pole.
Balancing, truing stacks,
rewinding, dewinding, or other modifications shall not
be allowed.
8.
ELECTRICAL parts may be any readily
available springs, pick up shoes, and commutator
brushes.
Cutting, compressing, stretching, bending, filing, etc., for fit,
tension, alignment, and/or clearance allowed.
9.
FRONT END may be any readily
available axle, spacers, wheels, wheel weights, retainers, and tires. No ball
bearings or bushings.
10.
REAR END may be any readily
available axle, crown gear, spacer(s), press on wheels, and slip on
tires.
Crown gear and wheels may be glued on to prevent
slippage.
This class is based upon Auto World X-Traction, and Aurora MagnaTraction cars and (aftermarket)
parts.
1.
All General Car Rules apply unless
otherwise specified.
2.
BODY shall be injection molded
plastic type, produced by the original or an aftermarket manufacturer for the
chassis.
All original or reproduction components (windows, bumpers, wings,
etc.) shall be in place.
3.
CHASSIS (frame, gear plate, and
gear clamp) shall be stock or stock replacement Aurora MagnaTraction or Auto World X-Traction. Chassis modifications
allowed:
a.
Any amount of the vertical gear
plate rails above the upper horizontal plane may be
removed.
b.
The chassis may be trimmed slightly
(no more than .010") to allow for crown gear tooth
clearance.
c.
Chassis guide pin slot or location
may be lightly shaved and/or enlarged for guide pin flange
fit.
d.
Lightly debur, chamfer, and/or ream axle holes, armature holes, body
mounts, and to remove excess flashing.
NO other addition or removal of
material, cutting, drilling, or other modifications allowed except normal
wear.
e.
Bearings, bushings, added weights,
or handling pans shall not be allowed.
f.
Drill and glue in up to four (4)
body mounts for vacuum-formed bodies (if vacuum-formed bodies
allowed).
4.
GEARS - Armature pinion, idler gear
and driven gear shall be stock or stock replacement.
a.
Gears may be lapped and polished,
and soldered or glued to their respective shafts.
b.
Gears shall not be beveled,
drilled, or lightened in any form.
5.
GUIDE PIN may be any readily
available, installed in stock location, and may be glued
in.
6.
MAGNETS may be any readily
available ceramic or polymer magnets produced for the
chassis.
a.
Sanding allowed only to improve fit; no other cutting, grooving, or exaggerated
sanding allowed.
b.
Non-magnetic shims may be used
behind the magnets. No shims are allowed under or on top of
magnets.
c.
The distance (“air gap”) between
the magnets shall be a minimum of 0.700".
7.
ARMATURE shall be stock or stock
replacement, measuring 14.5 ohms minimum each pole.
Balancing, truing stacks,
rewinding, dewinding, or other modifications shall not
be allowed.
8.
ELECTRICAL parts may be any readily
available springs, pick up shoes, and commutator
brushes.
Cutting, compressing, stretching, bending, filing, etc., for fit,
tension, alignment, and/or clearance allowed.
9.
FRONT END may be any readily
available axle, spacers, wheels, wheel weights, retainers, and tires. No ball
bearings or bushings.
10.
REAR END may be any readily
available axle, crown gear, spacer(s), press on wheels, and slip on
tires.
Gear and wheels may be glued on to prevent
slippage.
This
class is based upon Life-Like T chassis cars.
1.
All General Car Rules apply except
where specified otherwise.
2.
BODY shall be injection molded
plastic type, produced by the original or an aftermarket manufacturer for the
chassis.
All original or reproduction components (windows, bumpers, wings,
etc.) shall be in place.
3.
CHASSIS (frame) shall be stock
Life-Like T chassis.
NO addition or removal of material, other modifications,
or grooving allowed except normal wear.
4.
GUIDE PIN shall be stock
Life-Liker, installed in stock location.
5.
TRACTION MAGNETS shall be stock
Life-Like T chassis traction magnets, installed in stock location. They may be re-glued in. No cutting, shimming, or grooving
allowed except normal wear.
6.
MOTOR shall be stock or stock
replacement Life-Like T-chassis motor.
No modifications allowed.
7.
ELECTRICAL parts shall be stock
Life-Like T-chassis parts, and may be modified for fit, tension, alignment,
and/or clearance.
Addition of pick up shoe “
8.
FRONT END shall be stock Life-Like
T chassis front wheels and tires.
Tires may be sanded to (re)true or resize.
9.
REAR axle, gears, and gear spacer
shall be stock Life-Like T-chassis parts.
Any readily available additional
gear/axle spacers, press on rear wheels, and slip on
tires may be used.
Silicone-foam tires, ball bearings, and bushings shall not
be allowed. Gears and wheels may be glued on.
This
class is based upon Tomy/AFX SG+, Tyco/Mattel 440-X2,
and Life-Like M cars and (aftermarket) parts.
1.
All General Car Rules apply except
where specified otherwise.
2.
BODY shall be injection molded
plastic type, produced by the original or an aftermarket manufacturer for the
chassis.
All original or reproduction components (windows, bumpers, wings,
etc.) shall be in place.
3.
