Eagle David Lightfinger West

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Kuai

KUAI (FAST)

Val Char Cost Combat Stats

20 STR 10 OCV: 10

30 DEX 60 DCV: 10

23 CON 26 ECV: 6

11 BODY 2 Phases: 2, 4, 6, 7, 9, 11, 12

18 INT 8

17 EGO 14 Costs

20 PRE 10

10 COM 0 Char: 181 Base: 100

9 PD 5 + +

9 ED 4 Powers: 187 Disads: 268

7 SPD 30 = =

10 REC 2 368 368

56 END 5

38 STUN 5

Cost Powers END

30 2d6 HKA (3d6 w. STR), AP, OIF (Tiger Claws) 4

52 +21" Running (30" Total), x8 Non-Combat Mult. 1/5"

20 Armor (10/10), OIF (Costume)

2 Perk: Member of a Triad

1 Money: Wealth

20 Danger Sense, 11-, Sense Immediate Vicinity

5 Defense Maneuver

3 Fast Draw, 15-

3 Ambidexterity

Skills

3 Acrobatics, 15-

3 Breakfall, 15-

7 Paramedic, 15-

3 Stealth, 15-

5 AK: Hanoi's Chinatown, 14-

4 KS: Triad Members, 13-

3 Shadowing, 13-

3 Streetwise, 13-

3 Tracking, 13-

2 CK: Hanoi, 11-

3 Lip Reading, 11-

2 PS: Laborer, 11-

3 Shadowing, 11-

3 Weaponsmith 11-, Muscle--Powered

2 Lang: English (Fluent; Mandarin is Native)

2 WF: Common Melee Weapon

100+ Disadvantages

10 Enraged: Fighting Occidentals, 11-, Rec 14- (VC)

25 PS: Hates United States (VC, Total)

15 PS: Greedy (Com, Strong)

10 PS: Slightly Loyal to Triads (Com, Mod)

5 PH: Must Eat Twice as Much (Infreq, Slight)

10 Rep: Speedster, 11-

30 Hunted: Vietnamese Government (Mo Pow, NCI), 14-

20 Hunted: Police (Mo Pow, NCI), 8-

15 Secret ID: Ho Tranh Nagh

128 Villain Bonus

Kuai (Fast)

Background: Fast was born Ho Tranh Nagh. He was born to a Chinese military advisor and a Vietnamese woman in Hanoi, North Vietnam. Speedster was born on a very momentous day, the day of the Tet Offensive, the North Vietnamese attack against American forces in South Vietnam. Since he lived in Hanoi, Ho's home was subjected to numerous American bombing raids until 1975, when the United States withdrew its forces from Vietnam. Growing up under such conditions affected Ho's childhood development. He was very antisocial, and developed an extreme hatred of anything relating to the United States.

When the war was finally over, Ho was old enough to be recruited into one of the Triads. The Triads had long controlled the area of Southeast Asia behind the scenes, so Ho thought this would be the best way to become somebody. Southeast Asia is known to Americans as the Golden Triangle. This area is the largest heroin and opium producing region in the world. It is believed the Triads quietly control all the governments in the region, so they would not interfere in this drug operation. Vietnam, despite being under communist control, still allows the Triads passage through the country, into the fields of opium in Laos, Thailand, Kampuchea, and Burma.

Ho quickly became addicted to the substance he was transporting to the process centers in Hong Kong, opium. As his habit worsened, his work performance began to slack off. The Triads, not liking shabby performance, decided to make Ho a test subject for a new drug they were trying to develop. The drug would seemingly increase the reactions of the user, but in actuality would be slowing them down. The Triads felt this new drug would be a great success in the United States.

Ho was brought in, and was told he would be helping the Triads a great deal by testing this new drug. In fact, the Triads were hoping to kill Ho with an overdose, so they would know what the threshold for most humans would be when they take the drug. The Triads fed the drug in a massive quantity to Ho over three days. However, Ho's drugged metabolism reacted much differently than expected. Secretly, Ho had taken opium the night before the beginning of the tests, and now the chemical reaction within his body seemed to tear him apart. After the three days of the test, Ho was not dead. Instead, the drug had reacted in such a way to truly heighten Ho's reflexes and speed to an incredible rate. He was clocked at a blazing speed when he ran. The Triads were amazed, and attempted the same experiments with others, but without the same results.