CHASSIS (frame, bulkheads, endbell, clips, etc.) shall be stock or stock replacement
AFX/Tomy SG+, Tyco/Mattel 440-X2, or Life-Like/Rokar M. The
chassis shall be stock except the following modifications
allowed:
a.
Reinforce body mounts (‘putty’,
double-sided tape, Velcro, glue, or similar means).
Recommended!
b.
Chassis guide pin slot or location
may be lightly shaved for guide pin flange fit.
c.
Lightly debur, chamfer, and/or ream axle holes, armature holes, body
mounts, and to remove excess flashing.
NO other addition or removal of
material, other modifications, or grooving allowed except normal
wear.
d.
Drill and glue in up to four (4)
body mounts for vacuum-formed bodies (if vacuum-formed bodies
allowed).
4.
GUIDE PIN may be any readily
available, installed in stock location or slot, and may be glued
in.
5.
MAGNETS shall be ceramic, stock* or
stock replacement. No cutting,
filing, grooving, etc., except normal wear.
Additional material for
restriction of traction magnet movement shall NOT be allowed.
*Gray, older
SG+ traction magnets prohibited (too rare).
6.
ARMATURE shall be stock or stock
replacement, red wire, narrow gap design, measuring 5.8 ohms minimum each pole
after 5 minute cool down.
No modifications allowed except use of any
spacers, cleaning, and (re)truing commutator.
“Hot Stock” (balanced) armatures shall not be
allowed.
7.
ELECTRICAL parts may be any readily available, and may be
modified for fit, tension, alignment, and/or clearance.
“Bigfeet”/”Bigfoot” brush
barrels and brushes shall not be allowed.
8.
FRONT END may be any readily
available axle, spacers, wheels, wheel weights, retainers, and tires. No ball
bearings or bushings.
9.
REAR END may be any readily available
axle, (plastic,
not metal) gears, gear saver(s), spacers, press
on wheels, and slip on tires. Silicone-foam tires, ball bearings, and bushings
shall not be allowed. Gears and wheels may be glued on, and/or
lightened.
This class is based upon the use of
race set, ready to run (RTR), and kit cars, and aftermarket
parts.
1.
All General Car Rules shall apply except
where specified otherwise.
2.
BODY shall be a four fendered, vacuum-formed, scale representation of an actual
car. No open wheeled
bodies.
3.
CHASSIS may be any readily
available manufacturer, with any combination of the manufacturer’s frame and
components such as bulkheads, magnet clips, timing plates, and/or endbells. The
chassis shall be stock except the following modifications
allowed:
a.
Rear axle retention (drill and pin,
or SG+ rear clip).
b.
Pick up shoe tab reinforcement
(drill and glue in pin or wire; or (Wizzard) add front bumper).
c.
Install four body mounts (drill and
glue in pin tubes for example).
d.
Reinforce body mounts (‘putty’,
double-sided tape, Velcro, glue, or similar means).
e.
Chassis guide pin slot or location
may be lightly shaved for guide pin flange fit.
f.
Tyco/Mattel bulkheads may be
drilled to install motor bushings.
g.
Life-Like "M" and Tyco/Mattel
chassis/bulkheads may be drilled to install adjustable brush
barrels.
h.
BSRT G3/G3-R may use Micro Speedworks T+ bulkhead, and drill chassis to install
adjustable brush barrels.
i.
Lightly debur, chamfer, and/or ream axle holes, armature holes, body
mounts, and to remove excess flashing.
NO other addition or removal of
material, other modifications, or grooving allowed except normal
wear.
4.
GUIDE PIN may be any readily
available, installed in stock location or slot, and may be glued
in.
5.
MAGNETS shall be ceramic, stock* or
stock replacement. No cutting,
filing, grooving, etc., except normal wear.
Additional material for
restriction of traction magnet movement shall NOT be allowed.
*Gray, older
SG+ traction magnets prohibited (too rare).
6.
ELECTRICAL PARTS may be any readily
available, and may be modified for fit, tension, alignment, and/or
clearance. “Bigfeet”/”Bigfoot” brush barrels and brushes shall not be
allowed.
7.
ARMATURE shall be stock or stock
replacement, red wire, narrow gap design, measuring 5.8 ohms minimum each pole
after 5 minute cool down. No modifications allowed except use of any spacers,
cleaning, and (re)truing commutator.
“Hot Stock” (balanced) armatures shall not be
allowed.
8.
ARMATURE BUSHINGS may be any
readily available for the chassis, except ball bearings shall NOT be
allowed.
Bushings may be narrowed, reamed and/or
chamfered.
9.
FRONT END may be any readily
available axle, spacers, wheels, wheel weights, retainers, and tires. No ball
bearings or bushings.
10.
REAR END may be any readily
available axle, (plastic, not metal) gears, gear saver(s), spacers, press on
wheels, and slip on tires. Silicone-foam tires, ball bearings, and bushings
shall not be allowed. Gears and wheels may be glued on, and/or
lightened.
This class is based upon the
Wizzard High Performance (WHP) Storm ready to run (RTR)
car.
1.
All General Car Rules shall apply except
where specified otherwise.
2.
BODY shall be a four fendered, vacuum-formed, scale representation of an actual
car. No open wheeled
bodies.
3.
CHASSIS shall be stock Wizzard
Storm (WS12 or CH18 pinned version).
The chassis shall be stock except the
following modifications allowed:
a.
Rear axle retention (drill and pin).
b.
Pick up shoe tab reinforcement
(drill and glue in pin or wire, and/or add Wizzard front bumper (WS32)).
c.
Lightly debur, chamfer, and/or ream axle holes, armature holes, body
mounts, and to remove excess flashing.
NO other addition or removal of
material, other modifications, or grooving allowed except normal
wear.
4.
GUIDE PIN shall be stock Wizzard
Storm (WS07), installed anywhere in stock slot, and may be glued in.
Length
may be adjusted for slot depth.
5.
MAGNETS shall be stock Wizzard
Storm (WS10, WS11). No cutting,
filing, grooving, etc., except normal wear.
Additional material for
restriction of traction magnet movement shall NOT be
allowed.
6.
ELECTRICAL PARTS shall be stock
Wizzard Storm (WSxx), and may be modified for fit,
tension, alignment, and/or clearance.
7.
ARMATURE shall be stock Wizzard
Storm (WS01), measuring 5.8 ohms minimum each pole.
No modifications allowed
except use of any spacers, cleaning, and (re)truing commutator.
8.
ARMATURE BUSHINGS shall be stock
Wizzard Storm (WS08), except narrowing, reaming and/or chamfering
allowed.
9.
FRONT END shall be stock Wizzard
Storm (WSxx), except:
a.
Add spacers between wheels and
chassis.
b.
Sand tires to true and/or
resize.
c.
Wheel ‘hubs’ may be drilled to
allow use of wheel puller. Maximum
hole diameter: 1/16 (.0625) inches.
d.
Wheels may be glued on to prevent
slippage.
10.
REAR END shall be stock Wizzard
Storm (WSxx), except:
a.
Add spacers to improve gear
mesh.
b.
Sand tires to true and/or resize;
minimum overall mounted rear tire diameter shall be 0.450
inches.
c.
Wheel ‘hubs’ may be drilled to
allow use of wheel puller. Maximum
hole diameter: 1/16 (.0625) inches.
d.
Gears and wheels may be glued on to
prevent slippage.
This class is based upon the Wizzard Thunder
Storm,
BSRT G-Jet
. and Slottech P-Jet cars and parts.
All General Car Rules apply except where
specified otherwise.
1.
BODY shall be a four fendered, vacuum-formed, scale representation of an actual
car. No open wheeled
bodies.
2.
CHASSIS shall be BSRT G3 (G3-R not
allowed), Wizzard Storm, or Slottech Panther with any
stiffness frame, magnet clip, timing plate, endbell(s), etc..
The chassis
shall be stock except the following modifications allowed:
a.
Install four body
mounts.
b.
Lightly debur, chamfer, and/or ream axle holes, armature holes, body
mounts, and to remove excess flashing.
NO other addition or removal of
material, other modifications, or grooving allowed except normal
wear.
c.
The use of glue shall not be
allowed except for the body mounts, guide pin, gears, and rear
wheels.
3.
GUIDE PIN may be any readily
available, installed in stock location or slot, and may be glued
in.
4.
MOTOR MAGNETS shall be ceramic,
stock or stock replacement and cannot be cut, filed, or grooved except for
normal wear. Magnets shall remain in their stock position. Additional material
for restriction of traction magnet movement shall NOT be allowed. No additional
magnets can be used.
5.
HANDLING WEIGHTS shall be
manufacturer’s stock or alternative weight sets, installed in the stock
locations, and may be lightly deburred. No other added weights shall be allowed.
6.
ELECTRICAL PARTS may be the car
manufacturer’s Stock or Stock Replacement parts.
They may be modified for
fit, tension, alignment, and/or clearance.
“Bigfeet” (Wizzard) or “Bigfoot” (Slottech), or similar oversized brush barrels and brushes,
and commutator brush ‘
7.
ARMATURE shall be stock or stock
replacement, red wire, narrow gap design, measuring 5.8 ohms minimum each pole
after 5 minute cool down. No modifications allowed except use of any spacers,
cleaning, and (re)truing commutator.
“Hot Stock” (balanced) armatures shall not be
allowed.
8.
ARMATURE BUSHINGS may be any
readily available for the chassis, except ball bearings shall NOT be
allowed.
Bushings may be narrowed, reamed and/or
chamfered.
9.
FRONT END may be any readily
available axle, spacers, wheels, wheel weights, and retainers,
except:
a.
No ball bearings or bushings (to mount
the axle or used as front wheels).
b.
FRONT TIRES shall be any readily
available tire; minimum mounted diameter 0.350 inches.
10.
REAR END may be any readily
available axle, plastic (not metal) gears, gear saver(s), and spacers,
except:
a.
No ball bearings or
bushings.
b.
REAR TIRES shall be any readily
available BLACK tire; minimum mounted diameter 0.450
inches.
c.
Gears and wheels may be glued on to
prevent slippage, and/or lightened.
END