Ho became a courier for the Triads, his heightened speed and reaction enabling him to escape any police pursuit. He stopped taking opium, afraid if he took it again, he would lose his powers. His work performance increased to a higher level than it had before, thanks to his new powers. Ho became noticed by Phoenix Fist when he was delivering a message from his Triad to Phoenix Fist's Triad boss. When Phoenix Fist organized Ying, Ho became one of her choices for the group. He met the group in Hong Kong, and eagerly joined, happy he was now worth something despite his Viet Ching heritage. His enthusiasm, however, has led him into being the problem child of the group, as he is noted for acting without thinking in quite a few situations. He also tends to be first into combat, not waiting for his companions which has gotten him into a number of scrapes he has only barely escaped from. Ho's powers are still sorely needed by the team, so he is kept on despite his flaws.

Personality: Workaholic is a mild term to describe Fast. His heightened metabolism has also heightened his nervousness level to an extreme. Fast must be in constant motion at all times, not standing still for an instant. He cannot stand those people who sit and ponder things, which gets him into heated discussions with his teammate Wall. For him, speed is everything.

Fast just doesn't move fast, either. He talks fast, he eats fast. Fast is a good name for him. Ho is very easily spotted due to his constant movement, and he is a bit of a showoff because of this factor. He is not adverse to killing, having grown up in one of the deadliest areas in the world. However, for Fast to think he has had a successful mission, he must kill his opponent quickly. Cleanliness doesn't enter into the equation, however.

Quote: "Idon'tknowaboutyoupalbutIthinkyouareintrouble."

Powers/Tactics: Fast relies on his speed in combat. He tends to use move by and move through attacks, so he can add in the factor of his speed into the equation. He will very rarely stand toe to toe with an opponent, always zigzagging in and out of the combat area, trying to make sure nobody gets a good shot at him.

The problem Fast has in combat is his tendency to run ahead of anyone else to engage in combat, not willing to wait for his teammates. This problem is more acute when he is with the entire team. With two slow teammates, Fast will not wait and will begin to attack too soon. Usually, Fast needs to be rescued by his slower teammates when this happens, something Ghengis will needle Fast about constantly after the mission is over.

Appearance: Fast is a thin man of Chinese descent. He is obviously very lithe with each movement, even more so when he begins to run. Fast wears a dark blue and gray outfit, which causes him to be nearly unnoticed when he is running during the night, despite his speed. The outfit is streaked with gray as well. Though it is tough to see his feet, Fast is unique in that he runs barefooted, feeling that he will be moving too fast if something is on the ground.

Master of Crime's Notes: Fast is a very impatient young man. Added to his enhanced metabolism, things are very interesting around him. I feel, however, his use is being wasted within Ying. He is much better suited as a courier between points with his running speed. I don't feel he should be demeaning himself trying to kill people.

Of all of Ying, Fast may be able to be employed by me much sooner than the rest of the team. This is due to his former drug habit. If somehow, we are able to get him readdicted to the opium he was taking before, he would be putty within our hands. With Fast in our pocket, it would be just a short jump to full control over the entire Ying group.

Roleplaying Tips: Gamemasters should have a very easy time integrating Fast into their campaigns. The easiest member of Ying to have within a city is Fast. This is because he moves so fast, it is very hard to get a good look at his face. This makes him very hard to identify by witnesses to the police. All leading to the fact Fast can work many more than just one job within a city without getting caught. Fast should be the first solo member of Ying to attack within the city, until noticed by the player characters. After his first run in with them, the rest of the group can be used.

Champions Conversion: To fit Fast into a Champions campaign, his Dex and Spd both need to be increased to 33 and 8 respectively. Fast’s regular PD and ED both need to be increased up to 15, while his tiger claws should be increased to 3d6 HKA.


Content Copyright 2005, David West
 
David West/lightfinger@cox.net

Last modified on: Thursday, January 20, 2005.